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Ride a Musical Beam of Light Through the Solar System in Waveform
store.steampowered.com posted by Kotaku Mar 21 2012 19:40 GMT
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#pcindiespotlight A single beam of light must travel through a solar system plunged into darkness in Waveform, a musical arcade adventure that places the hopes of entire galaxy on a single mouse button. More »
Dota 2 Test Build Update - March 21, 2012
store.steampowered.com posted by Valve Mar 21 2012 19:59 GMT
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GAMEPLAY
- Added Lycan!
- Enabled Shadow Demon in Captain's Mode.
- The Stable version is now updated to the Latest version.
- Added All Random game mode for private lobbies.
- Alchemist: Fixed Acid Spray killing couriers.
- Batrider: Fixed Flamebreak not having an aoe targeting cursor.
- Beastmaster: Fixed Wild Axes killing couriers.
- Bounty Hunter: Fixed illusions procing Jinada's critical strike.
- Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
- Mirana: Fixed Arrow getting blocked by Linken's Sphere.
- Morphling: Added timer to Replicate that shows up as a buff.
- Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.
- Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.
- Queen of Pain: Fixed being able to dispell Shadow Strike
- Razor: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.
- Razor: Fixed Static Link damage from being purgable.
- Shadow Demon: Fixed attack animation time
- Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)
- Storm Spirit: Fixed attack projectile speed
- Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.
- Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova
- Warlock: Fixed Golems having incorrect magic resistance.
- Weaver: Fixed Time Lapse forgetting its history when upgraded
- Witch Doctor: Fixed Death Ward projectile speed being too slow
- Fixed Diffusal Blade's mana burn effect going through Magic Immunity.
- Units that are smoked can now be revealed by magic immune enemies.
- Fixed some abilities having incorrect durations against creep heroes (like Dismember).
- Fixed Disruption being castable on Warlock's Golem.
- Fixed gold over time being very slightly off sometimes.
- Fixed Smoke of Deceit not showing movement speed in the stats area
- Fixed Fountain projectile speed being too fast
- Fixed Furbolg attack point being too high
- Fixed Black Drake projectile speed being too fast

UI
- Added setting for ambient creatures in the Advanced Video Settings.
- Advanced Video Settings is now versioned and will automatically update this release
- Undroppable items are no longer put in the stash when near the fountain.
- Items will no longer move when they are attempted to be picked up by a unit with a full inventory.
- The courier can no longer pick up certain items (Aegies, Rapier).
- Hooked up XP graph button.
- There is now a different ring effect for the primary unit when you have multiple units selected.
- Fixed second courier not being controllable if enabled by a courier
- Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.
- Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.

BOTS
- Increased bot ability usage reaction time by about 50%.
- Fixed bug where bots would pick up or destroy teammates' items on the ground.
- Increased bot desire to defend their base.
- Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.
- Bots now get an added desire to attack a hero that Bane has Gripped.
- Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.
- Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.
- Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.
- Bots in lanes with carries will try to avoid stealing their farm.
- Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).

VISUALS
-Improvements made to some of Shadow Demon's effects.
Space Pirates and Zombies Update Released
store.steampowered.com posted by Valve Mar 21 2012 19:20 GMT
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Fixes
- Extortion battles no longer charge extortion rate randomly upon success.
Sword of the Stars II: Lords of Winter Update Released
store.steampowered.com posted by Valve Mar 21 2012 18:21 GMT
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r20241b
------

** Changes will likely break old save games. **

Critical Fixes:
+ All known crashes related to fleet lists and drag-drop have been fixed.
+ Fixed a diplomacy point generation crash.
+ Fixed a crash related to improper battle rider cleanup after combat.
+ Fixed issues where weapon banks were being misidentified. These
changes will break some existing games.
+ Fixed a pirate encounter related crash and lockup.
+ Fixed a crash related to adding ships to a fleet.

