LEGO City Undercover Message Board older than one year ago

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Posted by GoNintendo Mar 06 2013 09:58 GMT
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- 8.5 out of 10
- humor, GamePad usage, hub praised
- features moderately high replay value
- platforming feels weak
- 360 scanning with GamePad was a negative for the reviewer
- providing players with better reasons to tackle sidequests, as well as how they're presented was another negative point

It isn’t perfect, but I can’t think of another Wii U game that I’d recommend more than Lego City Undercover. It’s the most interesting and highly polished game in TT Games’ large repertoire, and it fills an important game gap. Now kids (and their parents) can tool around in a big town where people smile even as you almost run them over in an ice-cream truck.

Link

Posted by GoNintendo Mar 01 2013 10:32 GMT
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These details come from a dev build of the game. These loading issues may not be present in the retail version of the game.

- loading when you enter a building
- loading between missions
- loading times were over a minute
- game's opening levels are mostly tutorial based
- system of puzzles/object using requires you equip the right outfit/disguise
- some outfits grant you access to new areas
- police station interior features sunshine coming through the windows, dynamic shadows
- per object motion blur

Thanks to Dim for the heads up!

Posted by GoNintendo Feb 27 2013 19:29 GMT
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- use a grappling hook to climb higher
- during a rooftop chase, Chase has to swing around horizontal bars, shimmy up pipes, zoom down ziplines and slide down glass roofs
- on the GamePad, characters video call you to deliver new missions and objectives
- adjust the controller's volume to have the vocals instantly shift between TV and GamePad
- use the GamePad as a scanner to track down criminals that are hiding
- tag bad guys with the A button once they're in the center of your sights
- Chase's on-screen GamePad is used to highlight footprint trails
- GamePad screen can also be used as a map
- no off-TV play
- it takes ten minutes to drive across the city
- city includes sections like docklands, quiet hilly roads and a small woodland
- woods feature rabbits lolloping, frogs hopping, birds fluttering about and squirrels fishing
- nods to Nintendo include a green pipe Chase travels down, chickens that you use to glide and a red mushroom to bounce on
- supposedly there's another nod to a Nintendo villain in a museum
- many of the in-game cars are modeled off of real LEGO cars
- certain playsets contain codes to unlock extra missions and vehicles
- Chase is a master of disguise who can change into a large range of outfits with a tap of a shoulder button
- costumes give Chase different powers
- put out fires and rescue cats as a fire man
- you can also pretend to be a burglar for a while
- build vehicles at special Super Build points and customize their colors

Posted by GoNintendo Feb 26 2013 09:41 GMT
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- around 200 vehicles
- voice-work from Adam Burton, Josh Robert Thomson, Peter Serafinowicz and more
- roughly one third of the game must be completed to unlock the entire city
- almost full camera control with the right-stick
- this becomes more limited and fixed within buildings or missions areas
- another character you'll meet up with is Frank Honey, a rather dumb fellow
- expect many different parodies
- studs are earned by building objects, rather than smashing them
- breaking apart every piece of LEGO will earn you bricks
- 65 Super Builds in total
- some are necessary to further the game while others are side elements
- takes about 4-5 hours to reach the fifth of 15 chapters
- typical player will need around 15-20 hours to complete the story chapters
- expect a similar period once again to find and unlock all collectibles for 100%
- GamePad is used to scan for clues using the screen and gyroscope only
- receive calls and instructions on the screen and through the controller's speakers
- map doesn't allow for manual tagging of locations
- unlockable camera which can take screenshots to post to Miiverse

TT Games on the possibility of DLC...

There are so many vehicles, characters and missions. There’s so much content in the game already – you’re talking 40-50 hours to get 100%, it’s difficult to imagine what we could put in. We wouldn’t rule it out, but it’d have to be the right thing to fit with the rest of the game.

TT Games on the importance of the GamePad integration...

Lee Barber: I don’t think for LEGO City we could do it without the GamePad, it’s pretty much central and a core element of the game. This is for both the character in the game and the player; what you see the character doing, the player can do as well, so they’re linked by the same device. As the character in the game upgrades, so do the player’s abilities to do the same. It’s not just limited to a map of a city, the player can feel like a detective or like they’re locating a robber, or locating a hidden item. We feel that’s pretty unique.

Graham Goring: It’s one of the weird things. We’re developing on PC and there’d be things you’d do if you didn’t have a dev kit, but it wouldn’t have the life. For example with the audio scanning you’d just be using a thumbstick, but you’d do it on the GamePad and it’d feel great, like a revelation. That complete feedback, a window into the world, feels different and fresh. You could do some of the features on a standard controller, but it’d be a shadow of itself. It’s just the fact that you’ve got a screen in your hand that responds to your positioning, it’s wonderful.

Link, Link

Posted by GoNintendo Feb 15 2013 19:14 GMT
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System: Wii U
Release Date: Coming Soon
No. of Players: 1 player
Category: Action
Publisher: Nintendo
Developer: TT Games

For the first time, the fan-favorite LEGO® City vehicles and play sets come to life in the LEGO® City Undercover game on the Wii U console. Assume the identity of undercover detective Chase McCain, and put a stop to the fiendish Rex Fury and his crime wave. Use your Wii U GamePad controller to scan for hidden clues and criminals, receive mission updates, and place waypoints on an overhead city map that displays your position in real time.

Go undercover with a variety of disguises including a firefighter, a construction worker and even a robber, and use their unique abilities to solve puzzles and access new areas of the city. Run, drive, and fly through the city and commandeer anyone of 100 different vehicles from in the game, including sports cars, motorcycles and even aircraft.
Explore LEGO® City as it comes to life with fully voiced characters, ambient crowds, and the heavy dose of humor and parody that the LEGO® games are known for.

Site here

Posted by GoNintendo Feb 11 2013 19:24 GMT
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- famous landmarks, bridges and locales are very much inspired by places from San Francisco and New York
- steal cars from other people in the city
- one disguise gives you a grappling gun that you can fire in short bursts
- perform wall-jumps, wall-running and vaulting
- all this is done by pressing the same button in context-sensitive situations
- follow white-and-blue blocks to hunt down new areas to access
- if you break items and they can't be rebuilt, you'll most likely obtain Super Bricks
- these contribute to building other things, such as pads capable of summoning vehicles - act 2 involves a mission to infiltrate a criminal organization by committing crimes
- use your police audio scanner find bad guy activity
- this is done by moving the GamePad around in real life, looking out for enemies and their conversations
- listen in on random civilian conversations as well
- eventually join up with a mobster named Chan
- he has you distracting guards by finding the necessary items to start a nearby party
- this involves stealing an expensive car and eventually escorting a VIP to a nearby event
- this accounts for approximately one percent of the game
- there is a quick travel system via Lego City's subways

Posted by GoNintendo Jan 30 2013 23:01 GMT
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- 15 missions
- first mission takes roughly an hour to complete
- items to collect include

450 Gold Bricks
40 Red Bricks
110 Vehicles
290 characters
65 Super Builds

Posted by GoNintendo Dec 14 2012 19:58 GMT
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- game world has multiple locations inspired by real-life places
- climb high buildings, grapple through the air and get thrown from launch pads across the sky
- collect LEGO pieces, just like in other LEGO games
- hunt down hidden lockers, each of which contains a new disguise for Chase
- multiple vehicles to unlock
- land, sea and air vehicles are all confirmed
- multiple gags and pop culture references from Titanic to Sherlock Holmes