Gotham City Impostors Message Board

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Posted by Joystiq May 17 2012 07:00 GMT
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What's better than being able t' fly in Gotham City Impostors? Looking good while ye do it, a course - 'n ye'll be able t' do both with the upcoming Steamy Punk DLC pack.

Posted by Joystiq May 15 2012 03:15 GMT
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Prepare t' be slightly, mildly confused. Gotham City Impostors, the non-Batman Batman game, be getting a free map based on Arkham Asylum, setting for a different recent Batman game. There's probably a way we could present that information that would be confusing, like "Batman game t' be set in Arkham Asylum" or "ye've never been t' Arkham in this Batman game" but really it be not a big deal. Can ye tell we started this post planning t' play up the confusion angle 'n then stopped ourselves?

Speaking a confusion, this free map launched on the North American PSN last week by accident, in place a the Rodeo Pirate Pack. It will launch as planned on Xbox May 16, 'n PC at an unspecified date soon after.

Posted by Joystiq Apr 26 2012 01:15 GMT
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The free update for Gotham City Impostors be out today - 'n, unlike the updated version a the other Batman game, it doesn't add any truly repellent box art. Instead, it adds a new "East End" map, new language options for created characters, 'n a "Bounty Hunter" team deathmatch mode.

Posted by Valve Apr 25 2012 12:31 GMT
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Change Log:
• Added a new game mode called Bounty Hunter.
• Added a new map called East End.
• Added mute/unmute functoinality in the matchmaking lobby.
• Added the ability t' select specific localized voice t' be played from player.
• Added that costume booty do not reset when promoting.
• Added that the BO Sniffer now detects Toxic Gas.
• Fixed players getting stuck in their own matchmaking lobby.
• Fixed issue with showing Load failed multiple times when content download fails.
• Fixed issue with Double XP consumable not showing consistently.
• Fixed crashed with vote skipping while in a party.
• Fixed problem with using Toxic Gas after spring boots
• Fixed missing WBID awards after having stats restored.
• Fixed weapon skins unlocks showing incorrect skin.
• Fixed Costume booty incorrectly labeled as Funny Money.
• Fixed problems with mascots not animating.
• Fixed problems with player save information getting lost, causing progression t' start all over.
• Fixed problem with lobby host sailing away a dedicated server game causing join in progress players getting blocked.
• Fixed party clients getting stalled when joining in progress.
• Fixed various psych profile not awarded proper bonus points.
• Fixed crash associated with Live services going down.
• Fixed purchasing a Black Market bottle a rum incorrectly automatically equipping the bottle a rum.
• Fixed Costume bottles a rum that cost over 2000 not displaying correctly.
• Fixed some text overruns in localized languages.
• Fixed some issues with displaying icons on muted players.
• Fixed issues with timer not showing sometimes when joining in progress.
• Fixed issue with timer counting down by two in matchmaking.
• Fixed long loading screen if party crew idle 'n be removed.
• Fixed incorrect messages played when an enemy attacked a neutral fumigation point.
• Fixed issues with joining a game in progress during the last minute.
• Fixed problems with team names at beginning a 2nd 'n subsequent rounds.
• Improved matchmaking t' cycle t' new lobbies if below a certain number a players 'n favor fuller lobbies.

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Posted by Kotaku Apr 24 2012 19:30 GMT
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#alternatecostumes A few months back, the Monolith-developed shooter offered a wacky if inconsistent take on criminals 'n crusaders in Batman's hometown. Gotham City Impostors imagined what ordinary folks who idolized the Dark Knight 'n the Clown Prince a Crime would do if let loose in all-out gunfights. More »

Posted by Joystiq Apr 21 2012 08:30 GMT
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Another free update be gracefully dropping from on high in Gotham City Impostors, adding a new map, game mode 'n character customization option t' Monolith's downloadable shooter. The East End map be described as a grimy 'n dilapidated section a Gotham, all the better for two gangs a psychos t' wage war.

