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If you could change ONE THING about a Stage...
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Ocelot
Twytch



Joined: 12 Oct 2007
Posts: 14225

HP: 100 MP: 1 Lives: 0



PostPosted: Tue Apr 29, 2008 5:17 pm   Reply with quote

... what would it be?

Personally, I'd change Shadow Moses. I'd add a new "vehicle" to pop out of the hanger - the Hind D with Liquid Snake piloting it. After all, it WAS a boss in MGS1.

When Liquid Snake in the Hind D Gunship breaks out of the hanger, he would hover around the stage for a second after yelling "I'll grind your bones into dust!" (or if Snake was on the stage and still alive, he'd yell "There's room for only one Snake, and one Big Boss!") After that, he'd fire missiles off the screen, which explode and shake the stage slightly. He'd fly off towards the screen, the helicopter propellers fading in the distance.
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Outer Heaven    
jacking off
Small Sammer Guy



Joined: 13 May 2007
Posts: 12146

HP: 10 MP: 2 Lives: 0



PostPosted: Tue Apr 29, 2008 5:20 pm   Reply with quote

Delfino Plaza, I would've added Piantas and Nokis in the background, and more fields to fight on. Ex: FIGHT ON THE CANNON WHERE IT TAKES YOU TO PINNA PARK :3
Also I would've brought back that statue
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Baby Shop    
Hellza Ballza
Goron Mask
Dead
Dead


Joined: 14 Jul 2007
Posts: 29930

HP: 0 MP: 5 Lives: 0



PostPosted: Tue Apr 29, 2008 5:23 pm   Reply with quote

Well...I would

1. Make Green Hill Zone a moving stage.
2. Add The underwater and castle parts of SMB and add them too The Mushroomy Kingdom stage.

3.And make the melee stages bigger so they fit the character models.
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Some store that sells shit    
The Troll has Arrived
Super Nate Pyrokai



Joined: 03 Aug 2007
Posts: 1801

HP: 65 MP: 5 Lives: 0



PostPosted: Tue Apr 29, 2008 5:37 pm   Reply with quote

Make is so PK Thunder can pass through the leaves in Hanenbow... it's weird. Characters can jump through the leaves but Attacks don't go through.

Have Final Destination have less jaunty edges. There have been so many situations where I was unable to recover on FD because of the weird indent beneath the ledges...I hate playing Final Destination. Smashville = Superior.
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Nate's Knick-Knacks    
CFH
Ligador



Joined: 20 Jan 2008
Posts: 5136

HP: 100 MP: 6 Lives: 2



PostPosted: Tue Apr 29, 2008 5:43 pm   Reply with quote

I'd take a big part of the knockback given by stuff at 75m to put in barrels rolling around.
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See?
Popple



Joined: 30 Apr 2007
Posts: 14001

HP: 99 MP: 8 Lives: 10



PostPosted: Tue Apr 29, 2008 6:24 pm   Reply with quote

Make that ghost from AC come to Smashville late at night and drop rare stickers, trophies, and music.
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Popple's Secret Hideout    
hai
Spiny



Joined: 05 Jan 2008
Posts: 27193

HP: 100 MP: 6 Lives: 1



PostPosted: Tue Apr 29, 2008 6:34 pm   Reply with quote

I would make it so Green Hill occasionally loads up as the final section of Act 3,where you face Robotnik and the Checker Wrecker Ball.
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Gemstone Goods    
Simsmagic
Aggrieved
Vampire


Joined: 13 Jun 2007
Posts: 10482

HP: 28 MP: 1 Lives: 0



PostPosted: Tue Apr 29, 2008 6:43 pm   Reply with quote

Make enemies pop up on Green Hill Zone and attack you.
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Gorgeon's Weapons Shop    
Black Yoshi
Vampire


Joined: 17 Jun 2007
Posts: 14673

HP: 31 MP: 10 Lives: 1



PostPosted: Tue Apr 29, 2008 6:44 pm   Reply with quote

I would change Spear Pillar to where a random legendary would show up in the background, rather than the single one throughout the entire match... perhaps add Darkrai and Arceus into the mix as well.
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The Domain of Secrets    
Oh fuck.
Flar3 Luigi
Vampire


Joined: 18 Oct 2007
Posts: 18735

HP: 10 MP: 0 Lives: 0



PostPosted: Tue Apr 29, 2008 6:46 pm   Reply with quote

Simsmagic wrote:
Make enemies pop up on Green Hill Zone and attack you.

NO! It would be like Mario Bros., with those dang annoying turtles and crabs.
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Flar3's antiques of Ph1r3.    
Simsmagic
Aggrieved
Vampire


Joined: 13 Jun 2007
Posts: 10482

HP: 28 MP: 1 Lives: 0



PostPosted: Tue Apr 29, 2008 6:48 pm   Reply with quote

Flar3 Luigi wrote:
Simsmagic wrote:
Make enemies pop up on Green Hill Zone and attack you.

NO! It would be like Mario Bros., with those dang annoying turtles and crabs.


Except there actually would be space to dodge them.
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Gorgeon's Weapons Shop    
Mister I
Almaz



Joined: 22 Apr 2007
Posts: 19527

HP: 43 MP: 10 Lives: 0



PostPosted: Tue Apr 29, 2008 6:57 pm   Reply with quote

On Yoshi's Island, Kamek comes sometimes and enlarges a Shy Guy or Chain Chomp. Shy Guys now dive-bomb the stage occasionally from the background (like Ridley), and Chain Chomps act like the Red Buborb from Distant Planet.
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Temple of I    
The Double Duece!
Strong Bad



Joined: 10 Nov 2007
Posts: 11564

HP: 99 MP: 4 Lives: 1



PostPosted: Tue Apr 29, 2008 6:58 pm   Reply with quote

Make Mushroomy Kingdom 8-bit. 'Nuff said.
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Toad House    
lightening
Anti-Guy
Vampire


Joined: 05 Feb 2008
Posts: 1506
HP: 95 MP: 8 Lives: 0



PostPosted: Tue Apr 29, 2008 7:29 pm   Reply with quote

on 75m, just get rid of the springs.... add barrels and odnt make them almost KILL you but just deal like 15 dmg
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Ohh, THAT makes sense!
Tyler
Vampire


Joined: 18 Apr 2007
Posts: 11410

HP: 95 MP: 2 Lives: 4



PostPosted: Tue Apr 29, 2008 9:37 pm   Reply with quote

TAKE THE DAMN POKEMON OUT OF SPEAR PILLAR
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Tyler's Sexy Shop    
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