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MAG developers provide instructional videos on how to be better at MAG
What, you think the Joystiq Biomass, MAG's premier, S.V.E.R.-aligned clan will accept any greenhorn off the street to join its ranks? No, no -- we're only looking for cold-blooded, military-minded killing machines. If you're hoping to join our prestigiou...
blog.us.playstation.com posted by Joystiq Feb 26 2010 18:15 GMT
MAG Developer Tips: OIC
After a three-week run, we’ve come to our final installment of our MAG Developer Tip series. To close it out Zipper’s training, vehicle and environment designer Ben Jones walks us through the biggest responsibility in the game: being the OIC. As alway...
zipperint.com posted by PlayStation Blog Feb 26 2010 15:01 GMT
MAG Developer Tips: Platoon Leader
Welcome to another installment of our ongoing MAG tactics and strategies posts! Today, we’ve got tag team action from Software Manager Mike Nicolino and Designer Marc Janas. Their mission? To give aspiring Platoon Leaders everything they need to find su...
blog.us.playstation.com posted by PlayStation Blog Feb 25 2010 15:01 GMT
MAG patch 1.03 arrives tomorrow
We've gotten pretty into MAG here at Joystiq HQ, but it's had the unintended side effect of causing us all to get really excited about incredibly minute things in patch notes. Take for example the recently-detailed 1.03 patch for the game, due tomorrow. ...
blog.mag.com posted by Joystiq Feb 24 2010 20:45 GMT
MAG Developer Tips: Squad Leader
Now that you’ve learned some general leadership techniques in MAG from the folks here at Zipper, it’s time to specialize. Your instructor for today is Zipper Interactive’s very own Audio Manager, Mary Olson. Watch this background video first and the...
mag.com posted by PlayStation Blog Feb 24 2010 15:01 GMT
MAG Developer Tips: Leadership Roles
Do you have what it takes to lead your soldiers into battle? If the answer is yes then today’s MAG Developer Tips post is the one for you. Audio Lead Keith Sjoquist is using our platform here to introduce everyone to the world of combat management, and ...
zipperint.com posted by PlayStation Blog Feb 23 2010 15:01 GMT
MAG Developer Tips: Sniper
People who play as snipers love it. People who are killed by snipers hate them. But regardless of which end of the spectrum you’re currently on, anyone can become an expert at the Zoom-in of Death with this excellent tips provided by UI Manager Steve Ha...
mag.com posted by PlayStation Blog Feb 22 2010 15:01 GMT
MAG 1.02 patch cleared for duty, to deploy tonight
Medics, it's been a long, hard road in MAG -- hopefully until now. The PlayStation Blog reports that a new patch -- version 1.02, the first of many coming down the pipe -- will be available for download on your console war station tonight at 1 a.m. PST /...
blog.us.playstation.com posted by Joystiq Feb 16 2010 23:45 GMT
Interview: Zipper's Alan Van Slyke on MAG's past, present and future
The folks at Zipper Interactive have been in an unenviable position for the past eighteen months. Ever since the studio's flagship PS3 title MAG was revealed during Sony's E3 2008 press conference, the gaming populace's collective expectation (or, altern...
joystiq.com posted by Joystiq Feb 11 2010 23:15 GMT
MAG designed to be a 'platform,' balancing patches coming soon
We recently got a chance to speak with Zipper Interactive's Alan Van Slyke, who produced the company's recently released multi-multi-multiplayer FPS, MAG. When asked about ongoing support for the title, Van Slyke responded that the developer won't let th...
joystiq.com posted by Joystiq Feb 10 2010 21:00 GMT
Review
Does this PS3 shooter deliver massive fun, or massive headaches?
posted by GameTrailers Feb 05 2010 23:16 GMT
MAG Review
Planes, tanks and guns, oh my!
ps3.ign.com posted by IGN Feb 01 2010 23:45 GMT
Team Fail Gameplay
When C4 has been planted, move out of the way--Explosives do not need moral support.
posted by GameTrailers Jan 29 2010 22:59 GMT
Killstreak Gameplay
The opposition gets mowed down all over the Valor's Suppression map battleground.
posted by GameTrailers Jan 29 2010 22:59 GMT
Valor Domination Gameplay
See just how intense a 256-player match can get.
posted by GameTrailers Jan 29 2010 02:43 GMT
SVER Pwns You Gameplay
All your base are belong to us in this MAG gameplay full of rivalry!
posted by GameTrailers Jan 29 2010 02:43 GMT
Raven Suppression Gameplay
Raven's sly forces hone their skills before heading to the front lines.
posted by GameTrailers Jan 29 2010 02:43 GMT
Review: MAG
MAG is one of the most ambitious, innovative games I've played over the course of the past year -- and considering the past year has seen the introduction of a disc-jockey simulator and a game you play exclusively with your feet, I think that's a braggab...
joystiq.com posted by Joystiq Jan 28 2010 18:40 GMT
MAG - First Day Impressions
Is it MAGnificent or MAGediocre? We don't know yet!
ps3.ign.com posted by IGN Jan 27 2010 07:24 GMT
MAG Launches Exclusively on the PS3 Engaging an Unprecedented 256 Players in Online Combat
Zipper Interactive's massive first-person shooter delivers revolutionary online battles with a squad-based command system and a persistent world.
ps3.ign.com posted by IGN Jan 26 2010 22:30 GMT
MAG UK Review
256 men went to mow down everyone in a near-future meadow.
ps3.ign.com posted by IGN Jan 26 2010 17:00 GMT
Launch Trailer
The massive multiplayer shooter deploys to the market on PlayStation 3.
posted by GameTrailers Jan 26 2010 03:10 GMT
GameStop Midnight Launch: Mass Effect 2 or MAG?
Which are you picking up this Tuesday?
ps3.ign.com posted by IGN Jan 22 2010 21:29 GMT
MAG to Receive Aussie Servers
Plus: release date announced.
ps3.ign.com posted by IGN Jan 19 2010 04:12 GMT
Final MAG beta statistics released, over one million served
The last beta phase for Zipper Interactive's pseudo-MMOFPS MAG has ended, and the developer has compiled some facts and figures you may find fascinating. According to a recent post on the studio's blog, over one million people downloaded the MAG beta cli...
blog.mag.com posted by Joystiq Jan 17 2010 01:00 GMT
MAG Trophies revealed, not a walk in the park
If you were looking for the more punishing end of the "Trophy Difficulty Spectrum," you've found it: PlayStation.Blog recently revealed the full list of Trophies for Zipper Interactive's MAG, which will require completionists to get a character to the le...
blog.us.playstation.com posted by Joystiq Jan 14 2010 19:30 GMT
MAG release dates announced for Europe, Australia & New Zealand
Though Americans have known for some time when they'd be getting their hands on Zipper Interactive's 256-soldier battlefest, MAG, would-be troopers living in other countries haven't been so fortunate. Luckily for these poor souls, a SCEE community manage...
community.eu.playstation.com posted by Joystiq Jan 13 2010 18:47 GMT
CES 10: Hierarchy Interview
Choose your side in the Global Shadow War and climb the ranks in the PlayStation 3 exclusive shooter MAG.
posted by GameTrailers Jan 12 2010 23:30 GMT
CES 2010: Guns Blazing Gameplay (Cam)
Draw your weapon and rain down a hail of bullets upon your many foes in this massively huge online shooter. Knives work well, too.
posted by GameTrailers Jan 07 2010 15:55 GMT
CES 2010: Death Comes Ripping Gameplay (Cam)
Stay with your squad and survive, stray and it's only a matter of time before you are dead.
posted by GameTrailers Jan 07 2010 15:55 GMT