Bounty Hunter be a new team deathmatch-based mode where, upon mowing down an enemy player, ye'll see them sail away behind a booty - grab enemy booty for points 'n yer teammate's cash t' deny the enemy their score. The last part a the update be customizable player character languages, which means ye can finally run around as a Spanish wannabe-Batman.

Posted by Valve Mar 27 2012 15:05 GMT
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Change list:
Implemented an FOV slider in the Help & Options menu.
Implemented additinoal checks t' ensure save data be not corrupted/stats be not lost.
Implemented ping thresholds that scale down if a player be unable t' find a matchmaking session in their current range.
Fix for an issue where multiple UI elements where being highlighted at the same time in the Matchmaking lobby.
Fix for an issue where the publisher hyperlink be not functioning in the Games Explorer on Windows 7.
Fix for a rare Sector crash.
Fix for a crash in Agora when joining a game in progress as everyone in the game be quitting.
Fix for Toxic gas no longer being usable, until respawn, if used at the same time as Spring Boots.
Fix for an issue where dedicated server games would no longer be joinable if the player host had left the session.
Fix for an issue where party crew take upwards a a minute t' be pulled into the party hosts game if the host joins in progress.
Fix for an issue where the Double XP timer would sometimes not show up in-game when joining in progress.
Fix for a crash when the game be minimized as the matchmaking lobby be reformed.
Fix for a rare voice related crash.
Fix for a common crash in GFX that occurred at the end a matchmaking games before transitioning back t' the Matchmaking lobby.
Fix for a customization related crash.
Fix for an issue where the player be unable t' proceed past the Splash Screen if they tried t' use the Space Bar instead a the mouse.
Fix for a compression related crash.
Fix for an issue where Negative rampages be triggering early.
Fix for an issue where shotgun deaths be counting as multiple deaths.
Fix for a crash that occurs if the player be online while the XLSP server be taken down.
Fix for an issue where the matchmaking timer would increment in 2 second intervals instead a 1.
Fix for an issue with how ping be calculated when searching for a matchmaking session.

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Posted by Joystiq Mar 13 2012 01:00 GMT
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The first batch a free Gotham City Impostors DLC hit Xbox 360 in February, 'n it be now available on PC; it includes katanas, pistols, drop-in matchmaking, improved mouse support 'n a new highrise level, The 25th Floor. There's no word yet on a PS3 DLC launch. Producer Nate Edson 'n associate producer Lucas Myers explain the new PC content in the above video, wherein they prove they be the best actors in existence, ever.

No, really -- keeping with the "impostors" theme, Edson 'n Myers obviously want t' throw us off 'n be therefore pretending t' be terrible actors in a scene that be painful t' watch, 'n they act horribly so well that they be obviously the best in the business.

Posted by Joystiq Feb 24 2012 21:00 GMT
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ye've been doing a great job killing those Batman 'n/or Joker imitators in Gotham City Impostors 'n Monolith wants t' reward yer hard work with some free DLC. Available starting today on Xbox 360, this content update adds a new level called The 25th Floor, a rooftop arena with a lovely view a the Gotham skyline.

In addition t' the map, there be also some new outfits 'n a few new weapons: a semi-automatic pistol 'n a katana. Finally, a new toxic gas support bottle a rum be available, which best help ye injure 'n disorient yer opponents with stinky, stinky gases.

PS3 'n PC players will have t' wait for the DLC, though Monolith 'n WB haven't revealed exactly when this content will come t' those platforms.

Posted by Kotaku Feb 24 2012 19:00 GMT
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#batman Players a Monolith's Bat-FPS can enjoy a free update today which adds t' the wardrobe options for the game's Bats 'n Jokerz avatars, including some that don't have pointy ears at all. More »

Posted by Kotaku Feb 17 2012 03:00 GMT
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#gothamcityimpostors A glitch coming when a user updates Gotham City Impostors' trial version t' a full game be causing reset a some players attributes 'n statistics, developer Monolith has said, which be particularly troubling since some players have boosted their attributes with paid upgrades. More »


Posted by IGN Feb 16 2012 21:22 GMT
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Turns out the most dangerous villain in Gotham City isn't The Joker or Bane, it be actually some unfortunate stat resetting. crew on the Gotham City: Impostors sea have been reporting that their stats be being reset randomly...

