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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Tue Jul 17, 2007 12:37 pm
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Otherwise, it's just taking up space...
Last edited by Yellow Magikoopa on Tue Jul 17, 2007 1:01 pm; edited 1 time in total |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 12:38 pm
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maybe if for every thousand points you had you got and extra HP, and for every 5 thousand you get an extra MP. if you agree, edit the title. |
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Super ShadowArticuno
Joined: 10 Jun 2007 Posts: 29080
HP: 99 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 12:46 pm
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Pure-??? wrote: | maybe if for every thousand points you had you got and extra HP, and for every 5 thousand you get an extra MP. if you agree, edit the title. |
I AGREE WITH THIS POST! It would be just like leveling in SPM!
Or it could do that AND have a points-based Rank system or something... |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 12:48 pm
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my idea is teh pwnage. FACT.although maybe the numbers should be higher, cause I'd have way too much stats with 350k. |
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Super ShadowArticuno
Joined: 10 Jun 2007 Posts: 29080
HP: 99 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 12:56 pm
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Pure-??? wrote: | my idea is teh pwnage. FACT.although maybe the numbers should be higher, cause I'd have way too much stats with 350k. |
Same here. I have a pretty high score myself now. |
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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Tue Jul 17, 2007 1:01 pm
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Maybe leveling up will be harder and require more EXP points every time you level up? |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 1:02 pm
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that would be harder to program though. |
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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Tue Jul 17, 2007 1:04 pm
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Yeah, you're right. Maybe, attacks do more damage when leveled up more? Or maybe there could be items that their power depends on the user's level? |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 1:33 pm
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Yellow Magikoopa wrote: | Yeah, you're right. Maybe, attacks do more damage when leveled up more? Or maybe there could be items that their power depends on the user's level? |
cna you imagine the chaos when soemone has enough power to do 100 with a poison shroom? |
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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Tue Jul 17, 2007 1:36 pm
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Pure-??? wrote: | Yellow Magikoopa wrote: | Yeah, you're right. Maybe, attacks do more damage when leveled up more? Or maybe there could be items that their power depends on the user's level? |
cna you imagine the chaos when soemone has enough power to do 100 with a poison shroom? |
Alright, scratch that. |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 1:39 pm
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although we could just have it cap off at say, double damage? maybe 1.5. |
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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Tue Jul 17, 2007 1:55 pm
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Pure-??? wrote: | although we could just have it cap off at say, double damage? maybe 1.5. |
like a poison shroom would do 15 damage instead of 10? |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Tue Jul 17, 2007 2:28 pm
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or 20. but that's the premise. and with a minimal boost, 99 damage weapons would be able to kill a full health target. |
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Mwuahahaha! Brainboie1 Vampire
Joined: 16 Jul 2007 Posts: 66
HP: 95 MP: 0 Lives: 0
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Posted: Tue Jul 17, 2007 2:48 pm
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I would really like it. Great idea. |
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[Howzit]
Joined: 07 Jun 2007 Posts: 662
HP: 73 MP: 1 Lives: 0
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Posted: Tue Jul 17, 2007 3:11 pm
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Sounds neat. :D |
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