WWE '12 Message Board

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Posted by Joystiq May 15 2012 21:44 GMT
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Which would you be more likely to walk into a store and ask for? Something called "WWE 12" or something called "WWE Smackdown vs. Raw 2011?" THQ reports that common sense has won out, as it attributes increased sales of the new title, in part, to the new naming convention.

"The successful rebranding of this annual franchise has led to higher sell-through to date," the company notes in its latest earnings release, "which is up approximately 20 percent on like-for-like platforms in North America versus the year-ago title." THQ didn't share the sell-through number, but it did disclose that it shipped more than 2.2 million copies since November. It sounds like a much more successful rebranding than "Hollywood Hogan."

Posted by Kotaku Mar 30 2012 22:01 GMT
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#bifftannenssportsalmanac Listen up, buttheads. We've got a special edition of Biff Tannen's Sports Almanac to deal with this weekend's biggest event—and it's not March Madness. More »

Posted by Giant Bomb Feb 02 2012 23:27 GMT
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This probably summarizes what it feels like at THQ right now--a flaming pile of uDraw tablets.

It’s not a good times over at THQ headquarters, which expected to spend today’s quarterly earnings all pumping its fists about the great sales of WWE 12 and Saints Row: The Third, and instead had to explain how uDraw turned into a monstrously bad bet for it.

THQ is sitting on no less than 1.4 million unsold uDraw tablets. The success of uDraw on Wii convinced THQ it could see similar results on Xbox 360 and PlayStation 3. That wasn’t the case.

“Unfortunately, we were wrong,” said THQ CEO Brian Farrell.

That’s an understatement.

Here are the most interesting bits I jotted down from today’s call:

  • THQ ultimately lost roughly $30 million on their high-definition uDraw bet.
  • Confidence was misplaced on uDraw, but it was a catalyst to “evaluate our business from top to bottom.”
  • THQ has ceased production of uDraw hardware, has a plan to move the rest of the units through retail channels, but has further plans for uDraw.
  • The plan is to now “transform THQ into a smaller, more agile entertainment company.”
  • Looking toward the future, it “intends to launch new franchises as future platforms are introduced.”
  • Saints Row: The Third represents largest “owned IP” launch in THQ history.
  • uDraw was approximately $100M below expectations.
  • THQ’s quarterly earnings would have doubled without uDraw in the mix.
  • THQ is going “to be a smaller company,” and next year, net sales should be “roughly half.”
  • Darksiders was not marketed aggressively enough, but Darksiders 2 will “build on the quality of the experience,” and THQ hopes to elevate the brand into a “mass market event” by doubling marketing.
  • Characterized Metro: Last Light as a sequel to a game that was a “high quality title that had very limited marketing,” and delaying the sequel to “fully realize the value of this hidden gem to enhance and polish the gameplay.” Also, way more marketing.
  • Homefront ultimately shipped nearly 3 million copies, and sold 1 million in its first week.
  • THQ said Homefront’s online consumer experience “suffered from technical issues.”
  • The upcoming Warhammer 40,000: Dark Millenium Online is a game where THQ has to be “realistic about [their] resources” and is seeking a partner to work on the game with.
  • uDraw was meant to be a bridge to “core to digital future” and turned to be a “plank.”
  • THQ now has “very realistic expectations” (read: lower) for future sales of games.
  • As for Patrice Désilets next game, he’s still in “early pre-production on his project,” and there will be more detail on that “at the right time, but he’s “pleased with progress at building the team.”
  • In addition to collaborating on the MMO, Relic is “highly focused on RTS.”
  • As for the future of Saints Row, Volition is “dedicated to the Saints Row franchise.”

Posted by Kotaku Dec 01 2011 00:30 GMT
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#wwe WWE '12 is a game that theoretically should have been awesome. Between throwing someone through a table or a totally sweet cage match, this should be a great party/fighting game. Unfortunately, the controls keep amateurs out of the ring and given the way WWE '12 is designed, you will be explaining what every button does each time you play with someone new. More »

Posted by Joystiq Nov 28 2011 17:55 GMT
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Pro wrestling has never been depicted as well as it has in WWE '12, a decidedly non-wrestling game. Sure, it's got "wrestling" embedded somewhere in its acronymic title, but WWE '12 acts like a fighting game. In pro wrestling, the "other guy" in a match takes bumps, and helps dictate the pace of the bout. The video game versions of wrestling don't include blatant options to take falls. There is no intentional means of losing to give a low-card wrestler a "push."

WWE '12 continues the tradition of advancing the illusion of wrestling. Both as a video game and as an extension of the WWE product, it accomplishes that task exceedingly well.

Posted by Kotaku Nov 19 2011 04:30 GMT
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#wwe The latest playable version of THQ's grapple-happy sports entertainment franchise packs in more legends, ladders and leg drops than ever before. Not happy with the storylines on Monday Night Raw? Wish the some up-and-comer was getting a bigger push? You can make it happen for yourself when the game hits stores next week. More »

Posted by IGN Nov 18 2011 02:11 GMT
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Every decade or so, a new era dawns in the wrestling industry. From the Hulk Hogan-driven "Rock and Roll" era to the reign of Stone Cold Steve Austin, the business of fighting in a squared circle reinvents itself constantly. With WWE '12, THQ effectively hits the reset button on its core sports ente...