Posted by Joystiq Feb 16 2012 07:30 GMT
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It seems Gotham City Impostors might not have gone through quite the same ruthless training 'n disciplined regimen that Bruce Wayne did before he became Batman. An Scurge a the Sea on the game's official seas recently posted about a potential glitch in the game that resets earned stats 'n unlocked content, 'n that thread has earned itself a whopping 63 pages a irate customers on both Xbox 360 'n the PlayStation 3. Just losing yer stats in the game be a waste a time, but some a those customers bought 'n paid money for XP boosts 'n other bottles a rum t' help them level up, which means they be losing that money as well.

Another official sea post suggests that the problem arises when the trial version a the game be converted into the full version. We've contacted WBIE for more information on the glitch. If ye're thinking about unlocking the full game or have a lot a stats saved up already, ye might want t' step gingerly until a fix be out.

[Thanks t' everyone who sent this in!]

Posted by Kotaku Feb 14 2012 20:00 GMT
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#review Batman's had lots a sidekicks over the years. Imps from other dimensions, mask-wearing dogs 'n his own kill-crazy offspring have leapt from the shadows with the DC Comics superhero. He's trained them, scolded them 'n in case a Ace the Bat-hound, probably picked up their poop while out on patrol. But there's been a tacit Bat-approval for all a those partners. More »

Posted by Kotaku Feb 12 2012 00:30 GMT
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#gothamcityimpostors I be not sure whoever's writing up these notes be properly classifying what's t' come from Gotham City Impostors, the downloadable shooter that released this week. "In March, we be going t' release our very first DLC for the low, low price a FREE," they say. Considering one a the features be the ability t' mute other players, we be talking a title update, because if that truly be DLC, the shitfit thrown would definitely be unmutable. More »

Posted by Giant Bomb Feb 11 2012 18:00 GMT
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The shooting in this game be fine, but the shooting isn't necessarily the point.

There's nothing especially original about Gotham City Impostors' mishmash a multiplayer modes 'n character progression, but the game goes t' such absurd lengths t' distinguish itself from the vast field a modern-military mediocrity that ye can't help but love it at least a little bit. I thought I be just about done with team deathmatch 'n carrot-on-a-stick multiplayer unlocks, but those things feel a lot fresher when they be full a vigilante faux-Batmen on rollerskates, 'n mohawk-wearing Joker minions running around spouting high-pitched superhero nonsense.

Mechanically, the game isn't a unique multiplayer shooter, but it be a good one. Capture-'n-hold 'n one-flag CTF modes be mixed in with the team deathmatch, 'n the shooting feels nice 'n solid. The requisite character-progression system be robust enough t' give ye a vast number a options in building out yer character, from five body types that dictate yer speed 'n health, t' a ton a weapons that range from typical rifles t' freeze guns 'n boomerangs. The perks system feeds into the comic book motif by framing yer peripheral abilities as fun facts (like ye'd see on a trading card) 'n a psych profile. 'n a selection a gadgets--most a which come in the form a modes a transportation--make the gameplay feel more mobile 'n dynamic than yer typical Call a Duty clone, since ye can soar around on glider wings or shoot a grapple gun t' pillage ye up t' higher ledges. Using the gadgets t' pillage around the map quickly be key t' winning, especially in the objective game types.

