We’re kicking off February with a little something for everyone, regardless of what PlayStation console(s) you own. PS4 owners can give themselves a good scare by nabbing Outlast, a survival horror game where you’ll play as a freelance journalist investigating a psychiatric hospital. Not really a job I’d take, but hey, times are tough. There’s no fighting back in Outlast, you can climb or hide, and that’s it, so proceed with caution. If you’re a PS3 owner, you’ll be able to explore post-apocalyptic Russia in Metro: Last Light. A first-person shooter with the option to be stealthy, your decisions throughout the game will impact the story’s outcome. Finally, our PS Vita Play sale also continues this week with Dustforce, which you can grab for $7.99.
You can download Outlast and Metro: Last Light after PlayStation Store updates tomorrow.
Free for PS Plus members
Free for PS Plus members
Instant Game Collection
Shadow of the Colossus (PS3)
Discounts
Dustforce
Curve Studios Mega Bundle
Ethan: Meteor Hunter
If you’ve got feedback on today’s Plus update make sure vote in the poll and leave a comment below. To discuss all things PlayStation, including this update, you can also head over to the PlayStation Community Forums where you’ll find topics you can contribute your thoughts to, or start one for yourself.
Typically when you think of February, your mind goes to chocolates, flowers, and other lovey-dovey things. So we thought we’d celebrate this sappy month by scaring the bejesus out of you with Outlast on PS4.
We also have some great single-player PS3 experiences, including Metro: Last Light, a first-person shooter with an interesting take on morality, and Remember Me, a third-person action adventure where you’ll take down an evil corporation by beating lots of people up with your own unique combos and messing with people’s memories. If you have a significant other, you might be able to rope him or her into some bank-robbing action with Payday 2 on PS3. After all, everyone likes stealing stuff. I mean, uh… nevermind.
Finally, two PS Vita titles are joining the Instant Game Collection: Street Fighter X Tekken and ModNation Racers: Road Trip. Both include functionality with their respective PS3 versions. Fight against your friends in Street Fighter X Tekken no matter what platform they have, or download your previously made PS3 creations and use them in ModNation Racers: Road Trip.
Free for PS Plus members
“Outlast perfects this self-inflicted madness in every area of its design, and it’s absolutely petrifying.” – Joystiq.com
Hell is an experiment you can’t survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret… if you dare.
Metro: Last Light (PS3)Free for PS Plus members
“Last Light is notably superior to its predecessor, merging storytelling, shooting, and sneaking into a remarkable and cohesive whole.” – GameSpot.com
It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
PayDay 2 (PS3)Free for PS Plus members
“The adrenaline flows steadily as you inevitably repel the barrage of police waves while trying to make your getaway.” – GameInformer.com
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew – Dallas, Hoxton, Wolf and Chains – as they descend on Washington D.C. for an epic crime spree.
Free for PS Plus members
“Not only beautiful graphics and incredible sound, but also a new combat approach wrapped around a very engaging storyline.” – GamingTrend.com
Neo-Paris. 2084. Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Free for PS Plus members
A dream collaboration between the two biggest fighting game franchises is now a reality! A deluge of highly demanded characters join the fray in this tag team-based game! The second round of this war begins now!
ModNation Racers: Road Trip (PS Vita)Free for PS Plus members
Welcome to the never-ending season of ModNation kart racing, where competitive racing and community creativity collide. Whether you race for the fastest time, customize your own karts or tracks, or you discover new courses online – ModNation Racers gives you everything you need for your next “Road Trip!” Use common gestures to create or edit your Mod, Kart, or Track. If that wasn’t enough, you will have full access to all creations made on the PS3. That’s right, download and play with your favorite PS3 creations and take it where ever you go.
If you’ve got feedback on PlayStation Plus make sure you take the poll above as well as leave a comment below. To chat about all things PlayStation, including this update, you can head over to the PlayStation Community Forums. You’ll also find other topics you can contribute your thoughts to, or you can start your own discussion.
I suddenly find myself paying that much more attention to which games are seeing Linux conversions, as a sudden rush would imply big things for Valve’s SteamOS project. Could Metro: Last Light’s belated Penguin edition be a herald of Things To Come?(more…)
Deep Silver have had quite the couple of years. They’ve gone from a European publisher of quietly successful strategy games and RPGs (the X games, Gothic, others), to finding mainstream success with Dead Island, to picking up where THQ left off with Metro: Last Light and Saints Row 4.
In an interview with Deep Silver’s CEO, The Penny Arcade Report mention that Saints Row IV has sold triple that of Saints Row 3 on PC over the same time period, and that Metro: Last Light sold more across all platforms in a single week than the original did in three months.(more…)
Seems like only yesterday that we weren’t even sure if Metro: Last Light would ever see the light of day. Seems like markedly closer to yesterday that it was flinging massive balls of spiders at us (this is the point where you should begin imagining this all like one of those fond memories flashback montages, except with the aforementioned imagery instead of a slow-mo snowball/food fight). Now, though, it’s packing its bags and preparing to leave us, probably forever. But before it closes up shop once and for all, it’s got one last dollop of content for us to remember it by. Three characters, three stories interwoven with Artyom’s adventure, three thousand borscht-o-flops of intrigue. Unlike the Faction Pack, however, Chronicles’ freshly playable faces should strike you as a bit more familiar.
