There's something you need to know up front about Power Gig: Rise of the SixString -- something I wish I had known before I first got my hands on it: It will not, cannot teach you to play guitar. At its heart, it is a Guitar Hero or Rock Band clone; or, to be more precise, a Guitar Hero or Rock Band homunculus, as every single element of Power Gig -- gameplay, control, visuals, progression -- is merely a shoddily reproduced feature of its rhythm gaming predecessors.
I want to be completely clear about what I mean when I say that Power Gig: Rise of the SixString is half-baked. I literally mean that it's built upon a fragment of a concept, as if, while pitching the title, Seven 45 Studios was cut off mid-sentence, and forced to create an entire game based on a fraction of a clause:
"So, you play the game with a real guitar, and --"
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