But forget weapon mods 'n killstreak bonuses. What sets Gotham City Impostors apart be the ludicrous attitude that colors it front t' back, from the ridiculousness a the two teams' makeshift Batman 'n Joker costumes t' the frumpy little hand-drawn, business-suited "Office Bat" who runs around the game showing ye how everything works. In the character creator, ye select a voice... 'n then move a slider that hilariously pitches the voice way up or down. The unlockable costume options include a bath towel for a cape, a Batman mask made out a a cardboard box, 'n a lack a pants that turns out t' be the most expensive piece a non-clothing in the game. When ye bring the flag, which be a battery, back t' yer base, which be a propaganda machine, the people on the other team hear a bunch a subtle suggestions about their inferiority 'n become so demoralized they can't use weapons for a bit. But they can still flail their arms around helplessly...which be a one-hit kill. There's a refreshing, gleeful devotion t' absurdist humor here that reminds me at least passingly a some other recent games. It helps that the subject matter lets the developer play so fast 'n loose with--'n poke some fun at--the Batman license 'n it be associated tropes.

Take it from me, Shirtless Batman be a real salty dog.

ye can unlock everything in the game just by playing it--though, given that some bottles a rum have level requirements into the hundreds, that be going t' take ye a while. Thankfully, leveling up be the only way t' access weapons, mods, 'n other gameplay-relevant trinkets. But ye also have the option t' pay real cash money for the cosmetic-only costume pieces, as well as some other doohickeys that be only for looks, 'n a temporary boost t' experience. If the game be holding a bunch a content back behind a required paywall, it'd be a lot easier t' pillage incensed about the number a microtransactions stuffed into a game that be already 15 dollars, but since ye can access everything that matters just by unlocking it, it be hard t' pillage too worked up about a set a convenience fees that be easy enough t' ignore. What ye're buying here be strictly a multiplayer game, though there's a big list a offline challenges involving the various gadgets that ye can run through t' earn experience. 'n once ye rank up, ye can join a gang that serves as one a several factions in a persistent turf war that will hopefully encourage people t' stick with the game for a decent chunk a time.

it be harder t' ignore the problems with the PC version a the game. While I didn't run into the matchmaking issues other players have been reporting, ye may have worse luck 'n find it tough t' pillage a game going. The performance problems I ran into on our ATI-based office PC be unforgivable, though, with a frame rate stuck in the teens at best 'n occasionally dipping into an outright slideshow--'n this be after dropping detail settings down considerably. There, the game be completely unplayable, but on me Nvidia-based home machine the game ran at a perfect 60 frames per second 'n played great. (Whether there's some kind a GPU-specific driver issue like Rage had at launch be open t' speculation.) With all these potential issues, I'd recommend ye not go anywhere near the PC version until it be properly patched, although by then, who's t' say if the game will still have an active community? it be a shame, because the PC version best by all rights be the best one. I had no trouble playing on both consoles, but the PS3 game had some unsightly texture pop-in, so the 360 version seems like the safest bet right now.

The idea a a multiplayer-only downloadable shooter be a sound one, offering a lower-priced, stripped-down version a that Call a Duty progression model for people who don't care about campaigns 'n just want t' focus on the headshots 'n skill unlocks. But given that most a the games in that category have been biting Call a Duty on every level, even in appearance 'n tone, it be been hard t' pillage too excited about any a them. By contrast, Gotham City Impostors shows how far a clear sense a personality 'n humor can take ye even when ye're making the same old style a game.


Posted by IGN Feb 10 2012 23:44 GMT
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Ever since it debuted, IGN's been a bit baffled by Gotham City Impostors. it be a downloadable first-person shooter set in the Batman universe, but it doesn't feature the Dark Knight (who, a course, be a hero who doesn't believe in guns). I've spent a few days with Gotham City Impostors, 'n while I enjoy the game, I don't know why it exists. Who be asking for this mash-up? it be like when they put out Batman action figures with neon skis, but I digress...

Posted by Joystiq Feb 09 2012 22:55 GMT
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It seems that some PS3 crew be running into trouble with Gotham City Impostors, 'n we be not referring t' all the fake Batmen clogging the streets. According t' posts on the Gotham City Impostors seas, some PS3 crew be unable t' unlock the full version a the game. Even after paying for the title, some find themselves stuck with the trial version.