Other Fixes:
+ AI players now have personal preferences when researching.
+ Rider placement in Rider Manager screen fixed.
+ Fixed a bug where new admirals were being assigned to fleets in deep space.
+ Salvage odds now take correct ships and races into account.
+ Volume slider now affects GUI sounds as well.
+ Fixed issue that was having impact on screen transition times.
+ Recent combat effects no longer show up on systems outside sensor range.
+ Save games now recall initial encounter and GM settings.
+ Increased morale penalty associated with raising taxes.
+ Fixed an issue where civilian populations were not resuming growth
after recent combat.
+ Cancelled missions now return fleets immediately if possible.
+ Fixed issues related to constructing mining stations.
+ Added support missions.
+ Fixed a number of minor visual glitches in UI appearance.
+ Hardened Structures now behave correctly.
+ Fixed an issue where battle riders were not assignable in the battle
rider manager.
+ Fixed incorrect production cost display for prototyped designs.
+ Fleets outside of sensor range can no longer be selected.
+ Added missing animations to Zuul Immersion content. This was
preventing certain weapons from functioning.
+ All budget pie charts are now buttons that transition to the Empire Summary.
+ Fixed the loophole allowing feasibility studies to be skipped.
+ Icons are now clearly visible for deployed gates on the star map.
+ Fixed all known instances of Human AI players slow-boating fleets.
+ Encounters tuned.
+ Kalvenic Torpedos tweaked.
+ Intertial Cannon (standard and heavy) added. Each shot will slow
down target properly.

Additions and Changes
+ Interception missions are now available.
+ New drone and assault shuttle designs are now selectable on carriers.
+ Grav Cannon added.
+ Tar Baby COL added.
+ Cry Baby COL added.
+ Thud Missile added.
+ Leech Rounds added.
+ Improvements to VN encounters made.

Known Issues:
- Fixes to game data will likely break existing save games.

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Ys: The Oath in Felghana Update
store.steampowered.com posted by Valve Mar 21 2012 17:40 GMT
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This update fixes some issues that users have been reporting on the forums, and some extra error handling to help debug issues moving forward. The patch notes:

- Added an option to disable movie playback.
- Made some minor corrections to the text.
- Fixed some issues related to a couple achievements.
- Fixed some bugs with control configuration.
- Fixed an issue with a texture in the Zone of Lava.
- Enabled generation of crash dumps to assist troubleshooting.

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Daily Deal - The Bard's Tale, 50% off!
store.steampowered.com posted by Valve Mar 21 2012 17:10 GMT
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Today's Deal: Save 50% off The Bard's Tale!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Now Available - Fowl Space, 10% off!
store.steampowered.com posted by Valve Mar 21 2012 17:07 GMT
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Fowl Space is now available on Steam and is 10% off*!

A heroic rooster sets forth on a ridiculous space adventure to DESTROY THE SUN! Unfortunately for him, a legion of lingerie-loving Vikings has turned it into their headquarters and theyre big fans of fried chicken. Full of high tech weaponry, constant non sequitur, terrible gaming humor and a wanton disregard for anything wholesome; Fowl Space is a crazy journey youll never forget... to say the least.

*Offer expires March 28th at 10AM Pacific time.

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Sine Of The Times: Waveform Demo On Steam
edenindustries.ca posted by Rock, Paper, Shotgun Mar 21 2012 16:00 GMT
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Clever wavelength-tweaking game Waveform – in which you must fit a wave to suit the incoming stream of, uh, things – failed to reach its relatively modest Kickstarter goal, but has nevertheless arrived in the mechanical innards of Steam. There’s a demo on there too, so you can get a taste of what the thing is like before you choose to plunge headfirst into its attractive, wave-based challenges.

Arkham City PC patched to fix save file problems
store.steampowered.com posted by Joystiq Mar 21 2012 07:30 GMT
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"I just don't get it, Alfred. These test results show significant signs of save file corruption, Achievement problems, and all sorts of issues with Crossfire/SLI configuration and 32-bit memory in the PC version of the game. I've never seen anything like this before!"

"Surely it can wait until you take a break, sir? I've just made some tea, and I've noticed a hole in your cape that needs patching as well."

"Alfred, there's just no time! Wait? Did you say 'patch'? That's it! We'll send out a patch on Steam, available right now. That will fix all of these issues and more!"

"Very well, sir. The tea will go cold, I gather."
New DLC Available - Take On Helicopters : Hinds
store.steampowered.com posted by Valve Mar 21 2012 00:07 GMT
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Take On Helicopters: Hinds DLC is now available on Steam!

Lock on target - Bohemia Interactive has launched Take On Helicopters: Hinds - the first official DLC for Take On Helicopters. Bringing in a variety of helicopter gun-and-gameplay, Take On Helicopters: Hinds enlists players to become the pilot of the most iconic helicopter gunship ever: the Hind.

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New DLC Available - Kingdoms of Amalur: Reckoning - Legend of Dead Kel
store.steampowered.com posted by Valve Mar 20 2012 22:37 GMT
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The Kingdoms of Amalur: Reckoning - Legend of Dead Kel DLC is now available on Steam!

