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It's Hi-Technicaaal!

I've heard some people complain about how linear Galaxy is..
 
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Agree with me?
Yesh
64%
 64%  [ 9 ]
SILENCE n00b!!!!
35%
 35%  [ 5 ]
Total Votes : 14

Author Message
Poyo!
Kirby



Joined: 21 Jun 2007
Posts: 1922

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PostPosted: Mon Jan 07, 2008 6:40 pm   Reply with quote

Does anyone else prefer the more linear levels of Galaxy over the non-linear, free-roaming levels of Sunshine and 64? I think it keeps the game less frustrating, annoying, and boring by cutting down on time spent figuring out where to go, as well as keeps the game more ACTION-PACKED then the others.
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Kirby-Mart    
hai
Spiny



Joined: 05 Jan 2008
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PostPosted: Mon Jan 07, 2008 6:46 pm   Reply with quote

woot,first vote.

The levels are short enough to where i got 20 stars in an hour,and thats how I like it.
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Gemstone Goods    
Yoshi
Vampire


Joined: 15 Dec 2007
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PostPosted: Mon Jan 07, 2008 6:58 pm   Reply with quote

:shifty: Yay! Second vote.

Um, I liked anti linear. I want MORE CHALLENGE. Sunshine was fun, BECAUSE it had moving around, and now noone will be able to make youtube bloopers for this game at certain times. I liked sunshine's style. It shows you a view of where you have to go before you're there.
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PSI and more    
hai
Spiny



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PostPosted: Mon Jan 07, 2008 7:00 pm   Reply with quote

Glitz Yoshi wrote:
Shifty Yay! Second vote.

Um, I liked anti linear. I want MORE CHALLENGE. Sunshine was fun, BECAUSE it had moving around, and now noone will be able to make youtube bloopers for this game at certain times. I liked sunshine's style. It shows you a view of where you have to go before you're there.


So does Galaxy.
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Gemstone Goods    
Jolene
Legendary Mashine



Joined: 29 Apr 2007
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PostPosted: Mon Jan 07, 2008 7:48 pm   Reply with quote

I'd like it more if it was half and half. o.o;
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Glitz Pit Souvenir Shop    
Digi's official furry
Lord Rattata



Joined: 01 May 2007
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PostPosted: Mon Jan 07, 2008 8:12 pm   Reply with quote

uhh, galaxy is frustrating, annoying and boring because of... well, just look at the holes in the wall of my room. That's what galaxy did to me. I have 9 stars left to find, but those missions just **** me off.
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Wolf Cheap Wares    
hai
Spiny



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PostPosted: Mon Jan 07, 2008 8:23 pm   Reply with quote

give a GOOD reason why its boring.
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Gemstone Goods    
Ohh, THAT makes sense!
Tyler
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PostPosted: Mon Jan 07, 2008 8:31 pm   Reply with quote

I'm pro at this game. Very Happy Wish I had a camera to show off my skills. And it's not really linear... you just can't get stars from other missions like in 64. The entire game is not linear (the whole game is probably less linear than SM64), but some people feel as though the levels are.
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Tyler's Sexy Shop    
Tails Doll



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PostPosted: Mon Jan 07, 2008 8:41 pm   Reply with quote

The levels may be linear, but who cares?
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Hell    
Mister I
Almaz



Joined: 22 Apr 2007
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PostPosted: Mon Jan 07, 2008 10:44 pm   Reply with quote

It's like a 3D version of Super Mario Bros 3. By that, I mean a decently linear game with near-perfect gameplay and so much innovation it could make an avid Mario Fan cry.

What's there to dislike about it? I personally think that Galaxy was a perfect game.
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Temple of I    
Not really
Kamek



Joined: 26 Sep 2007
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PostPosted: Tue Jan 08, 2008 1:30 am   Reply with quote

The level design kind of makes up for the linearity. I still like Mario 64 more, but that is because it was one of my first game and is packed with nostalgia.
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hai
Spiny



Joined: 05 Jan 2008
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PostPosted: Tue Jan 08, 2008 1:33 am   Reply with quote

Its hard to belive for me that Cataquacks(the blue duck things)could be so nostalgic.
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Gemstone Goods    
Sind
Vampire


Joined: 01 Oct 2007
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PostPosted: Tue Jan 08, 2008 12:02 pm   Reply with quote

Mister I wrote:
It's like a 3D version of Super Mario Bros 3. By that, I mean a decently linear game with near-perfect gameplay and so much innovation it could make an avid Mario Fan cry.

What's there to dislike about it? I personally think that Galaxy was a perfect game.



QFT
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