Crysis Message Board

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Posted by Rock, Paper, Shotgun Apr 15 2014 11:00 GMT
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GameSpy giveth, and – years later – it shutteth down due to the cruleth realities of modern busineth practices and, in doing so, taketh away. The list of games affected by said untimely (but also kinda timely) demise is long and prone to billowing ominously in the wind, and we still don’t know what exactly will happen to a number of those trapped in its server purgatory. Sometimes, though, no news is good news. Case in point: it turns out that Crysis and Crysis 2 won’t be coming back online after GameSpy goes dark.

… [visit site to read more]


Posted by Kotaku Feb 27 2014 01:00 GMT
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While this might look like a rehearsal for an upcoming superhero movie, it's actually a working concept for a suit of armour built by Sydney company Chiron Global. Armour that's been designed not for show, but for sport.Read more...

Posted by Kotaku Aug 30 2013 21:00 GMT
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As I watched the first season of Dinsey XD's Max Steel, I couldn't get Crysis out of my head. Here's a crack paramilitary outfit, a guy in a suit that morphs itself to enhance his physical attributes like strength and speed, he's fighting aliens — the outfit even has the Crysis suit's cool honeycomb mesh pattern. It's Crysis for kids! Read more...

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Posted by Kotaku Mar 02 2013 22:30 GMT
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#crysis Whoo boy, those Crysis 3 graphics. I knew they were good, but I had no idea you could get so enthusiastic about it. I guess I underestimated the passion of bros. More »

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Posted by Joystiq Feb 27 2013 07:00 GMT
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Modder Nathan Andrews, last seen working on an Oculus Rift mod for Half-Life 2, has set his sights on making the head-tracking 3D rig compatible with another popular shooter: Crysis. Andrews has released a video showing off Crytek's initial suit-powered shooter being controlled with the head-tracking system and a Mag II gun controller, and says that Crysis Wars and CryEngine 3 compatibility aren't far behind.

There's still a bit of work to be done, as Andrews notes the head-tracking isn't quite right yet with the crosshairs on the screen. Still, it look impressive, and considering how far the Rift itself has come, both software and hardware are getting polished up. The Rift headset went out to developers starting last year, with a consumer version supposed to arrive sometime in the future.

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Posted by Kotaku Feb 27 2013 00:00 GMT
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#oculusrift Well, actually not the future. The present. See, when first they announced the Oculus Rift VR headset, I thought, "Oh, virtual reality. I liked The Lawnmower Man. This should be weird." More »

Posted by Rock, Paper, Shotgun Feb 26 2013 14:00 GMT
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OK, OK, I admit, I want an Oculus Rift and I will do unspeakable things to any human being of your choice in order to get one. (Er, better not hold me to that.) Stereoscopic 3D in games has left me either unmoved or with a headache to date, but these VR goggles are so much more than that. They mean videogames BEAMED DIRECTLY INTO MY BRAIN, or thereabouts and, as this video of an OR modification for Crysis demonstrates, they also allow the use of natural head movement to look around game environments.(more…)


Posted by IGN Feb 23 2013 00:15 GMT
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We compare the platforms that Crysis 3 has been released on in this graphic comparison looking at the PS3, PC, and 360.

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Posted by Kotaku Feb 22 2013 03:00 GMT
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#crysis Remember the dancing CELL soldiers from Crysis 2? No? Well, either way, the easter egg is back in Crysis 3—all you have to do is press a certain button while in a certain menu. Check out this video by Game Front to see what I mean. More »

Posted by Rock, Paper, Shotgun Feb 21 2013 21:00 GMT
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Crysis 3: a first-person shooter set in a post-apocalyptic, alien-invaded New York, in which you wear a Nanosuit which enables you to temporarily become invisible, damage-resistant or able to leap moderately-sized walls in a single bound. It has a lot of graphics. It’s out now in the US, and tomorrow in the UK. Here is an opinion.(more…)


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Posted by Kotaku Feb 14 2013 06:30 GMT
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#mods You'd think with all the vintage rock and classic films and iconic imagery that Vietnam would be the easiest war to if not make a decent video game out of, then at least capture the essence of the conflict. More »

Posted by IGN Feb 08 2013 14:00 GMT
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Taking a look at the different ways to knock out enemies in the story mode of Crytek's upcoming shooter.

Posted by IGN Feb 06 2013 00:00 GMT
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The basics of sneaking and slaying in Crytek's upcoming shooter sequel.

Posted by IGN Jan 29 2013 19:08 GMT
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Get tips on Hunter and Crash Site modes.

Posted by IGN Jan 16 2013 18:05 GMT
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The craziest machinegun you've ever seen...

Posted by IGN Dec 19 2012 17:49 GMT
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Prophet isn't the only one on the hunt as he faces off against a group of elite CELL soldiers.

Posted by Kotaku Dec 11 2012 23:30 GMT
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#warface Warface? WARFACE. The people behind one of gaming's most preposterous titles—a free-to-play shooter that somehow manages to combine the words "War" and "Face" without cracking a smile—have explained the rationale behind their decision. More »

Posted by Rock, Paper, Shotgun Dec 03 2012 15:00 GMT
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We don’t usually do system requirements posts, but when it comes to Crytek they do have a history of basically telling us all that our PCs are rubbish and outdated. Granted, while once it was the high watermark of e-willy waving, the Crysis series hasn’t of late been the technical Goliath/Mephistopheles it once was. Does that change with the upcoming Crysis 3? You know how this works.(more…)


Posted by IGN Nov 14 2012 23:00 GMT
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Want to see Crysis 3's campaign in action? Behold its beauty.

