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Human Marx
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Crappiest Animator ever.
Chaos-Stev-0



Joined: 17 Jun 2008
Posts: 5728

HP: 100 MP: 0 Lives: 10



PostPosted: Wed Jan 28, 2009 5:00 pm   Reply with quote

Tsuki wrote:
TM09 LUVBI wrote:
Wait, Marx is a male? I thought he was a female vampire who had been locked in a basement by his older sister NOVA.
W-what...?
Play moar KSSU
Looks like SOMEONE is taking Luvbi's awesomness a little too serious.
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Shop of Stev-0    
hai
Spiny



Joined: 05 Jan 2008
Posts: 27193

HP: 100 MP: 6 Lives: 1



PostPosted: Wed Jan 28, 2009 5:06 pm   Reply with quote

My gripes with it:
The wings are misshapen. Mainly, they don't seem to segment at the joints like pure bone in game, and the little claw with the heart is smaller than it should be.
The overall outline of your character fusion is shakey. While this is understandable, there's no reason you couldn't use the shape tools to rectify it unless you flat out didn't want to.
Other than that, everything looks okay, though the eye color doesn't exactly look right.
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Gemstone Goods    
BANJO KA-FREAKING-ZOOIE
top minion tails
Vampire


Joined: 13 May 2007
Posts: 13197

HP: 1 MP: 7 Lives: 2



PostPosted: Sat Jan 31, 2009 9:40 pm   Reply with quote

I was actually drawing from memory...and crap, I forgot to use the shape tools! I knew I was forgetting something...
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Megatropolis    
Nastasia



Joined: 13 May 2007
Posts: 8479

HP: 100 MP: 0 Lives: 1



PostPosted: Sat Jan 31, 2009 10:28 pm   Reply with quote

Spiny wrote:
My gripes with it:
The wings are misshapen. Mainly, they don't seem to segment at the joints like pure bone in game, and the little claw with the heart is smaller than it should be.
The overall outline of your character fusion is shakey. While this is understandable, there's no reason you couldn't use the shape tools to rectify it unless you flat out didn't want to.
Other than that, everything looks okay, though the eye color doesn't exactly look right.


Uh, using shape tools to draw isn't good. o_o
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Nastasia's Shop    
Bartz Klauser
BAMFing ARCHER
Werewolf


Joined: 27 Sep 2007
Posts: 7637

HP: 100 MP: 5 Lives: 4



PostPosted: Sun Feb 01, 2009 12:22 am   Reply with quote

Nastasia wrote:
Spiny wrote:
My gripes with it:
The wings are misshapen. Mainly, they don't seem to segment at the joints like pure bone in game, and the little claw with the heart is smaller than it should be.
The overall outline of your character fusion is shakey. While this is understandable, there's no reason you couldn't use the shape tools to rectify it unless you flat out didn't want to.
Other than that, everything looks okay, though the eye color doesn't exactly look right.


Uh, using shape tools to draw isn't good. o_o
Decent as a guideline, though.

Here's what I'd do. using something like GIMP.

I'd make two layers, or more.

One layer would have the outline of it, shapes and all. Then, the next layer would get a bit more specific, and the next more, so on and so forth. While this may take a while, it generally ends quite well.
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The Town of Lix    
Nastasia



Joined: 13 May 2007
Posts: 8479

HP: 100 MP: 0 Lives: 1



PostPosted: Sun Feb 01, 2009 12:31 am   Reply with quote

Bartz Klauser wrote:
Nastasia wrote:
Spiny wrote:
My gripes with it:
The wings are misshapen. Mainly, they don't seem to segment at the joints like pure bone in game, and the little claw with the heart is smaller than it should be.
The overall outline of your character fusion is shakey. While this is understandable, there's no reason you couldn't use the shape tools to rectify it unless you flat out didn't want to.
Other than that, everything looks okay, though the eye color doesn't exactly look right.


Uh, using shape tools to draw isn't good. o_o
Decent as a guideline, though.

Here's what I'd do. using something like GIMP.

I'd make two layers, or more.

One layer would have the outline of it, shapes and all. Then, the next layer would get a bit more specific, and the next more, so on and so forth. While this may take a while, it generally ends quite well.


Yeah for guidelines it's okay just as long as the shapes won't end up screwing up perspective stuff, but for putting the details in it's bad. And not just "meh, kinda not good" but really bad. Honestly, in the long run it's better to just learn how to actually draw the shape of something rather than use tools that make you look lazy.
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Nastasia's Shop    
WHO HA HOO HEY HOOM
Paper Luigi
Vampire


Joined: 09 May 2007
Posts: 6855

HP: 1 MP: 7 Lives: 0



PostPosted: Sun Feb 01, 2009 12:37 am   Reply with quote

Pretty good. Better than I can do. :U

Last edited by Paper Luigi on Sun Feb 01, 2009 9:33 pm; edited 1 time in total
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PaperLuigi's Inconvienence Store    
LIL BLUE VS. BIG BLUE
Crappy Blue Luigi
Vampire


Joined: 11 May 2007
Posts: 10439

HP: 95 MP: 7 Lives: 2



PostPosted: Sun Feb 01, 2009 3:05 am   Reply with quote

The "it's MSPaint" argument really pisses me off.

Sure, MSPaint is limited compared to bigger programs like PhotoShop or GIMP or something like that, but that doesn't mean it's a piece of shit.

I make all my sprites in MSPaint because it's simple, and easy to use, not because I want my sprites to look like crap.


And as one last message, I never said you couldn't draw.
I only said IF you can't draw.
So yeah, lemme know if you get a scanner so I can see your better works.
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Paradeem 8    
hai
Spiny



Joined: 05 Jan 2008
Posts: 27193

HP: 100 MP: 6 Lives: 1



PostPosted: Sun Feb 01, 2009 3:28 am   Reply with quote

Nastasia wrote:
Bartz Klauser wrote:
Nastasia wrote:
Spiny wrote:
My gripes with it:
The wings are misshapen. Mainly, they don't seem to segment at the joints like pure bone in game, and the little claw with the heart is smaller than it should be.
The overall outline of your character fusion is shakey. While this is understandable, there's no reason you couldn't use the shape tools to rectify it unless you flat out didn't want to.
Other than that, everything looks okay, though the eye color doesn't exactly look right.


Uh, using shape tools to draw isn't good. o_o
Decent as a guideline, though.

Here's what I'd do. using something like GIMP.

I'd make two layers, or more.

One layer would have the outline of it, shapes and all. Then, the next layer would get a bit more specific, and the next more, so on and so forth. While this may take a while, it generally ends quite well.


Yeah for guidelines it's okay just as long as the shapes won't end up screwing up perspective stuff, but for putting the details in it's bad. And not just "meh, kinda not good" but really bad. Honestly, in the long run it's better to just learn how to actually draw the shape of something rather than use tools that make you look lazy.

I abuse the shit out of shape tools, openly stated so, and no one's complained. :U
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Gemstone Goods    
~A color is just a color~
Frozenwinters



Joined: 30 Aug 2007
Posts: 25292

HP: 1 MP: 0 Lives: 4



PostPosted: Sun Feb 01, 2009 12:07 pm   Reply with quote

You guys are really pushing it. :U
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The Carmadox Party    
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