Agree with me? |
Yesh |
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64% |
[ 9 ] |
SILENCE n00b!!!! |
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35% |
[ 5 ] |
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Total Votes : 14 |
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Poyo! Kirby
Joined: 21 Jun 2007 Posts: 1922
HP: 99 MP: 10 Lives: 0
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Posted: Mon Jan 07, 2008 6:40 pm
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Does anyone else prefer the more linear levels of Galaxy over the non-linear, free-roaming levels of Sunshine and 64? I think it keeps the game less frustrating, annoying, and boring by cutting down on time spent figuring out where to go, as well as keeps the game more ACTION-PACKED then the others. |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Mon Jan 07, 2008 6:46 pm
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woot,first vote.
The levels are short enough to where i got 20 stars in an hour,and thats how I like it. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Mon Jan 07, 2008 6:58 pm
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:shifty: Yay! Second vote.
Um, I liked anti linear. I want MORE CHALLENGE. Sunshine was fun, BECAUSE it had moving around, and now noone will be able to make youtube bloopers for this game at certain times. I liked sunshine's style. It shows you a view of where you have to go before you're there. |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Mon Jan 07, 2008 7:00 pm
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Glitz Yoshi wrote: | Yay! Second vote.
Um, I liked anti linear. I want MORE CHALLENGE. Sunshine was fun, BECAUSE it had moving around, and now noone will be able to make youtube bloopers for this game at certain times. I liked sunshine's style. It shows you a view of where you have to go before you're there. |
So does Galaxy. |
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Jolene Legendary Mashine
Joined: 29 Apr 2007 Posts: 6998
HP: 10 MP: 0 Lives: 0
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Posted: Mon Jan 07, 2008 7:48 pm
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I'd like it more if it was half and half. o.o; |
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Digi's official furry Lord Rattata
Joined: 01 May 2007 Posts: 8498
HP: 84 MP: 3 Lives: 1
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Posted: Mon Jan 07, 2008 8:12 pm
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uhh, galaxy is frustrating, annoying and boring because of... well, just look at the holes in the wall of my room. That's what galaxy did to me. I have 9 stars left to find, but those missions just **** me off. |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Mon Jan 07, 2008 8:23 pm
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give a GOOD reason why its boring. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Mon Jan 07, 2008 8:31 pm
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I'm pro at this game. Wish I had a camera to show off my skills. And it's not really linear... you just can't get stars from other missions like in 64. The entire game is not linear (the whole game is probably less linear than SM64), but some people feel as though the levels are. |
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Tails Doll
Joined: 04 Jun 2007 Posts: 30513
HP: 100 MP: 3 Lives: 0
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Posted: Mon Jan 07, 2008 8:41 pm
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The levels may be linear, but who cares? |
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Mister I Almaz
Joined: 22 Apr 2007 Posts: 19527
HP: 43 MP: 10 Lives: 0
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Posted: Mon Jan 07, 2008 10:44 pm
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It's like a 3D version of Super Mario Bros 3. By that, I mean a decently linear game with near-perfect gameplay and so much innovation it could make an avid Mario Fan cry.
What's there to dislike about it? I personally think that Galaxy was a perfect game. |
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Not really Kamek
Joined: 26 Sep 2007 Posts: 645
HP: 15 MP: 9 Lives: 0
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Posted: Tue Jan 08, 2008 1:30 am
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The level design kind of makes up for the linearity. I still like Mario 64 more, but that is because it was one of my first game and is packed with nostalgia. |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Tue Jan 08, 2008 1:33 am
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Its hard to belive for me that Cataquacks(the blue duck things)could be so nostalgic. |
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Sind Vampire
Joined: 01 Oct 2007 Posts: 1702
HP: 90 MP: 10 Lives: 0
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Posted: Tue Jan 08, 2008 12:02 pm
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Mister I wrote: | It's like a 3D version of Super Mario Bros 3. By that, I mean a decently linear game with near-perfect gameplay and so much innovation it could make an avid Mario Fan cry.
What's there to dislike about it? I personally think that Galaxy was a perfect game. |
QFT |
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