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Posted by Joystiq Dec 13 2011 18:55 GMT
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In an announcement of new Ultimate Marvel vs. Capcom 3 Vita media (in our gallery), Capcom shared some kind of weird news about the portable port: it allows you to use the Vita as an "Ultimate Controller" for the PS3 version. We're guessing this means you'll be able to use the touch controls when playing the console version. We're sure Hori and Mad Catz are raising their collective, corporate eyebrows at the "Ultimateness" of that option, but more options are always welcome.

In addition, the Vita version will offer "exclusive Gold Herald" color options for the characters, essentially making the game look like a battle between Academy Awards. Ultimate Marvel vs. Capcom 3 will be released on February 15, concurrent with the Vita's week-early "First Edition" hardware bundle, providing an escape from Little Deviants.

Posted by Kotaku Dec 13 2011 18:40 GMT
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#marvelvscapcom A while back at the Tokyo Games Show 2011, Capcom and Sony announced that a portable version of Ultimate Marvel Vs. Capcom 3 would be debuting for the PlayStation Vita. Since then, we suspected that there'd be some interoperability between the handheld and home consoles. Last week, Capcom's Seth Killian could only coyly tease such a possibility when asked by Stephen Totilo. But the remote control method's been confirmed by the Street Fighter publisher today, along with new screens of the Vita version of UMvC3. More »

Posted by Kotaku Dec 08 2011 19:00 GMT
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#marvelvscapcom The PlayStation Vita's version of Ultimate Marvel vs. Capcom 3 has everything the console version has. Plus: the ability to make Wolverine beat up Frank West while under the control of the tip of your finger. The upcoming Vita has a touch-screen (and a rear touch panel), so Capcom's latest version of their latest fighting game has some touch controls, of course. Watch the video to see how they work and to see how good this looks. More »

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Posted by Kotaku Dec 04 2011 18:00 GMT
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#marvelvscapcom This glitch, found in Ultimate Marvel vs. Capcom 3, has apparently been known or observed before; now there's a tutorial for how to enter the game's "Reverse World," in which all combatants are silhouetted and all inputs are reversed. More »

Posted by Joystiq Dec 04 2011 16:30 GMT
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Glitches usually come in one of two varieties: The hilarious, and the game breaking. Sometimes, however, you'll stumble across a bug so profoundly weird that it falls into both categories. Enter the "Reverse World," an Ultimate Marvel vs. Capcom 3 error which flips the camera 180 degrees on its Z axis, turns the characters into silhouettes and reverses all input motions.

As explained in the above tutorial video, the glitch is activated by performing Morrigan's Astral Visions hyper combo and then sliding down a wall as Strider. The effect is devastating to the match, but since the glitch requires the participation of both parties, it doesn't seem like it could be abused for trolling purposes. In fact, we'd take a smiling, floating Servbot over Wesker's DHC glitch any day.

Posted by Joystiq Nov 23 2011 18:30 GMT
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We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review: A quick look at the new features and relative agelessness of remade, revived and re-released games. There are certain prerequisites that simply come with being a Capcom fighting game enthusiast. Alongside the need to recognize and understand various fundamentals (mostly in the form of now standardized button combinations), there's also the acceptance that game X will be regularly updated, and largely at the cost of the player.

Most revisions bring with them various tweaks to the formula, fixes for flaws that were only discovered once the completed game was in the hands of experts on the tournament circuit. Beefier updates add fighters new and old to the fray, while slightly less substantial but nonetheless obligatory cosmetic enhancements fall closer to the realm of shameless nickel and diming.

Most of Capcom's updates have been no-brainers, but in the case of the not-yet-one-year-old Marvel vs. Capcom 3, there is enough cause for trepidation. Could the expanded offerings of Ultimate Marvel vs. Capcom 3 not be added as DLC? More pressing: Is UMvC3 worth the $40 price of admission? Not surprisingly, it depends entirely upon how much you loved the first edition.

Posted by Joystiq Nov 22 2011 05:00 GMT
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In the market for a new fight stick? We know a guy -- well, okay, it's not so much a guy as a big, faceless corporation, but you get the point.

Come December 8, you can snag Hori's custom Ultimate Marvel vs Capcom 3 rig for $149.99, Capcom-Unity has revealed. There will be three different versions: the one with the colored buttons above, another with white buttons and a super deluxe edition with built-in cup holder and FM radio.

Okay, fine, we made that last one up, but how awesome would that be? So awesome.

Posted by Joystiq Nov 19 2011 18:30 GMT
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Just like any relationship, the one between player and game can grow stale after a while. Eventually the fire dies down, even with a title as good looking and engaging as Ultimate Marvel vs. Capcom 3, and a little extra something may be required to bring back that spark. As it turns out, the key to reigniting that passion is, just like any relationship, costumes.