The legendary pirate Dead Kel and his Hanged Men have returned to haunt the seas of northern Amalur. Embark on a journey to the distant island of Gallows End with the eccentric Captain Brattigan in an adventure that will uncover a secret so great that it has incited wars and toppled kingdoms.

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Steam client update released
store.steampowered.com posted by Valve Mar 20 2012 20:50 GMT
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A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Enabled 'Paste' on context menu of the password field at login time.
- Added keyboard navigation to friends list and library views while typing in filters.
- Fixed web control briefly jump backwards when scrolling causing a very jittery experience.
- Fixed web combo-box controls not closing when the underlying web control is moved.
- Fixed web control not rendering error pages.
- Fixed the 'X' button for clearing text entry fields (used in text filters) overlapping the keyboard layout icon when present.
- Fixed lower strip of web control sometimes not updating while scrolling
Space Pirates and Zombies Update Released
store.steampowered.com posted by Valve Mar 20 2012 20:28 GMT
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Fixes
- Huge hulls properly unlock if had > 4 hulls before the 1.501 patch
- Save games with bounty extortions in wrong instances fixed.
- Fix for failed extortion attacks when spawned from non home instance.
- AlienFX™ manager hidden on disabled fixed.
- Warp out location popup on exit Arena event.
- Bounty ships have surplus crew.
- Minor spelling fix in galaxy creation screen
- 2 new loading hints for bounty hunter features
Midweek Madness - Portal 2, 50% off!
store.steampowered.com posted by Valve Mar 20 2012 20:15 GMT
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Portal 2 is this week's Midweek Madness! Celebrate the winner of three British Academy video game awards, including Best Game, by taking 50% off now through Thursday at 4pm Pacific Time!

Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and includes an extensive single player campaign as well as the unique two-person co-op experience with it's own dedicated storyline.

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Now Available - Waveform, 15% off!
store.steampowered.com posted by Valve Mar 20 2012 17:41 GMT
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Waveform is now available on Steam and is 15% off*!

Navigate the beauty and hazards of the solar system while riding on a wave of light in this innovative action-puzzle game. On your journey to restore light to a dying galaxy being consumed by a Singularity, you'll travel from Pluto to the Sun and interact with a wide variety of strange objects, and mind-bending situations that will affect the path of your wave, and the world around you, in interesting ways.

*Offer expires March 27th at 10AM Pacific time.

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Daily Deal - Spellforce series, 75% off!
store.steampowered.com posted by Valve Mar 20 2012 17:10 GMT
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Today's Deal: Save 75% off Spellforce series

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Pre-Purchase Now: Binary Domain
store.steampowered.com posted by Valve Mar 19 2012 20:46 GMT
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Binary Domain is now available for pre-purchase on Steam! Pre-Purchase and receive the Multiplayer Pack, which includes an exclusive map, two weapons and ninja costumes!

Set in futuristic Tokyo, you mission is to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake.

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Space Pirates and Zombies Update Released
store.steampowered.com posted by Valve Mar 19 2012 19:32 GMT
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Fixed:
- Arena now starts if specialist pool is full
Daily Deal - Space Pirates and Zombies, 75% off!
store.steampowered.com posted by Valve Mar 19 2012 17:05 GMT
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Today's Deal: Save 75% off Space Pirates and Zombies!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Space Pirates and Zombies Update Released
store.steampowered.com posted by Valve Mar 19 2012 16:33 GMT
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Added Bounty Hunter Faction
- 10 new advanced and highly tunable Bounty Hunter ship hulls.
- Player can also obtain new bounty hunter ships
- Global Bounty/Respect system
- Bounty Hunter Starbases (Strongholds)
- Hire Bounty Hunters as ambient helpers
- Hire Bounty Hunters to clear warp gates
- Hire Bounty Hunters to clear infections (Chapter 4)
- Bounty Hunters can insert themselves into any mission within their borders.
- Extortion demands on leaving their systems
- Additional Chapter 4 BH protection/resistance strategic element.
- Achievement for destroying a Chapter 4 bounty hunter stronghold.
- Bounty Hunter audio chatter

Added Arena
- Arena accessible through Bounty Hunter Strongholds
- 150 Challenges Total
- 10 ladders
- 5 tiers per ladder
- 3 difficulties per Tier
- Specialist reward for beating a ladder on each difficulty level.
- Achievement for winning all arena events