Posted by IGN Nov 09 2012 01:30 GMT
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Check out some of the incentives for pre-ordering Crytek's next shooter.

Posted by Rock, Paper, Shotgun Oct 02 2012 08:00 GMT
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Do you think Crysis needs more lightsabers? I think Crysis needs more lightsabers. Evidently, the folks behind the original Crysis’ four-years-in-the-making StarCry mod agreed, so they chucked ‘em in – hopefully skewering an Ewok or 12 in the process – for good measure. Wait, good measure? Why would I ever say such a thing when lightsabers – much like love – are all you need? Mainly because they join 1000 new sci-fi-themed objects, 2000 textures, 20 weapons, and 1000 lines of dialog as part of a seriously formidable overhaul package. Intrigued? Well, unfortunately, the RPS lot is fresh out of sci-fi-themed vehicles for break-traversing purposes. We do have Syfy-themed vehicles, though. Might I recommend the Supergator?

(more…)


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Posted by Kotaku Oct 02 2012 06:00 GMT
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#stargate For a movie/series with such a cult following, you'd think Stargate would have been better served by the world of video games, but nope. Fans have long been left wanting. Which is probably why a bunch of them have been modding the original Crysis for four years to make their own. More »

Posted by Kotaku Aug 29 2012 02:00 GMT
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#crytek French artist Eric Cochonneau, formerly of Killzone developers Guerilla and Electronic Arts, has also worked at Crytek, where around 2008 he helped out on a game called Redemption which was ultimately never released. Or even seen publicly. More »

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Posted by Kotaku Apr 17 2012 20:30 GMT
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#crysis When we talk about games, the word "immersion" gets tossed around a lot. It's generally held to be a good thing: If a game has amazing graphics and audio, and a convincingly built world, we will become immersed in it to the point that it feels real. More »

Posted by Rock, Paper, Shotgun Apr 17 2012 13:00 GMT
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Yesterday brought official word that a profitable videogame would see a follow-up. Surprise! But while we got to ogle a few Crysis 3 screenshots, we didn’t get to see it in motion. We still don’t, because life is harsh and cruel and that’s a lesson that we all need to learn at some point. Now go to bed without having any dinner. Once you wake up tomorrow, starving and miserable, we might just let you watch this footage of the latest update to CryENGINE 3, which might just offer some visual hints about what to expect from Thrysis. Included – more ear-shaped ears, diving fish-guys, a man with multi-coloured stubble, the kind of fantasy castles that we all wish Skyrim had, a lovely waterfall, a man taking out his existential rage on a window and a shed.(more…)


Posted by Rock, Paper, Shotgun Apr 16 2012 12:51 GMT
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Here is a poorly-kept secret: I’m not a very tall man. Here is another one: Crysis 3 is happening. Even before evidence turned up last week, a fourth nanosuited adventure seemed something of a given, but it’s taken the EA-Crytek announcengine this long to formally confirm the next game. I’ve just played Press Release Bingo and I’ve got a “stunning”, a “state of the art”, an “unparalleled visuals”, an “ultimate”, a “leveraging the latest technology” and enough pre-order unlocks to kill a small horse.

Confirmed: we’ll play as angry baldy man Prophet (those who’ve finished Crysis 2 can probably work out why that’s the case), that bow and arrow is legit, it’s due next Spring, it’s using CryEngine 3, it’s going to have “sandbox gameplay” and it’s set in a New York trapped inside an Nanodome which has caused it to be turn into an ‘urban rainforest.’(more…)


Posted by Rock, Paper, Shotgun Apr 11 2012 13:31 GMT
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While struggling to think up a headline pun to accompany the unsurprising news that there’s almost certainly going to be a third (well, fourth technically speaking) Crysis game, the ‘crap rhymes’ part of my imagination dredged up No Way Sis, who were at one time deemed the UK’s premier Oasis tribute act and enjoyed far too much success of their own. Even a hit single. What a terrible, terrible world this can be.

Anyway, Crysis 3. A spot of digging by Neogaf and Eurogamer’s German arm has turned up assorted hints that Crytek’s third nanosuit oddyssey is due for a reveal soon. They even found a picture of a Crysis dude with a bow and arrow. Which seems sort of incongruous to the nanosuit, but maybe the Strength mode will enable us to shoot arrows that fly for over 20 miles. EXTREME HUNTING.(more…)


Posted by Kotaku Mar 06 2012 00:30 GMT
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#fibble Crysis has long been a benchmark for PC hardware, a high-octane series packed to the brim with nasty aliens and powerful graphics. More »

Posted by Kotaku Feb 28 2012 16:45 GMT
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Sean Tracy, a technical designer for Crysis studio Crytek, tweeted this morning that he is at a Durango summit in London. Two weeks ago, Kotaku reported that Durango is the codename for Microsoft's next Xbox. [Twitter, via NeoGAF] More »

Posted by Kotaku Feb 02 2012 05:00 GMT
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#gface Crytek, the developers behind the Crysis series (and the CryEngine), will soon be helping release their own online multiplayer gaming service. It has a stupid name, but everything else about it is very interesting. More »