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Individual character discussions - Day 22
 
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CFH
Ligador



Joined: 20 Jan 2008
Posts: 5136

HP: 100 MP: 6 Lives: 2



PostPosted: Sun Jun 22, 2008 7:04 am   Reply with quote

One more time, I actually managed to make it here to open it up. Fun how this always ends up happening.

1st June - Mario
2nd June - Donkey Kong
3rd June - Link
4th June - Samus Aran
5th June - Kirby
6th June - Fox McCloud
7th June - Pikachu
8th June - Marth
9th June - Mr. Game & Watch
10th June - Luigi
11th June - Diddy Kong
12th June - Princess Zelda and Sheik
13th June - Pit
14th June - Meta Knight
15th June - Falco Lombardi
16th June - Squirtle, Ivysaur, Charizard and Pokémon Trainer overall
17th June - Ike
18th June - Solid Snake
19th June - Princess Peach
20th June - Yoshi
21st June - Ganondorf
22nd June - Ice Climbers
23rd June - King Dedede
24th June - Wolf O'Donnel
25th June - Lucario
26th June - Ness
27th June - Sonic the Hedgehog
28th June - Bowser
29th June - Wario
30th June - Toon Link
1st July - Robotic Operating Buddy
2nd July - Captain Olimar and Pikmin
3rd July - Captain Falcon
4th July - Jigglypuff
5th July - Lucas

So, for today, we're discussing old-school mountain climbers, that are considered worthless and things of the like far and wide, so for the purpose of avoiding unconstructive comments, SPAM, flaming and flamebaiting (Through bashing), reporting should be an act to be done well.

So, no time for questions today, I gotta get out of here in a hurry. Just start the discussion, will ya?
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jacking off
Small Sammer Guy



Joined: 13 May 2007
Posts: 12146

HP: 10 MP: 2 Lives: 0



PostPosted: Sun Jun 22, 2008 7:23 am   Reply with quote

IC's are really good at damage racking. And are really powerful.
Hard to main, but once you do, you have a lot of options with them. Really useful.
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Baby Shop    
LIL BLUE VS. BIG BLUE
Crappy Blue Luigi
Vampire


Joined: 11 May 2007
Posts: 10439

HP: 95 MP: 7 Lives: 2



PostPosted: Sun Jun 22, 2008 12:30 pm   Reply with quote

I think SSG just said everything I could've.
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Paradeem 8    
Mister I
Almaz



Joined: 22 Apr 2007
Posts: 19527

HP: 43 MP: 10 Lives: 0



PostPosted: Sun Jun 22, 2008 1:22 pm   Reply with quote

As nice as the tag team concept is...they're completely useless as far as recodnition goes. Look, we already have Pit, we don't need another retro character. Pit could've been in Melee, and that could've made something good out of the Kid Icarus series (or at least a lot of pissed-off fanboys at Pit's "cheapness" rather than "WTF IC's"). Their role in the Subspace Emissary...look, they shouldn't have even been in it. Really, the Glacial Peak was just stuffed into SSE to make an excuse for the Ice Climbers to be there. It would've made sense if they were just climbing early in the game and Dedede/Halberd/Star Wolf/Spiteful Toon Link attacks, but just climbing and Meta Knight is the real star? Pitiful, absolutely pitiful.

The Ice Climbers, while good characters in their own unique way, are useless to the Super Smash Bros. series and general Nintendo media. Note that they're the only characters who haven't appeared in Brawl Taunts. They're THAT unnoticable.

If you wanted a tag team, I much would've prefered Lolo & Lala or the Baby Mawio Bwos.
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Temple of I    
Lifeless Intellectual
Crappy Shifty Luigi
Dead
Dead


Joined: 12 May 2007
Posts: 2619

HP: 0 MP: 4 Lives: 0



PostPosted: Sun Jun 22, 2008 2:31 pm   Reply with quote

Bowser Time!
Mr. I, while you say that they're very horrible, you HAVE TO notice that there are others who like them, preferably me. So stop flaming them.

