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Miyamoto talks about what makes Luigi's Mansion 2, Pikmin 3 unqiue
This comes once again from the GameSpot interview...GameSpot: Do you think Nintendo is putting its best foot forward, creatively, with Luigi's Mansion: Dark Moon and Pikmin 3? What aspects of those games can you point to and call "uniquely Nintendo."Miyam...
gamespot.com posted by GoNintendo Mar 07 2013 02:17 GMT
Miyamoto is ''creatively satisfied'', team will continue evolving franchises
This comes from a GameSpot interview...GameSpot: Given that many of the games you're working on now are new entries in existing series, do you feel creatively satisfied?Miyamoto: I think from the outside, if you look at it, it certainly appears that all w...
gamespot.com posted by GoNintendo Mar 07 2013 02:12 GMT
Miyamoto kind of...sort of...preparing Nintendo for his eventual retirement some day
Coming from a GameSpot interview...“This year I’m past 60; I’m going to be turning 61 this year. So for me to not be thinking about retirement would be strange, but in fact, the number of projects I’m involved in--and the volume of my work--hasn...
gamespot.com posted by GoNintendo Mar 06 2013 19:00 GMT
Miyamoto - Wii U NFC a top priority, project to be shown in near future, dual GamePad support, E3 vs. Nintendo Direct
The following Miyamoto excerpts come from an interview with Polygon... On utilizing NFC on Wii U..."With NFC, that's a feature that everyone that owns a Wii U can take advantage of. So that's what we're putting our priorities right now. We're hoping that...
polygon.com posted by GoNintendo Mar 05 2013 21:38 GMT
Iwata and Miyamoto on the Future of Gaming
Are consoles a thing of the past? What does the Big N think of cloud gaming? Read on for the full scoop!
ign.com posted by IGN Feb 04 2013 23:05 GMT
Iwata/Miyamoto/Takeda on Wii U power, importance of lighting, dev time
Miyamoto: Lighting is an inevitable factor to make use of high-definition images. We did not actively use technologies to render high-end graphics in real time for software development for Wii and previous consoles. Therefore, although the name "Wii" was ...
nintendo.co.jp posted by GoNintendo Feb 04 2013 20:00 GMT
Iwata/Miyamoto on Animal Crossing: New Leaf's success, localization, Wii U asymmetric gameplay
Iwata: These charts tell you about the Japanese user demography of "Animal Crossing: Wild World" for Nintendo DS released seven years ago and the relatively new "Animal Crossing: New Leaf" for Nintendo 3DS. It is little use making a simple comparison due ...
nintendo.co.jp posted by GoNintendo Feb 04 2013 19:59 GMT
Iwata/Miyamoto on cloud gaming, dedicated gaming hardware, making new platforms, smartphone impact
Iwata: The term "cloud gaming" is one of the words we have lately heard so often, but I would like people to understand that there are certain things that cloud gaming cannot achieve. A cloud is an attempt to process information online on a server, as opp...
nintendo.co.jp posted by GoNintendo Feb 04 2013 19:57 GMT
Iwata and Miyamoto talk Wii U long-tail software, titles coming this year to demonstrate value
Satoru Iwata (President): The time frame I have in mind within which to enrich our software lineup with titles that communicate better the true appeal of our hardware is not an excessively long one. Except for "Wii Street U powered by Google," which I dem...
nintendo.co.jp posted by GoNintendo Feb 04 2013 19:54 GMT
Miyamoto/Iwata unsure of cloud gaming, working hard to make sure consoles don't disappear
Q. Cloud gaming is becomming popular. What about a unified platform?Iwata: there are things you can do with cloud gaming and there are things you cant do. We dont agree that cloud gaming is the future and we are trying to work hard on a future where gamin...
neogaf.com posted by GoNintendo Feb 02 2013 18:54 GMT
Miyamoto goes into more detail on Pikmin 3's off-TV play, cinema advertising planned
#Pikmin3 off-TV play can be thought of as GameCube-style gameplay in your hand. Wii Remote Plus' gyro sensor can be used on TV. I think that #Pikmin3 off-TV play is the freshest gameplay experience. Please look forward to it. Miyamoto also detailed a co...
gonintendo.com posted by GoNintendo Feb 02 2013 18:50 GMT
Iwata/Miyamoto/Takeda talk Wii U's power
Q. Isnt the WiiU architecture too much focused on the GPU?Miyamoto : For High End graphics there is a hurdle, since we have to reeducate our people. The development itself hasnt changed but we are recruiting specialists that can become core members in eac...
neogaf.com posted by GoNintendo Feb 02 2013 18:43 GMT
Iwata/Miyamoto on asymmetric gameplay, Pikmin 3 to feature off-TV play
Iwata : I hear a lot of people saying that Nintendoland was great, so we think asymmetrical gaming is not a bad thing. However it is hard to get the message out, that this is a fun way to play.Miyamoto: Pikmin 3s greatest charm is to look at the Pikmin in...
neogaf.com posted by GoNintendo Feb 02 2013 18:42 GMT
Iwata/Miyamoto talk upcoming Wii U software slate, surprise games coming at year's end
Q. What is the timeframe of the new software you were mentioning? What about the development structure?Iwata : we are not thinking about a long timeframe. We are thinking about Mid year up to End of the year 2013. We also have games that are slated for en...
