Being a giant, beloved video game blog has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. To kick things off we're, unsurprisingly, turning to one of our favorite indie developers: Dan Marshall of Zombie Cow Studios.
How did you get started?
I started my career working in TV, and making games was my naughty little hobby on the side -- a way of expressing my creativity when my 9-to-5 was making terrible reality shows. When Time Gentlemen, Please! started to get great reviews, I took a good long look at TV and where it was likely to go over the next 30 years (with the death of the traditional broadcaster, and people on YouTube being exponentially more entertaining than most of the grot I'd been involved in) and took a good long look at where gaming's going ... and it's a pretty easy decision to leap from boat-to-boat.
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