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Ocelot Twytch
Joined: 12 Oct 2007 Posts: 14225
HP: 100 MP: 1 Lives: 0
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Posted: Tue Apr 29, 2008 5:17 pm
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... what would it be?
Personally, I'd change Shadow Moses. I'd add a new "vehicle" to pop out of the hanger - the Hind D with Liquid Snake piloting it. After all, it WAS a boss in MGS1.
When Liquid Snake in the Hind D Gunship breaks out of the hanger, he would hover around the stage for a second after yelling "I'll grind your bones into dust!" (or if Snake was on the stage and still alive, he'd yell "There's room for only one Snake, and one Big Boss!") After that, he'd fire missiles off the screen, which explode and shake the stage slightly. He'd fly off towards the screen, the helicopter propellers fading in the distance. |
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jacking off Small Sammer Guy
Joined: 13 May 2007 Posts: 12146
HP: 10 MP: 2 Lives: 0
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Posted: Tue Apr 29, 2008 5:20 pm
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Delfino Plaza, I would've added Piantas and Nokis in the background, and more fields to fight on. Ex: FIGHT ON THE CANNON WHERE IT TAKES YOU TO PINNA PARK :3 Also I would've brought back that statue |
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Hellza Ballza Goron Mask Dead
Joined: 14 Jul 2007 Posts: 29930
HP: 0 MP: 5 Lives: 0
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Posted: Tue Apr 29, 2008 5:23 pm
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Well...I would
1. Make Green Hill Zone a moving stage. 2. Add The underwater and castle parts of SMB and add them too The Mushroomy Kingdom stage.
3.And make the melee stages bigger so they fit the character models. |
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The Troll has Arrived Super Nate Pyrokai
Joined: 03 Aug 2007 Posts: 1801
HP: 65 MP: 5 Lives: 0
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Posted: Tue Apr 29, 2008 5:37 pm
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Make is so PK Thunder can pass through the leaves in Hanenbow... it's weird. Characters can jump through the leaves but Attacks don't go through.
Have Final Destination have less jaunty edges. There have been so many situations where I was unable to recover on FD because of the weird indent beneath the ledges...I hate playing Final Destination. Smashville = Superior. |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Tue Apr 29, 2008 5:43 pm
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I'd take a big part of the knockback given by stuff at 75m to put in barrels rolling around. |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Tue Apr 29, 2008 6:24 pm
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Make that ghost from AC come to Smashville late at night and drop rare stickers, trophies, and music. |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Tue Apr 29, 2008 6:34 pm
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I would make it so Green Hill occasionally loads up as the final section of Act 3,where you face Robotnik and the Checker Wrecker Ball. |
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Simsmagic Aggrieved Vampire
Joined: 13 Jun 2007 Posts: 10482
HP: 28 MP: 1 Lives: 0
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Posted: Tue Apr 29, 2008 6:43 pm
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Make enemies pop up on Green Hill Zone and attack you. |
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Black Yoshi Vampire
Joined: 17 Jun 2007 Posts: 14673
HP: 31 MP: 10 Lives: 1
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Posted: Tue Apr 29, 2008 6:44 pm
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I would change Spear Pillar to where a random legendary would show up in the background, rather than the single one throughout the entire match... perhaps add Darkrai and Arceus into the mix as well. |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Tue Apr 29, 2008 6:46 pm
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Simsmagic wrote: | Make enemies pop up on Green Hill Zone and attack you. |
NO! It would be like Mario Bros., with those dang annoying turtles and crabs. |
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Simsmagic Aggrieved Vampire
Joined: 13 Jun 2007 Posts: 10482
HP: 28 MP: 1 Lives: 0
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Posted: Tue Apr 29, 2008 6:48 pm
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Flar3 Luigi wrote: | Simsmagic wrote: | Make enemies pop up on Green Hill Zone and attack you. |
NO! It would be like Mario Bros., with those dang annoying turtles and crabs. |
Except there actually would be space to dodge them. |
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Mister I Almaz
Joined: 22 Apr 2007 Posts: 19527
HP: 43 MP: 10 Lives: 0
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Posted: Tue Apr 29, 2008 6:57 pm
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On Yoshi's Island, Kamek comes sometimes and enlarges a Shy Guy or Chain Chomp. Shy Guys now dive-bomb the stage occasionally from the background (like Ridley), and Chain Chomps act like the Red Buborb from Distant Planet. |
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The Double Duece! Strong Bad
Joined: 10 Nov 2007 Posts: 11564
HP: 99 MP: 4 Lives: 1
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Posted: Tue Apr 29, 2008 6:58 pm
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Make Mushroomy Kingdom 8-bit. 'Nuff said. |
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lightening Anti-Guy Vampire
Joined: 05 Feb 2008 Posts: 1506
HP: 95 MP: 8 Lives: 0
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Posted: Tue Apr 29, 2008 7:29 pm
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on 75m, just get rid of the springs.... add barrels and odnt make them almost KILL you but just deal like 15 dmg |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Tue Apr 29, 2008 9:37 pm
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TAKE THE DAMN POKEMON OUT OF SPEAR PILLAR |
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