Added AlienFX™ Support (Requires AlienFX™ lighting hardware and DLLs)
- Lighting Modes (per light):
- Nebula Color (default)
- Ship Status
- Capacitor Capacity
- Hull Integrity
- Shield Integrity
- Custom Coloring

Changes:
- Projectile 20% weaker vs. Shields.
- Projectiles 12.5% weaker vs. Armor
- Projectiles 33% weaker vs. Hull
- Explosives 12.5% stronger vs. Armor
- Explosives 20% stronger vs. Hull
- Energy 10% stronger vs. Hull
- Specialist drop chance 150% higher
- All hulls have 100% more health
- Mass Bomb secondary explosions 20% sooner
- Individual Star system tech level spending rebalanced to prevent grind
- Reworked tech tree to be deterministic and evenly distributed
- 50% more research blue prints distributed on game start
- Energy Burst Cannon damage lowered 25%
- Zombie critter damage 33% lower
- Zombie critter max population 33% lower
- Point defense damage increased 50%
- No faction relation changes on mothership assaults
- Weapon boosters 20% less effective
- Huge core mining beam available on any huge beam mount
- Torpedoes do 20% less damage
- Torpedoes have 50% less health
- Early story flow distributed better to prevent long system jumping grinds
- Double mount turret from 3 to 2 blueprints
- Fusion Beams 30% longer range
- Mass driver damage lowered 33%
- 4 Black boxes per huge hull from 6 (to combat Bounty Hunters better)
- If frame rate dips, effects are less likely to play.
- Gravity missiles from rare to uncommon
- Huge ship AI upgrade. Much better at attacking stations and kiting.
- High capacity reactor given better charge rate, only 5% less than basic.
- Double turrets from rare to uncommon

Fixes:
- Large goon pod pickups at mothership and beacon now report 10 goons instead of 1
- Round off error with Slaver bonuses.
- Optimization pass to many systems.
- Save game CRC checker to prevent corruption
Daily Deal - Peggle, 66% off!
store.steampowered.com posted by Valve Mar 18 2012 17:05 GMT
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Today's Deal: Save 66% off Peggle Complete

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Daily Deal - Railworks 3: Train Simulator 2012, 80% off!
store.steampowered.com posted by Valve Mar 17 2012 17:05 GMT
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Today's Deal: Save 80% off Railworks 3: Train Simulator 2012!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Now Available - Worms Reloaded: Game of the Year Edition
store.steampowered.com posted by Valve Mar 17 2012 00:12 GMT
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The Worms Reloaded: Game of the Year Edition is now available on Steam! Already own Worms Reloaded? Check out the Game of the Year Upgrade Pack!

Worms Reloaded features a raft of crazy new weapons (and the return of some iconic weapons from the brands celebrated past), achievements, leaderboards, all new high-definition landscape themes, a range of brilliant forts for the new Fort mode, new landscape editor, new play modes, hats, skins and speech banks.

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AMD Catalyst™ 12.2 Windows Update Released
store.steampowered.com posted by Valve Mar 16 2012 21:43 GMT
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Highlights of the AMD Catalyst 12.2 Windows release includes:

NEW FEATURES

Windows 7 and Windows Vista support for the AMD Radeon HD 7900 Series and AMD Radeon HD 7700 Series
- Enables support for Windows 7 64-bit/32-bit and Windows Vista 64-bit/32-bit.
- Windows XP support will be made available in AMD Catalyst 12.4.

IMPROVEMENTS

Super Sampling Anti-Aliasing is now available for DirectX 10 and DirectX 11 applications
- Supported on the AMD Radeon HD 7900 and AMD Radeon HD 7700 Series.
- Users can now enable Super Sample Anti-Aliasing and Adaptive Anti-Aliasing through the AMD Catalyst Control Center for DirectX 10 and DirectX 11 applications.
- Applications must support in game Anti-Aliasing for the feature to work (Forced on Anti-Aliasing through the Catalyst Control Center is not supported for DirectX 10 and DirectX 11 applications).
AMD Eyefinity 2.1 technology enhancements
- Custom resolutions users can now choose from a much larger set of display resolutions for their AMD Eyefinity configurations.
- Dynamic Configuration Changes: Switching between different display configurations (when physically plugging/un-plugging displays) will occur automatically by loading the appropriate profile.
- HydraVision enhancements: The Windows Task bar can now be moved and resized based on users preference.
- Profile Manager improvements: Users can now create multiple Display profiles, enabling users to seamlessly switch between various AMD Eyefinity and Display Configurations.