To me, they are useful. I experimented them with their vB move, and i find that it can spam pretty well if you can master them. Although they are weak alone, you should do fine with one if you dodge a lot. And the presence of another character on your side in a Battle Royale REALLY helps their value.

I give them a 4 out of 5.
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The BroBot Market    
LIL BLUE VS. BIG BLUE
Crappy Blue Luigi
Vampire


Joined: 11 May 2007
Posts: 10439

HP: 95 MP: 7 Lives: 2



PostPosted: Sun Jun 22, 2008 3:04 pm   Reply with quote

Bowser II wrote:
Bowser Time!
Mr. I, while you say that they're very horrible, you HAVE TO notice that there are others who like them, preferably me. So stop flaming them.

... How the hell is Mister I flaming them? You're talking about the way they play in your post, but he's talking about the characters themselves in his.

I don't mean to be rude, just observing; but from what I see you like to use the term "flaming" a lot.

On topic, I agree with your points on how they play, but in my opinion, spamming a move is not very smart. Especially since the poser goes down slightly each time you use it.
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Paradeem 8    
CFH
Ligador



Joined: 20 Jan 2008
Posts: 5136

HP: 100 MP: 6 Lives: 2



PostPosted: Sun Jun 22, 2008 4:32 pm   Reply with quote

Bowser II wrote:
Bowser Time!
Mr. I, while you say that they're very horrible, you HAVE TO notice that there are others who like them, preferably me. So stop flaming them.

To me, they are useful. I experimented them with their vB move, and i find that it can spam pretty well if you can master them. Although they are weak alone, you should do fine with one if you dodge a lot. And the presence of another character on your side in a Battle Royale REALLY helps their value.

I give them a 4 out of 5.
Uh, you don't flame a fictional character. Going overboard is called bashing, but Mister I was polite and reasonful all the time.

Anyway, yeah, I don't think they really were worth their positions, but somehow, the surprise of their comeback was nice.

The biggest deal about them is that they are hard to master, but once you do, you have a full set of incredible tactics under the sleeve -- including a grab combo.
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Black Yoshi
Vampire


Joined: 17 Jun 2007
Posts: 14673

HP: 31 MP: 10 Lives: 1



PostPosted: Sun Jun 22, 2008 4:49 pm   Reply with quote

I was nearly unstoppable using them in Melee. I don't play them as much in Brawl, but I can still lay the hurt down on somebody... and nothing beats having two Beam Swords at the same time.
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The Domain of Secrets    
Yoshi
Vampire


Joined: 15 Dec 2007
Posts: 12475

HP: 60 MP: 6 Lives: 0



PostPosted: Sun Jun 22, 2008 5:39 pm   Reply with quote

I agree with Mister I, but I also use them because I pwn hard with them.
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PSI and more    
That rich guy
Pure-???
Vampire


Joined: 29 Apr 2007
Posts: 9560

HP: 88 MP: 5 Lives: 0



PostPosted: Sun Jun 22, 2008 9:06 pm   Reply with quote

Mister I wrote:
As nice as the tag team concept is...they're completely useless as far as recodnition goes. Look, we already have Pit, we don't need another retro character.


Ice Climbers>Pit.

Kid icarus=worst game I've ever played.
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pure-???'s shop of spells.    
Mandew
Manjew



Joined: 05 Aug 2007
Posts: 4283

HP: 99 MP: 8 Lives: 2



PostPosted: Mon Jun 23, 2008 12:06 am   Reply with quote

The Ice Climbers are really a power bunch.

When they are together, their attacks are very powerful and can cover a wide range of space and time, and many options are available. They are the only characters that can use 2 different items and grab 2 enemies at the same time, thanks to their teamwork.

Each climbers have their own damage meter. The shown one is the Playable Climber's one. The NPC (Non-Playable Climber)'s is not shown, thought.

And while most of their advantage are gone when alone, the lone climber still have enough force to do as much damage as possible. All is not over!
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Wario Land Shop!    
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