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Posted by Kotaku Mar 09 2012 04:30 GMT
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#retrorumble It's Thursday, which means it's time for another instalment of grown men playing competitive, mostly awful arcade classics for nothing but internet fame. More »

Posted by Kotaku Mar 09 2012 05:00 GMT
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#playstation There's a touch of the macabre to seeing it laid out like this, I grant you, but for the most part the effect of seeing an original PlayStation and its controller stripped bare and put on display is just lovely. More »

Posted by Kotaku Mar 09 2012 04:00 GMT
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#jetsetradio Say the words "Jet Set Radio" to a fan and, once they stop smiling, they'll tell you all about the game's "vibe", its music, its eccentric cast, the way it let them dabble in a little virtual tourism of the Japanese capital. On acid. More »

Posted by Kotaku Mar 08 2012 05:00 GMT
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#toys Sebastián Vargas has a fetish for tiny things. Tiny PlayStations, tiny Game Boys,you name it, if it's a tiny video game console, he's got it. More »

Posted by Kotaku Mar 08 2012 04:30 GMT
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#ralphbaer If you care about the history of video games, at all, and would like to hear from one of the founding fathers of the medium (who is, remember, a total badass), then please, watch this video interview with Ralph Baer. More »

Posted by Kotaku Mar 08 2012 04:00 GMT
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#petermolyneux So, after a decade working almost exclusively with Microsoft for Xbox consoles (and occasionally the PC as well), Lionhead founder Peter Molyneux has called it quits, and will soon be joining British start-up 22 Cans (or Twenty Toucans, if you prefer). More »

Posted by Kotaku Mar 07 2012 05:00 GMT
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Yagami

This brings back memories of me when I was little. brb, think im gonna go cry.

Fortran
I'm crying too, because I remember how ass horrible this game was. I would seriously rather play Big Rigs than Pacman.

Posted by Kotaku Mar 07 2012 04:00 GMT
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#sega In Japan, this game was called Gonbee I'm Sorry. In the West, it's more commonly referred to as just I'm Sorry. But really, it has nothing to be sorry about whatsoever. More »

Posted by Kotaku Mar 07 2012 04:30 GMT
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#backgroundstory This is from Sonic Advance 3, released on the Game Boy Advance in 2004. But boy, it looks a lot more like a demake of Mirror's Edge, no? More »

Posted by Kotaku Mar 06 2012 04:30 GMT
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#nes Ever wonder how NES games like Ducktales were able to make that distinctive "echo" sound? Wonder no more, with this handy explanation. More »

Posted by Kotaku Mar 06 2012 05:00 GMT
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#retrorumble Competitive 1943? It doesn't really exist, but for the purposes of tonight's episode of Retro Rumble, it does, OK? More »

Posted by Kotaku Mar 06 2012 04:00 GMT
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#totalrecall There was a Zelda animated series, and it was terrible. Let's not dwell on it. But if you ever wondered what would happen if the same art style ditched the excuuuuuuuuuuuse me's and played things a little straighter, read on, because such a thing exists. More »

Posted by Kotaku Mar 03 2012 04:00 GMT
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#noonelivesforever There were a lot of things to love about the No One Lives Forever games. The groovy music, the fresh-feeling 60's spy motif (Austin Powers be damned!), the fearless, funny heroine Cate Archer. But even when compared to those things, the game's writing stands apart. More »

Posted by Kotaku Mar 03 2012 04:30 GMT
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#totalrecall My love for video games started when my dad bought a Super Nintendo home in the mid 90's. But as much fun as I had playing then, my young, impressionable brain was also scarred by a handful of gaming moments that left an indelible mark on my psyche. Even if those moments don't scare me anymore, I remember the first time I saw each one of them play out, and the effect it had on me later. More »

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Posted by Kotaku Mar 01 2012 05:00 GMT
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#driver Forget what the Driver series has become over the years. When the first game was released, back in 1999, it had a very clear vision: take a badass movie and make a badass video game out of it. More »

Posted by Kotaku Mar 01 2012 04:00 GMT
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#assassinscreed It's becoming increasingly likely that the next major instalment in the Assassin's Creed series takes place during the American War of Independence. More »

Posted by Kotaku Feb 29 2012 05:00 GMT
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#acedriver The 1990s were a great time for arcade racing games. Daytona, Cruis'n USA, the original Ridge Racer...but for all the quality on offer there, my friends and I spent more time and money on one game than any other. More »

Posted by Kotaku Feb 29 2012 04:30 GMT
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#backgroundstory This background art is from SNK's Fatal Fury 3. Drink it in. It's glorious, no? Then, when you're done, take a closer look at the full image below (click to embiggen), and read some of the stuff written on the buildings. More »

Posted by Kotaku Feb 29 2012 04:00 GMT
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#deathrace What is it with cars and killing people that gets the mainstream media so upset? Decades before series like Grand Theft Auto and Carmageddon were earning tut tuts and disapproving looks, an arcade game called Death Race ended up squarely in the sights of TV networks, newspapers and magazines. More »

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Posted by Kotaku Feb 28 2012 05:00 GMT
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#dreamcast Going by the old adage "it's not racist if it's France", this Dreamcast commercial plays on one of Europe's oldest rivalries in an attempt to sell the Brits on the console's pioneering online play. More »

Posted by Kotaku Feb 28 2012 04:30 GMT
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#jakdaxter It is the year 2000. Comedian and actor Chris Rock is nearing the height of his powers. Sony's stable of video games, on the other hand, was not. Sure, the PlayStation had been a breakthrough, but the world-devouring juggernaut that was the PlayStation 2 was in its infancy. More »

Posted by Kotaku Feb 28 2012 04:00 GMT
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#sega On July 15, 1983, the Famicom was released in Japan. The console, later rebranded in the West as the Nintendo Entertainment System, would go on to change video games forever. More »

Posted by Kotaku Feb 25 2012 04:20 GMT
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#returntozork Course ya do. More »

Posted by Kotaku Feb 25 2012 04:40 GMT
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#retrorumble We're back with a second episode of Retro Rumble, where guys compete to get high scores in olllld (really old!) video games. This time around, they're playing Asteroids, which is a good deal more colorless than you may have thought. More »

Posted by Kotaku Feb 25 2012 05:00 GMT
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#masseffect I still think fondly back on when I played the first Mass Effect. It had so much going for it, and I was so excited about the game—I remember tearing through the campaign, loving the story, and tolerating the somewhat janky combat and technical issues. More »

Posted by Kotaku Feb 24 2012 04:30 GMT
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#serioussam Call this a developer diary, call it a trailer, I don't care. There's facts beneath the bullshit, the bullshit is entertaining, and that guy has a great turtleneck on. More »

Posted by Kotaku Feb 24 2012 05:00 GMT
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#sierra If you've ever played an old adventure game from Sierra - so King' Quest, Police Quest, Space Quest, Quest for Glory, etc - you need to see this old documentary showing how some of those titles were made. More »

Posted by Kotaku Feb 24 2012 04:00 GMT
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#nintendo I like the games and the hardware, of course, but one of my favourite things about Japanese video games from the 1980s were the logos. More »

Posted by Kotaku Feb 23 2012 05:00 GMT
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#heman From a very, very old advertisement for Mattel's 1984 He-Man video game, taken from a very, very old copy of an X-Men comic. More »