Kirby's Return to Dreamland Message Board

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Posted by GoNintendo Nov 24 2011 11:15 GMT
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A portion of an CVG review...

Should have been more inventive, more memorable and more important. After we were spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers of appealing to a very vocal minority.

Full review here

Posted by GoNintendo Nov 10 2011 21:00 GMT
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A portion of a C3 review...

Kirby’s Adventure Wii is a resounding success in every single area. From the gorgeous visuals to the infectious soundtrack, through to the ingenious level design, impressive new weaponry Kirby has to hand, the extra challenges thrown in to please veteran gamers, and the four-player drop-in/drop-out option. Those eagerly awaiting a high quality successor to Kirby 64: The Crystal Shards need look no further. Another spectacular side-scrolling platform game to grace Wii.

Full review here

Posted by GoNintendo Nov 01 2011 18:44 GMT
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A portion of a Kotaku review...

The kids of Kirbys past may thrill to the new game, but for those of us who champion Kirby solely as a progressive, who wish even his return to his classic powers to in some way embody the experimental edge this smooth puffball has somehow attained, this game is a temporary stall of disappointment.

Full review here

Posted by Kotaku Nov 01 2011 17:20 GMT
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#kirby Kirby was always a simple video game character. He was a pleaser. Today, he's a rebel. More »

Posted by Francis Oct 28 2011 21:39 GMT
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Fallen Shade
neat

Posted by Kotaku Oct 28 2011 21:00 GMT
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#kirby I recently recommended that people skip the new Kirby game for the Wii, Kirby's Return to Dreamland. I don't hate the game. I just think you have better options. I also think you might like to see more of the game, since it's a charmer and has good stuff in it. More »

Posted by IGN Oct 27 2011 01:38 GMT
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In the latest Iwata Asks column, Kirby producer Shigefumi Kawase has revealed three Kirby projects that were abandoned by developer HAL Laboratory...

Posted by Joystiq Oct 26 2011 17:01 GMT
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The relative ease of Kirby games usually result in their powderpuff protagonist avoiding death from start to finish -- however, Kirby's not immune to the most permanent form of death there is: Project cancellation. In the most recent Iwata Asks, Kirby's Return to Dreamland producer Shigefumi Kawase revealed that three installments in the franchise were killed off mid-development, explaining "We spent 11 years ... making and abandoning these three games."

The three Kirby titles in questions would have been starkly different: One was a 2.5D four-player adventure title (sort of like Return to Dreamland, but with more depth), one was a fully-3D exploration-centric game and the other was an animated platformer with "pop-up visuals." They sound charming as all-get-out, which makes us all the more forlorn that they're dead as doornails. Goodnight, sweet princes. May flights of angels sing thee to thy rest.

Video
Posted by GoNintendo Oct 26 2011 01:59 GMT
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Get More: GameTrailers.com, Kirby's Return to Dream Land - Review, PC Games, PlayStation 3, Xbox 360


Posted by GoNintendo Oct 25 2011 23:52 GMT
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- The Producer, Shigefumi Kawase, was originally the head of Jack and Beans, the Nintendo/HAL group which made Pokemon Snap.
- the original GameCube multiplayer Kirby was cancelled because Nintendo was having trouble mixing single and multiplayer elements
- The second failed Kirby was in 3D, but was cancelled due to quality concerns
- Shinya Kumazaki, the Director, has been involved with Kirby Canvas Curse and Kirby Super Star Ultra. He also worked on the 3DS software (Probably Face Raiders).
- Kumazaki has only been with HAL 10 years, so this is his first console Kirby game.
- Hiroaki Nakano, Lead Programmer, said that 4-player coop was hard to implement.
- Iwata said that the Copy Abilities were terribly complicated back on Kirby's Adventure.
- Tadashi Kamitake, the Lead Designer, started with Kirby in Kirby Super Star Ultra (man, this team is young).
- Kamitake witnessed all three failures, especially sad about the third.
- October 2010 is when the game went into full gear.
- The team made an in-house development website, like a dev diary

Posted by Kotaku Oct 25 2011 19:00 GMT
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#gutcheck Kirby's Return to Dreamland is the first Nintendo-published game for the Wii since June and only the third of the year, but scarcity alone does not guarantee quality. Nor does the fact that this Kirby game allows him to do what he hasn't done for years: inhale his enemies. So Kirby sucks, but is Kirby's Return to Dreamland worth buying? More »

Video
Posted by Giant Bomb Oct 25 2011 13:00 GMT
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Patrick and Ryan join forces with Kirby as he slumbers back onto the Wii.


Posted by GoNintendo Oct 24 2011 21:21 GMT
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A portion of a Nintendo Life review...

...when you take into account how much additional content has been included, not to mention the engaging multiplayer mode, you end up with what is easily one of the most well-rounded Kirby titles ever crafted and the old-school Kirby adventure fans have been dreaming of for years.

Full review here