Separated into (loosely) themed packs of 4 to 5 characters, UMvC3's Costume DLC will be gradually released between November 22 and February 21 at $4.00 (320 MSP) a pop. A "Value Pack" containing all 48 outfits will drop on March 6 at $20.00 (1,600 MSP) for the extremely patient fighters out there; everyone else should peep the gallery below, and hop past the break for a complete character/pack configuration breakdown.

Posted by Kotaku Nov 17 2011 19:40 GMT
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#marvelvscapcom Fine, so you feel nickel-and dimed by being "forced" to buy Ultimate Marvel vs. Capcom 3. You probably want to plan out your fighting game budget carefully from here on out. Maybe Capcom, for once, realizes this. That's the best possible explanation as to why they've unveiled the entire DLC roster for Ultimate Marvel vs. Capcom 3 for the next few months. You'll be able to purchase a change of clothes for the game's characters starting next week with the Rising Dead pack. It's out on November 22 for $4.00 (PS3) or 320 points (XBL). From then on, costume packs roll out every two weeks at the same price. Additionally, all 48 outfits will be available in a $20 value pack on March 6th, 2012. GameSpot's got the entire roster, so head on over if you want to plan ahead. More »

Posted by Kotaku Nov 16 2011 01:00 GMT
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#gutcheck Didn't we just buy this game back in February? No sir and / or ma'am, this is Ultimate Marvel Vs. Capcom 3, a re-release of the recent release packed with a dozen new fighters from both sides of the battle and enough gameplay tweaks and extras to keep fans fighting until Ultimate Marvel Vs. Capcom 3: Hyper Turbo Edition comes out sometime next month (probably not true). More »

Posted by Kotaku Nov 15 2011 21:20 GMT
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#marvelvscapcom In the great fight-game tradition of being able to play as final boss characters, you'll be able to throw down as Galactus in the freshly released Ultimate Marvel vs. Capcom 3. I wrote a bit about how to access it before and now, here's a few minutes of Marvel's giant cosmic entity being controlled by yours truly. He's ever so cheap but so, so fun. More »

Posted by IGN Nov 14 2011 16:18 GMT
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It took Capcom over a decade to release the follow up to Marvel vs. Capcom 2, one of the most beloved 2D fighters ever created. Fans clamored for a proper sequel, and earlier this year we got one in Marvel vs. Capcom 3. The game was a great fighter that pushed the series forward in many ways, but drew criticism for a lack of modes and a smaller fighter roster than its predecessors. Now, not even a year later, Capcom has released the inevitable redux, Ultimate Marvel vs. Capcom 3...

Posted by Joystiq Nov 13 2011 21:30 GMT
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Ultimate Marvel vs. Capcom 3 may be out in less than 48 hours, but that doesn't mean you can't cancel your existing pre-order and re-pre-order somewhere else in order to snag one of the exclusive costume packs Capcom detailed on Capcom Unity last Friday.

People willing to pre-order from Gamestop will receive the Femme Fatale pack, which provides protective and/or provocative outfits for Morrigan, Chun Li, Storm and X-23. Amazon pre-orders grant the New Age of Heroes pack, which reskins Strider, Sentinel and Doctor Doom in their classic garb, while transforming Akuma into Marvel Super Heroes vs. Street Fighter's Cyber Akuma.

Best Buy patrons will receive the Villains pack, which includes an Elvis MODOK, as well as less confusing alternates for Wesker, C. Viper and Super Skrull. Capcom also announced two new skins for vanilla MvC3's DLC characters Jill Valentine and Shuma-Gorrath, which will be automatically included with new purchases, as well as made available to those who purchased the characters in MvC3.

Jump past the break for galleries of each costume pack, and remember to choose wisely. No pre-order bonus is worth buying multiple copies of a game, no matter how unbuttoned Morrigan's shirt is.

Posted by Joystiq Nov 12 2011 16:30 GMT
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Hold all of your horses, padre, and don't get too excited just yet. See that picture up there? That sparkling, dynamically lit and exceedingly impressive Mega Man, torn from the pages of the upcoming Ultimate Marvel vs. Capcom 3 guide and punctuated by an emboldened "DLC" classification? So do we, and it's a lie.

The blue bomber's Mega Man X variant won't be joining his sword-wielding comrade in battle, but rather will be providing said comrade with a fancy new outfit. That's right, that's costume DLC for Zero, and that sound you hear is the noise made by a hundred thousand simultaneously shattered hopes and dreams.