neogaf.com posted by GoNintendo Feb 02 2013 18:40 GMT
Once again, Miyamoto says Pikmin 3 will be more like Pikmin 1
"That's actually something that all the staff members had to debate over when we were discussing what kind of direction we should take for Pikmin 3. First of all by looking at Pikmin 1 we noticed that it wasn't a very easy game for people to play, and fro...
officialnintendomagazine.co.uk posted by GoNintendo Jan 02 2013 18:31 GMT
Miyamoto: Pikmin 3 Will be More Like the Original Pikmin
Miyamoto has spoken about the direction Pikmin 3 is taking. It has more in common with the first in the series.
ign.com posted by IGN Jan 02 2013 11:03 GMT
Miyamoto on importance of online, his future, inspirations and more
A portion of a GamesMaster interview with Shigeru Miyamoto...GM: How important is online gaming for you as a creator and for the Wii U as a console?SM: A Nintendo have been trying to raise the net connection ratio for the recent hardware we launched and W...
computerandvideogames.com posted by GoNintendo Dec 22 2012 18:25 GMT
Iwata, Miyamoto on how DS development changed everything, Yamauchi's vision lives on
"When we developed the DS, we started from the question, ‘If we make a high spec Gameboy Advance, is it something people will want?' If you make the same sort of thing, there's no uniqueness to it. When there's nothing unique, all you get as a result i...
kotaku.com posted by GoNintendo Dec 20 2012 11:21 GMT
Miyamoto discusses the origins of Pikmin
"There are a variety of different ways for us to create videogames. Sometimes from the very outset we have some clear-cut goals towards which we start working. On the other hand we have cases when we don't have any kind of clear-cut image as to what kind ...
officialnintendomagazine.co.uk posted by GoNintendo Dec 17 2012 19:59 GMT
Miyamoto interested in returning to unrealized GBA to GameCube link ideas on Wii U
“I think it is very likely. I cannot tell specifically what ideas I used to have at the time which might be realized this time around. But as you might recall, at one of the E3 shows several years ago we showcased a game of Pac-Man Versus, which was a r...
nintendoeverything.com posted by GoNintendo Dec 16 2012 03:44 GMT
Retro Gamer Issue 108 - Miyamoto interview
A 6-page interview with Miyamoto that is just waiting for us to thumb through it! If anyone can find this issue or has it on-hand, please let me know! Thanks to Jet Pilot for the heads up.
gonintendo.com posted by GoNintendo Dec 12 2012 01:52 GMT
Bill Trinen talks Wara Wara Plaza naming, working with Miyamoto
A portion of a KillScreenDaily interview with Bill Trinen...KSD: Could you talk a little bit about that naming decision?BT: One of the things we saw coming out of E3 was when we ran the original video on Miiverse, and when Mr. Iwata first introduced it, h...
killscreendaily.com posted by GoNintendo Dec 06 2012 03:18 GMT
Paper Mario vs. Nintendo's Shigeru Miyamoto
From the very beginning, Mario's RPG adventures have encountered hurdles courtesy of his creator. Learn more about the origins of Paper Mario: Sticker Star.
ign.com posted by IGN Nov 29 2012 20:57 GMT
Miyamoto on how he spends his time, third party Wii U interest and being locked in a bathroom
The following comments come from Miyamoto... On how he spends his time..."Actually, most of my working time is occupied by reading email, making phone calls and returning comments by email... I'm always trying to remind myself that even though something c...
guardian.co.uk posted by GoNintendo Nov 25 2012 19:48 GMT
Reggie on NSMBU/Nintendo Land, Miyamoto and local multiplayer, Reggie Asks features
A portion of an MTV interview with Reggie Fils-Aime...MTV Multiplayer: In terms of the first party games, which do you think a more important title, Nintendo Land or New Super Mario Bros. U?Fils-Aime: That's like asking me which of my children I love the ...
multiplayerblog.mtv.com posted by GoNintendo Nov 19 2012 20:21 GMT
Iwata/Miyamoto on reputation, respect, shift to digital, smartphone content, bad ideas and more
Miyamoto on his reputation... “I think that I have a reputation for being loud, being hard on everybody, sticking to minute detailed points. Many would maybe agree that I am a person who even at midnight fights for his own opinions.” Iwata on Nintend...
wired.com posted by GoNintendo Nov 16 2012 21:11 GMT
Shigeru Miyamoto turns 60 tomorrow
He moves pretty damn well for a 60 year old! Indeed, Shigeru Miyamoto is turning 60 tomorrow, or today in Japan! Let's hope he keeps going strong and bringing us some of the best games yet!
gonintendo.com posted by GoNintendo Nov 16 2012 01:03 GMT
Miyamoto nervous for Wii U, wants console to bring people together, importance of connectivity and MUCH more
The following comments come from Shigeru Miyamoto... On new hardware launches...“Of course I’ve experienced a number of times how we as a company launch new hardware, and each time I have to confess I am more nervous than excited. So far, whenever we...
ign.com posted by GoNintendo Nov 06 2012 17:30 GMT

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