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What’s the deal with game developers and spiders? I’m actually working on a podcast-ish feature thing that tackles that very subject (it’s been quite enlightening so far!), but for now I will sum up my findings in a brief, easily parsed expression of unbridled terror: EWWWEWWWWEWWWW. And also this for good measure. Metro: Last Light’s “Developer Pack” DLC continues gaming’s heartfelt, eight-legged embrace of arachnophobia with a horrific-sounding Spider’s Lair solo mission. Also, it includes a bunch of a fun developer tools (think AI battlefields, etc) for you to toy around with. This, I assume, is merely a distraction so that the spiders can sneak up behind you and lay eggs in your hair.
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The Tower Pack for Metro: Last Light should have arrived in your Steam window by now. It’s a tower climb, a series of increasingly tough floors, setting the task of seeing how high you can climb.
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Want to know all about Metro: Last Light’s Factions DLC? Sure you do. Three short stories featuring new player characters from different groups. Nathan’s already written quite a lot of words about the chaps in question and the kind of things that can be expected but he made a schoolboy error. Why write words when there’s probably a trailer just around the corner that will show such weapons as the Hellbreath in action? Words can not do justice to the Hellbreath. Actually, hang on, the words are better than the reality could ever be. Hellbreath. It’s just a bloody flamethrower, isn’t it?
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Hmmmm. I was really hoping that Metro: Last Light‘s story-based, world-expanding “Faction Pack” DLC might at least put us behind the gas mask of one non-combat character just trying to live in the game’s diseased, decaying cesspit of a civilization, but alas. Still, it sounds like it’ll be an interesting opportunity to understand where more militantly proficient folks who aren’t Artyom come from, and that’s definitely an intriguing prospect. Details after the break.
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Launch trailers are released weeks before anything launches, trailers have their own trailers, and one day there will be a fifteen millisecond teaser for the reveal of the logo that is set to appear in a five second viral video that is itself advertising an advert for a web-based spin-off of your favourite game. I’m sorry, that’s just the way of it. Metro: Last Light is defying convention by opting for a post-release trailer that is there minutes long and also a thing of beauty. The creation of Alexander Bereznyak, 4A’s lead technical artist, the ‘Mobius’ video is a journey through a single moment in the life (and death) of a Metro station. The camera drifts through the frozen figures, tableaux in a high-tech ghost train, and lingers on scenes of desperation, heroism and catastrophe. Watch.
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We’re back and later than ever! PlayStation World Wide Studios of America Senior VP Scott Rohde joins the fray as we talk Metro: Last Light and The Last of Us. We also veer into Killzone Mercenary territory with new hands-on impressions (dem graphics) of the upcoming PS Vita shooter. We delve back into the ongoing discussion around the merits of popcorn entertainment, then cover the new releases (PSN and Blu-ray) for PS3 and PS Vita.
Stuff We Talked AboutSend us questions and tips: blogcast@playstation.sony.com
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Metro: Last Light is my current slithering, senses-constricting conquest, but I haven’t quite finished it yet. Thus far, however, my feelings align pretty well with Jim’s, bringing Hivemind Orgiastic Synergism rates up to 212.5783 percent. Last Light’s different from 2033 but still of a similar spirit, and I quite like the idea of viewing its intoxicatingly disheveled world from different perspectives. That’s precisely the idea behind 4A’s summer flood of single-player DLC, so I’m definitely not complaining. According to legends, complete Hivemind synergy will actually cause the apocalypse, so you’ll probably want to dive into the break’s dank tunnels for safety. Also, details.
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What a show we have for you kids today! Spelunky creator Derek Yu stops by to talk about his upcoming PS3 and PS Vita adventure. Then, we dip our toe into E3 with new interview focusing on some of the minds behind Doki Doki Universe and The Last Of Us at the pre-E3 Judges’ Day event in Santa Monica. Plus: New letters, a call for listener PSN Gems of the Week, and one memorable voicemail. Let’s listen in!
Stuff We Talked AboutSend us questions and tips: blogcast@playstation.sony.com
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
To hear former THQ boss Jason Rubin tell it, Metro: Last Light studio 4A Games is maybe not the best place to work. He doesn’t mean that in a whip-crack-y, everyone’s-a-jerk way, though. Quite the contrary, actually: he recently claimed it was a case of absurdly talented people working elbow-to-elbow in “appalling” conditions. Their offices? “More like a packed grade school cafeteria than a development studio.” Picking up new hardware was apparently also quite the ordeal. “When 4A needed another dev kit, or high-end PC, or whatever, someone from 4A had to fly to the States and sneak it back to the Ukraine in a backpack lest it be ‘seized’ at the border by thieving customs officials,” said Rubin. But what about 4A’s side of the story? Creative director Andrew Prokhorov recently saw fit to chime in.
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We’ve yet to WiT Metro: Last Light on RPS, thanks to the review code not working, but its recent release has prompted ex-THQ boss Jason Rubin to write an astonishing article on the development of the game. Over at GamesIndustry.biz, Rubin has written an incendiary post on the daily struggles that Kiev-based dev team 4A Games faced, calling their game “a stunning achievement”, and asking for more recognition of their abilities. If accurate, he paints a team building a game with a tiny budget, in a country where implied corruption necessitates smuggling higher-end equipment past customs officials, for a company he describes as “irrational”. I’m British, so my monocle is currently on the floor.
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