No word yet on availability or pricing, or whether this means more deceptive DLC costumes await the game's fighters down the line. Now, if you'll excuse us, we have to clean up the remnants of our rage-torn office.

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Posted by Kotaku Nov 07 2011 21:20 GMT
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#marvelvscapcom Ultimate Marvel Vs. Capcom 3 isn't just an additional twelve characters and a few new game modes, it's a chance for Capcom to tweak the mechanics and balance of the original game in such a way that it requires four videos to detail the changes to just the Marvel side of the cast. More »

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Posted by Kotaku Nov 04 2011 14:40 GMT
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#marvelvscapcom The Assist Me guys continue their in-depth looks at the new fighters coming to the Ultimate update to Capcom's crossover, with the spotlight turning to the Devil May Cry series's doppelganger half-demon Vergil and Nova, Marvel's cosmic champion. You might think that Vergil would play just like Dante and that the Human Rocket is just a blunt-force brawler, but fighting game guru Max and a slovenly Doctor Doom show you otherwise. We're only about two weeks from Ultimate Marvel vs. Capcom 3's release, so it's great getting to know how strengths of the new additions to the game's roster. More »

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Posted by Giant Bomb Nov 02 2011 13:00 GMT
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Procyonids and sneezy attorneys prove to be worthy adversaries against the best of Marvel and Capcom.

Posted by Joystiq Nov 01 2011 20:00 GMT
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Mad Catz has some competition for Capcom fans' branded-controller budgets, in the form of two Ultimate Marvel vs. Capcom 3 arcade sticks from Hori's Real Arcade Pro V series.

Announced at an event in Japan, the stick features splash artwork of a bunch of UMVC3 characters, and will be released in Japan on November 17. The PS3 version will sell for ¥13,800, with the Xbox version costing ¥2,000 more.

Both the Hori RAP V series and the Mad Catz Tournament Edition S sticks feature genuine Sanwa internals, so the choice of whether to import one of these or a Mad Catz stick is basically personal. Do you want the lighter Hori stick, with a panel made to closely resemble a Vewlix arcade cabinet, or the more easily moddable FightStick? If that's too fiddly a distinction, of course there's always the distinction of "which stick looks nicer to you."

Posted by Joystiq Nov 01 2011 18:32 GMT
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Capcom fighting ambassador Seth Killian offered an explanation we hadn't considered for Ultimate Marvel vs. Capcom 3's seemingly early release (just nine months after MvC3): Marvel licensing constraints.

"We have the license for this specific game, but other companies outside of Capcom have licenses for other Marvel games that impinge," he told Eurogamer. "So we have to find specific times where we're able to release products. It's on the Capcom side and on the Marvel side." He added that "I don't ask anybody to feel sympathetic about that."

As for why the game is a standalone product on a separate disc, rather than DLC, Killian cited the slow adoption of DLC in Japan. "Capcom obviously has strong roots in the disc based tradition," he said. "That's the way most games are sold in Japan, so this is the way to approach it naturally. Clearly they're active in a global market, but are putting their toes in the water of shifting tastes for consumers in other places. Having just an all DLC release would be considered a strange move in Japan. Having an all DLC release would be odd."

Taking a game about a lawyer fighting a sentient space raccoon, and then letting you download it. That would be odd.

Posted by Joystiq Nov 01 2011 07:30 GMT
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No doubt, most (if not all) of you are intimately familiar with Frank West and his impressive photojournalist/zombie murderer resume. Not only has he fought for his very life against imesurable odds, but he's also fought for Capcom against Japan's historic anime alumni in Tatsunoko vs. Capcom: Ultimate All-Stars. His survival instinct is apparently up to snuff, and as such he'll be fighting alongside Ryu and the others in next month's Ultimate Marvel vs. Capcom 3.

You may not, however, be as familiar with the latest addition to Marvel's cast of characters: Rocket Raccoon. As an anthropomorphic space-jet fighter pilot and military strategist, Rocket predates similar ilk by 17 years, originating in the mid 70s and eventually becoming a member of the Guardians of the Galaxy.

Ironically enough, both characters feel reminiscent of MvC2's Jill Valentine; namely, Frank's ability to summon zombies and Rocket's zoning traps. Check out Frank's introduction trailer above and Rocket's after the break, followed by two enlightening match videos featuring the new fighters.