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Posted by Kotaku Nov 17 2011 04:00 GMT
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#wwe Randy "Macho Man" Savage died in a car wreck in May, two months after ending an estrangement with the WWE/F by appearing in THQ's WWE Superstars. Savage, one of the greatest superstars in professional wrestling history, will also appear in the series' flagship video game WWE 12 when it releases its Legends stable of wrestlers in January. More »

Posted by GoNintendo Nov 15 2011 23:24 GMT
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- Smackdown
- RAW
- NXT
- Superstars
- Over the Limit
- Fatal 4 Way
- Money in the Bank
- SummerSlam
- Night of Champions
- Hell in a Cell
- Bragging Rights
- Survivor Series
- TLC
- Royal Rumble
- Elimination Chamber
- WrestleMania XXVII
- Extreme Rules
- WCW Monday Nitro
- Clash of the Champions
- WCW Starrcade
- Tribute to the Troops

Posted by GoNintendo Oct 30 2011 18:21 GMT
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1. Hardcore Championship
2. Million Dollar Championship
3. Unified WWE Tag Team Championship
4. ECW Championship
5. Attitude Era Heavyweight Championship
6. Champion of Champions Title
7. Classic WWE Intercontinental Championship
8. WWE Light Heavyweight Championship
9. WCW World Heavyweight Championship
10. Undisputed Championship
11. Classic ECW Championship
12. European Championship
13. WCW Championship
14. WWE Championship (WCW spray-painted)
15. WCW World Heavyweight Championship (WCW spray-painted)
16. WWE Championship
17. World Heavyweight Championship
18. WWE Tag Team Championship
19. World Tag Team Championship
20. Cruiserweight Championship
21. Women’s Championship
22. United States Championship
23. Divas Championship

Also worth mentioning, Chris Jericho has confirmed that he won't be part of WWE '12.

Posted by IGN Oct 25 2011 17:39 GMT
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WWE '12 is closer than ever, and to whet your appetite for steel chairs and elbow drops, THQ has detailed the first batch of downloadable content. Who made the cut? Well, how about classic Shawn Michaels, Jim Ross and Michael Cole? Look for the pack on day one and enjoy the slew of videos for you below...

Posted by GoNintendo Oct 21 2011 22:40 GMT
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Now remember, the Wii may not get all of these match types, but it should have most.

One-on-One: Normal Match, Extreme Rules, Hell in a Cell, Inferno Match, Iron Man, Ladder, Last Man Standing, Steel Cage, Submission, Table, TLC (Tables, Ladders, and Chairs)

Two-on-Two: Tag Team, Tornado Tag, Elimination Tag, Mixed Gender Tag

Triple Threat: Normal, Extreme Rules, Hell in a Cell, Ladder, Steel Cage, Table, TLC (Tables, Ladders, and Chairs)

Fatal 4-Way Matches: Normal, Battle Royal, Extreme Rules, Hell in a Cell, Ladder, Steel Cage, Table, TLC (Tables, Ladders, and Chairs)

6-Man Matches: Normal Tag, Armageddon Hell in a Cell, Battle Royal, Elimination Chamber, Elimination Tag, Ladder

Handicap Matches: One-on-Two, One-on-Three, Two-on-Three Tag, Gauntlet

Specialty Matches: Championship Scramble, Free Brawl, Royal Rumble, Match Creator

Posted by IGN Oct 18 2011 17:00 GMT
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Once again with WWE '12, THQ is starting from scratch. The publisher's mission, alongside developer Yukes, has been to recreate its core wrestling franchise, eliminating what has grown stale and tired after years and years of incremental upgrades and adjustments. To say this game marks a major miles...

Posted by IGN Oct 11 2011 16:56 GMT
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Brock Lesnar is returning to the WWE - in video game form. THQ has confirmed to me that Lesnar, who hasn't been seen in a wrestling ring in over seven years, will be the final character in the game's main roster...

Posted by GoNintendo Oct 09 2011 01:58 GMT
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We posted up the press release about this, but now you can see the official artwork...


Posted by Kotaku Oct 08 2011 22:00 GMT
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#wwe Regional covers for sports video games are not uncommon, especially for titles like FIFA. (Madden, once upon a time, also had a Spanish edition). I don't know that it's ever been done for THQ's WWE series before now, though. More »

Posted by GoNintendo Oct 08 2011 18:02 GMT
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-Raw
-Smackdown
-Hell In A Cell
-Tribute to the Troops
-Wrestlemania 27
-Fatal 4 way
-SummerSlam
-Night of Champions
-Survivor Series
-Over the limit
-Money in the Bank

Posted by GoNintendo Oct 08 2011 00:58 GMT
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Arn Anderson

HEIGHT: 6-foot-1
WEIGHT: 255 pounds
FROM: Charlotte, North Carolina
SIGNATURE MOVE: DDT
FIRST WWE GAME: WWE '12 (debut)
CAREER HIGHLIGHTS: World Tag Team Championship; WCW Tag Team Championship; WCW Television Champions
Overall Game Rating: 87

Ax

HEIGHT: 6-foot-3
WEIGHT: 291 pounds
FROM: Parts Unknown
SIGNATURE MOVE: Demolition Elbow Drop
FIRST WWE GAME: WWE '12 (debut)
CAREER HIGHLIGHTS: World Tag Team Champion
Overall Game Rating: 88

Smash

HEIGHT: 6-foot-2
WEIGHT: 292 pounds
FROM: Parts Unknown
SIGNATURE MOVE: Demolition Elbow Drop
FIRST WWE GAME: WWE Wrestlefest
CAREER HIGHLIGHTS: World Tag Team Champion
Overall Game Rating: 88