RESOLVED ISSUES

Resolved Issues for the Windows 7 Operating System
This section provides information on resolved known issues in this release of the AMD Catalyst 12.2 software suite for Windows 7. These include:
- Random texture flickering is no longer experienced when playing Tom Clancy HAWX with Crossfire™ and Eyefinity enabled.
- Random texture flickering is no longer experienced when playing Call of Duty Modern Warfare 3 in a Tri-Crossfire setup.
- Random texture flickering is no longer experienced when playing Dragon Age 2 with Crossfire and Vsync enabled.
- Skipping the in-game cinematics when running Dragon Age 2 in DirectX 11 mode no longer causes random stuttering.
- The Battleforge DirectX 10.0 benchmark no longer experiences intermittent crashes when run in Tri-Crossfire mode.
- Random flickering is no longer observed when playing Battlefield Bad Company 2 in DirectX 11 mode.
- Playing back h.264 interlaced BluRay content no longer displays intermittent green flashing.
- The system no longer experiences random hangs when playing back BluRay 3D content in Duplicate mode.
- Starcraft II no longer experiences random system crashes when exiting a campaign in certain Crossfire configurations.
- Batman Arkam City no longer experiences intermittent system crashes when run in DirectX 11 mode.
- Changing Crossfire settings no longer causes a random system crash.
- A system crash is no longer experienced when playing Rage with Crossfire enabled.
- Crysis Warhead and Battlefield Bad Company II no longer experience random crashes in certain Crossfire configurations.
- Playback of BluRay 3D content now correctly uses hardware acceleration.
- Random texture corruption is no longer displayed when playing Dirt III in DirectX 11 mode and with anisotropic filtering applied.
Resolved Issues for the Windows 7 Operating System
This section provides information on resolved known issues in this release of the AMD Catalyst 12.2 software suite for Windows 7. These include:
- Windows Aero options are available after installing the driver.
- Background textures in World of Warcraft Cataclysm no longer experience random flickering in some Crossfire and Eyefinity configurations.

KNOWN ISSUES

Known issues under the Windows 7 operating system
The following section provides a summary of open issues that may be experienced under the Windows 7 operating system in the latest version of AMD Catalyst. These include:
- Alan Wake - Enabling CrossfireX can cause corruptions or hangs. This issue will be fixed in AMD Catalyst 12.3
- Elder Scrolls - Image corruption can be be seen with Anti-Aliasing enabled on speciic AMD graphics hardware. This issue will be fixed in AMD Catalyst 12.3
- Vsync may be disabled after task switching when playing Rage.
- A black screen may be displayed when running Civilization V in certain Eyefinity configurations.
- Playing Far Cry 2 at high in game settings may generate a system hang.
- Poor performance may be experience when playing Dirt 3 in DirectX 11 mode at low resolutions with Crossfire enabled.
Known issues under the Windows XP operating system
The following section provides a summary of open issues that may be experienced under the Windows XP operating system in the latest version of AMD Catalyst. These include:
- The system may hang when playing Dirt 3 at maximum in-game settings.
Counter-Strike: Global Offensive Beta Update Released
store.steampowered.com posted by Valve Mar 16 2012 21:27 GMT
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Maps:
• Added St. Marc to Demolition mode.
• Added and set quick match to cs_Italy
• Added de_dust2_se. See blog for details.

Gameplay:
• New weapons: Famas, Galil AR, P250, Dual Berettas
• Demolition mode update
• Match now consists of two 10 round halves
• Weapon progression updated:
- CTs: m4a1, p90, ump45, deagle, nova, fiveseven, hkp2000, ssg08, awp, awp
- Ts: ak47, p90, bison, deagle, nova, tec9, glock, ssg08, awp, awp

UI
• Added My Awards Achievements & Stats
• Updated alerts animation
• Games with a half-time now display that its the last round before halftime
• Fixed final round not being called out in games with two halves
• Fixed player getting a weapon upgrade on the last round before half-time/teamswap
• Fixed some bugs where involving bot takeover scenarios
• Fixed death message icon order - not penetration icon show up before the headshot so it makes sense in chronological order
• Fixed some bad defusing text when spectating
• Fixed "YOU ARE ON TEAM" panels not fading out properly
• Fixed same panels not toggling visibility properly when toggling the scoreboard
• When a CT is defusing, his ID shows the defuse icon now
• Fixed scoreboard not showing from team selection menu
• Restored ability to see when you unlocked an achievement on PC
• Along with the hint, weapons now click when you change modes
• Fix to not display the cash award message in the following cases:
• The round just prior to halftime has ended.
• It is not currently halftime
• It is not the last round of the match (including the clinch victory early situation)
• Space bar now changes camera mode and navigation text has been updated accordingly
• Update to Match Set Up screen
• Fix for PC video settings defaulting to COUCH
• Modified "Playing on Team..." panel.
• Visual update to mini-scoreboard