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Posted by Kotaku Oct 31 2011 18:30 GMT
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#marvelvscapcom http://youtu.be/XBhQdfnGhmU One's a photojournalist that's covered wars and zombie outbreaks. The other's a sentient raccoon that acts as the guardian of an entire quadrant of galactic real estate. Together they are the latest two characters joining the roster of Ultimate Marvel Vs. Capcom 3. What a crazy pair! More »

Posted by Joystiq Oct 30 2011 20:30 GMT
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Villain, a bar in London's Shoreditch neighborhood, is hosting a preview night of Ultimate Marvel Vs. Capcom 3 on Nov. 9, one week before the game is released and because that's what an establishment called "Villain" does. Ultimate Marvel Vs. Capcom 3 will mark the first installment of the bar's monthly "Ultimate Villain" night, which includes six screens for hands-on gameplay held inside of an aircraft fuselage with a car dangling from the ceiling, apparently.

If you're of age and you'll be in the Shoreditch area, RSVP to the event here, and if you won't be -- don't fret. Everyone there will probably get too plastered to remember playing the game at all, which also sounds like a lot of fun, just in a different, headache and upset-stomach kind of way.

Posted by Joystiq Oct 30 2011 15:30 GMT
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Last weekend we took a look at the changes coming to Marvel's fighters in November's Ultimate Marvel vs. Capcom 3, and now it's time to scrutinize the nerfs and buffs being administered to Capcom's side of the isle.

Jump past the break for the incredibly "inside baseball" list of adjustments and start planning your strategies accordingly. There's plenty of alterations being thrown around, but MvC3's tiers have been so well defined up until now, we doubt we'll see any fewer C. Vipers in tournament finals, especially now that she has an "Optic Laser," whatever that may be.

Posted by Joystiq Oct 29 2011 18:30 GMT
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First Soulcalibur 5, and now Ultimate Marvel vs. Capcom 3? We don't know what the French have done to get into such good graces with Japan's fighting game developers, but we're going to start taking notes. We want in on some of this pre-release expo-match lovin'.

While we're out buying cigarettes and complicated foods to up our Frenchness, take a long gander at these 11 UMvC3 videos from a recent expo-match event at Paris' Manga Cafe, lovingly captured and uploaded by YouTube user Pharaon92i (with permission from Capcom France). Most of the new characters are represented, including the very best new character, so head on through for a look at the many punches you'll be receiving come November 15.

Posted by Kotaku Oct 27 2011 20:40 GMT
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http://www.youtube.com/watch?&v=shmF2AjaCMc If you still need more insight into the moveset Phoenix Wright will use in Ultimate Marvel vs. Capcom 3 after we had fighting game legend and Capcom special consultant Seth Killian play for us, then dig on this Assist Me! video featuring the Ace Attorney and Marvel's Iron Fist. It's narrated again by tournament vet Maximillian, who's joined by a few, um, special friends. I've always been a huge Iron Fist fan and can't wait to get my fight on with the one-time Hero for Hire. More »

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Posted by Kotaku Oct 24 2011 14:40 GMT
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#marvelvscapcom So, we know that Ultimate Marvel vs. Capcom 3's going to have more, well, everything. More backgrounds, more modes, more new characters. But, part of how Capcom's been positioning this update has been to talk about the tweaks and changes that will make UMvC3 a better more ultimate game than its predecessor. More »

Posted by Joystiq Oct 22 2011 17:30 GMT
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Capcom's time-honored tradition of updating its existing fighters proudly marches on, as Ultimate Marvel vs. Capcom 3's November 15 release draws ever closer, filling the super meters in our hearts with a palpable anticipation for punches.

As with any Capcom fighter update, the changes being made to existing characters are just as important as the new characters being introduced, and any fighter worth their salt knows how imperative it is to be prepared for those changes ahead of time. Lucky for you, we've posted UMvC3's massive Marvel characters change log after the break, so you can start making adjustments to your match-up strategies accordingly.

Posted by IGN Oct 22 2011 00:46 GMT
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We've heard a lot about the expanded roster in Ultimate Marvel Vs. Capcom 3 in the last few weeks, but we've seen little of how the new fighters play. We've finally got an in-depth look at eight new (and returning) fighters we'll see in UMvC3. Seth Killian from Capcom sat down to demonstrate and details new abilities, stages, and special moves in these quick-look commentary videos. Kick back, watch, and learn something about everyone...

Posted by Joystiq Oct 20 2011 19:30 GMT
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Newegg seems to have a pretty good sale going on, offering discounts and free shipping on several games. Using the correct coupon code, Assassin's Creed: Revelations and Saints Row: The Third can be pre-ordered for $48, while Ultimate Marvel vs. Capcom 3 will drop to $30. Also, while it's not listed in the actual sale, we also noticed a $10 promo code for Batman: Arkham City as well.

Find links to each game and their promo codes after the break. The sale runs through Saturday (except for the Batman promo, which runs through the 24th). Let us know if you spot any eligible games.