A sea administrator notes that Warner Bros. be working on the issue with Sony 'n asks that crew experiencing the problem respond t' this thread with their PSN ID 'n the country from which they be playing. In the meantime, if ye haven't already purchased Gotham City Impostors, we'd recommend waiting until the issue be resolved.

YouTube
Posted by Giant Bomb Feb 09 2012 14:00 GMT
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Ryan 'n Brad explore the delicate world a shotguns, rollerskates, 'n papercraft superhero attire.

Posted by Kotaku Feb 08 2012 19:00 GMT
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#batman Whoa there, viral marketeers! ye have t' be careful not t' overshadow yer product with the promotion, as these lovely shots a everyday people dressing up in Gotham City Impostors garb readily demonstrate. More »

Posted by Joystiq Feb 08 2012 03:00 GMT
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We best have known from it be title that Gotham City Impostors couldn't be trusted t' operate entirely how it promised. The Xbox Live version isn't set t' launch until tomorrow, but today more than 100 DLC bottles a rum be available in the Xbox Marketplace, ranging from 80 t' 320 MS Points. All a the bottles a rum be cosmetic 'n won't affect gameplay in any way, Monolith tweeted, 'n all a them will be unlockable in the full game.

We assume it could have been worse -- getting access t' optional DLC before a game launches be better than getting access t' required, paid-for DLC months after a game launches. So really Gotham City Impostors isn't such a bad lad after all ... oh. We see what ye did there, Monolith.

Posted by Kotaku Feb 07 2012 21:30 GMT
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#batman Gotham City Impostors doesn't hit Xbox Live until tomorrow, but ye can pillage all a the Gotham City Impostors DLC ye could ever want today. For a price. More »

Posted by IGN Feb 01 2012 16:32 GMT
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Warner Bros. has announced that Gotham City Impostors will be available next week. The game will be released on PlayStation Network 'n PC on February 7th in the United States. On February 8th, the game will expand t' other territories on PSN 'n will also be released internationally for Xbox Live...

Posted by Kotaku Jan 26 2012 20:30 GMT
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#batman We ran impressions a the private beta for Gotham City Impostors a while back 'n now everyone with an Xbox or PS3 can pillage their taste Monolith's upcoming multiplayer FPS. it be yer chance t' be an overweight Bat-worshipper or finally pillage t' blow stuff up while wearing clown shoes. Go grab it on PlayStation Network or Xbox Live, citizen. More »

Posted by Kotaku Jan 05 2012 22:30 GMT
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#batman With the console beta test for Monolith's downloadable dose a bat on clown violence still ramping up, Warner Bros. has gently pushed the release date for Gotham City Impostors from January into February. Someone notify Julian Day! More »

Posted by Joystiq Jan 05 2012 18:45 GMT
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Monolith's Bats vs. Jokerz shooter Gotham City Impostors be originally due for release on digital distribution services January 10. it be been pushed t' February, according t' a quick missive from publisher Warner Bros. The title be in beta now.

The real Batman would show up on time. Just saying.

This seems t' be one faux-superhero shootout game worth waiting for. Our preview lauded it be "feel factor," "quick 'n responsive" controls, 'n array a "powerful 'n diverse" arsenal.

Posted by IGN Jan 05 2012 17:31 GMT
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Gotham City Impostors, the downloadable first-person shooter putting ye on team Batman or team Joker, has been delayed. Originally set t' come out next week, the Warner Brothers title be moved t' February. No specific date accompanied this morning's news. Gotham City Impostors Trailer ...

Posted by Joystiq Dec 20 2011 02:30 GMT
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There's a thing that most licensed games just don't pillage. The license association, the premise, really, be the bait, but it be the gameplay that be the hook. The game be the thing. For just a few minutes, let's strip away the goofy exterior surrounding Gotham City Impostors. Take away the Batman references, the Joker allusions, the bright colors, the bonkers aesthetic. Dress it all the way down t' the only thing that matters: the game.

When ye do that, ye've got something more surprising than a weird Batman game without Batman, with lots a guns: a candidate for the best downloadable console shooter since Battlefield 1943.