Maps
• Dust
- Fix bug that allowed player to hop near wall and see into inaccessible area - replaced some nodraw brushes with textures to help fix these holes.
- Fixed bug where player clip limits jumping -removed player clip that was preventing them from jumping the full height.

• Dust 2
- Fixed bug where player can toss bomb out of reach.
- Fixed bug where clip preventing jumping.
- Fixed bug where player was able to see out of map. -added some simple tops to this geometry.
- Fixed bug where player can hop near wall and see into inaccessible area.
- Fixed bug where clip limits jumping.

• Lake
- Tree models were optimized
- Fixed bug where player gets stuck on the physics prop model of lumber, changed this to static props
- Increased the fade distance at which some of the bushes fade
- Nav fixes
- Fixed being able to get stuck between rock & shed.
- Adjusted start position of the upstairs doors into the bedroom and bathroom so there is better flow into those spaces.
- Adjusted some tree cards in the skybox, and perimeter.
- Pulled out a couple unneeded tree models in the 3dskybox to help with perf.
- Draw distance for the floaties in the water seems too near.

• Train
- Adjusted fog per community feedback.
- Inferno
- Tightened up collision volumes for Inferno Objects bomb crate, bomb crate stack, and bomb tanks

Audio
• Disabled unused sound entries. Adding back in two sets of bullet surface impacts.
• Added semi-auto to auto switch sound
• Ambient sound adjustments for dust, dust2, and Italy
• Sound effects tuning
• Pulled down volume of ammo pickup that's played at round start.
• Pulled bell attenuation back to normal levels, only hear in and around terrorist spawn, no longer level wide.
• Increased life on helicopter from 15 to 25 seconds, for chopper fade out.
• UI timer click down to .35 volume

Effects
• Grenade visibility - added self illum to colored stripe on thrown flashbang.
• Tune effect for the C4's flashing indicator light.

Animations
• Removed forearm slap, times and remixed clip out wave
• Tune Terrorist run - Work on the arms and weapon.
• Fix crouch fire leg wiggle in Terrorist aim
• Fix for crouchwalk finger popping, found that stand had a sliding finger, now stabilized in Terrorist aim

Other Bug Fixes
• Fix for spawning inside another player after halftime.
• Fixing CSM entity related bug that could cause CSM shadows to be disabled when toggling between fullscreen and windowed when connected to a dedicated server.
• Fixing red console errors with props that were set to use VPhysics, but have no collision hull.
• Fixed bug where the main menu could be clicked through the custom game menu (resulting in both being drawn)
• Cleaned up warnings in single player screen
Now Available - Cubemen, 20% Off
store.steampowered.com posted by Valve Mar 16 2012 18:55 GMT
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Cubemen is Now Available on Steam and 20% off.*

Cubemen is a fast paced, action packed, original 3D Tower Defense game that mixes TD with RTS in single player & online multi-­player awesomeness! Get ready for some crazy Cubemen action! Its the age old struggle between Good vs Bad, Blue vs Red, Little men vs Little men. Use your own little Cubemen to defend your base from other little Cubemen that are trying to run it over. Its the usual story, but with many very interesting twists.

*Offers ends Friday March 23rd 10AM PST.

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Rochard is Now Available on Mac!
store.steampowered.com posted by Valve Mar 16 2012 17:39 GMT
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Rochard is now available on Mac! Buy it once. Play it on both Mac & PC!

Join the amazing exploits of astro-miner John Rochard and embark on a gravity-bending journey across the Solar System! Rochard is an award-winning side-scroller featuring hours of mind-blowing gravity gameplay, puzzle-solving and action. Narrated in a humorous cartoony style, Rochard tells a thrilling story of villains, a damsel in distress and a mysterious alien civilization.

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Daily Deal - Rochard, 50% off!
store.steampowered.com posted by Valve Mar 16 2012 17:05 GMT
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Today's Deal: Save 50% off Rochard!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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