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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:06 pm
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Lasers: 'nuff said.
Telporters: again, 'nuff said.
Enemy characters: you know, like the ones in teh SSE. that would've been interesting.
anyone got anything to add? |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Mon Mar 24, 2008 6:06 pm
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Water? |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:08 pm
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I should have thought of that. o.o |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Mon Mar 24, 2008 6:08 pm
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Effects. This would make them closer to professional stages. And, you can add some extra darkness there, make a platform that moves into other area there (Like the way it happens at Isle Delfino and Port Town Aero Drive or whatever it was called), and all that jazz. Maybe even rotating stages.
Also, a tool to pick among a variety of designs for a certain piece, and a way to flip pieces upside-down. |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:10 pm
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CFH wrote: | Effects. This would make them closer to professional stages. And, you can add some extra darkness there, make a platform that moves into other area there (Like the way it happens at Isle Delfino and Port Town Aero Drive or whatever it was called), and all that jazz. Maybe even rotating stages.
Also, a tool to pick among a variety of designs for a certain piece, and a way to flip pieces upside-down. |
I was always mad about not being able to have ceiling spikes. |
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Poison Super Postman Jailed Vampire
Joined: 18 Apr 2007 Posts: 6363
HP: 100 MP: 10 Lives: 11
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Posted: Mon Mar 24, 2008 6:11 pm
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Dispensers And Sentrys -shot- |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:11 pm
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O Chunks wrote: | Dispensers And Sentrys -shot- |
I get teh TF2 reference, but auto-turrets would actually by pretty awesome. |
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Poison Super Postman Jailed Vampire
Joined: 18 Apr 2007 Posts: 6363
HP: 100 MP: 10 Lives: 11
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Posted: Mon Mar 24, 2008 6:13 pm
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Ive Fantasized the fusion of my two favorite games before
Superteamsmashfortressbrothersbrawl2 |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:14 pm
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O Chunks wrote: | Ive Fantasized the fusion of my two favorite games before
Superteamsmashfortressbrothersbrawl2 |
why would there still be a 2 though? o.o |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Mon Mar 24, 2008 6:15 pm
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Pure-??? wrote: | CFH wrote: | Effects. This would make them closer to professional stages. And, you can add some extra darkness there, make a platform that moves into other area there (Like the way it happens at Isle Delfino and Port Town Aero Drive or whatever it was called), and all that jazz. Maybe even rotating stages.
Also, a tool to pick among a variety of designs for a certain piece, and a way to flip pieces upside-down. |
I was always mad about not being able to have ceiling spikes. | Oh, and this reminds me, a way to flip a piece 90º too. So you can put spikes on the wall as well. |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Mon Mar 24, 2008 6:17 pm
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I also, by lasers, I meant laser turrents that shoot lasers in all four directions randomly. |
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Poison Super Postman Jailed Vampire
Joined: 18 Apr 2007 Posts: 6363
HP: 100 MP: 10 Lives: 11
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Posted: Mon Mar 24, 2008 6:17 pm
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Pure-??? wrote: | O Chunks wrote: | Ive Fantasized the fusion of my two favorite games before
Superteamsmashfortressbrothersbrawl2 |
why would there still be a 2 though? o.o |
Because the first version would be a quake mod. |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Mon Mar 24, 2008 6:17 pm
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Pure-??? wrote: | I also, by lasers, I meant laser turrents that shoot lasers in all four directions randomly. | There could be SHOOP DA WHOOP guns around too, though. |
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jacking off Small Sammer Guy
Joined: 13 May 2007 Posts: 12146
HP: 10 MP: 2 Lives: 0
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Posted: Mon Mar 24, 2008 6:18 pm
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lava, water not rising |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Mon Mar 24, 2008 6:18 pm
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Small Sammer Guy wrote: | lava, water not rising | Or yes. |
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