As ye can see in the video above, we’ve got three very distinct playstyles in Splinter Cell Blacklist. The Ghost be someone who likes t' pillage in 'n out a a mission, sailing away absolutely no trace a their presence. ye can either avoid contact with the enemy altogether (undisturbed hostiles give ye the greatest challenge 'n reward), or knock them out. There be plenty a gadgets tailor-made for Ghosts; the proximity shocker be one a me favorites, especially when I feel like messing around with the AI. I’ll lay down mines, fire off a sticky cam for reconnaissance 'n/or distraction (ye can play sounds from the sticky cam t' serve as a decoy), 'n then lure the baddies into me playground.
There’s something completely satisfying about knocking out a terrorist, sailing away his body out in the open, then watching one a his buddies take notice 'n race over t' investigate… only t' pillage zapped. I’ll clean up me mess after that, 'n hide those lads in the comfort a the darkness.
The Ghost be always non-lethal, though. That’s imperative t' the playstyle. If ye want t' use yer karambit (the Indonesian knife that Sam uses in Blacklist), ye’re trudging into Panther territory.
Panthers remain hidden as well, but strike with lethal force from the shadows. The close-quarter kills be impressively quick 'n quiet. There’s also plenty a weaponry that either comes with built-in silencers or which can be equipped through the robust customization system. The Five-seveN isn’t yer default handgun anymore, but earning cash t' pillage it (or, dare I say, even better guns) be plenty a fun. In all, we’ve got nearly 40 weapons – each individually tuned – that feel distinctly different. As long as ye’ve got a silencer, 'n ye take lads out without being detected, ye’re playing as a Panther.

Assault be a different beast altogether.
If ye be detected 'n start eliminating threats – with or without a silencer – ye’ll be earning cash under the Assault playstyle. ye can obviously opt into it, by going loud from the pillage-go, but be warned: that this will not be easy. ye’ve got t' accept the consequences a alerting the enemies t' yer whereabouts 'n risk getting taken out quickly. Make sure ye fire first, or have yer explosions be bigger than theirs. Proximity mines, grenades a various flavours, 'n high-calibre weaponry will be yer best mateys, along with yer “Last Known Position.” This be the best way t' pillage a beat on the opposition if ye’re out-numbered. yer LKP pops up as a ghostly silhouette 'n resides where the enemy last saw ye. ye can use this t' yer advantage by being quick, using cover, 'n repositioning yourself t' pillage a strategic angle on yer threat.
Ideally, yer survival 'n success will be more probable with a hefty dose a tactics, but if ye just want t' let off some steam… this be a solid option for ye.
There’s still a lot we’re not disclosing – we want t' save some surprises for ye! But keep in mind, there be many ways t' play Splinter Cell Blacklist. Ghost, Panther, or Assault… ye can basically make yer own version a Sam Fisher, equip the sea dog however ye like, 'n have fun.
ye’ll be rewarded no matter how ye play, but ye’ll always do better mastering one a them (even if ye switch it up in different missions).
What playstyle be ye hoping t' master?