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Skullgirls and mastering the art of defense
It's a great time to be a fighting game fan. The genre is in the midst of a renaissance, meaning Skullgirls couldn't have come at a better time. But here's the thing: fighting game tutorials still suck. Before Skullgirls, that is.
joystiq.com posted by Joystiq Nov 16 2011 15:00 GMT
Skullgirls' Ms. Fortune separates skull from girl
Skullgirls' Ms. Fortune is an unusual mixture of influences. She's a cute, anime-style catgirl, but also sort of a zombie, given the ability to tear her own body apart and reassemble it without harm. She uses this ability to turn her head into a projec...
joystiq.com posted by Joystiq Nov 15 2011 05:30 GMT
Skullgirls Had a Kitty Girl and Her Head (and Limbs) Popped Off
#skullgirls Upon first glimpse of Ms. Fortune, one of the femme fatales in the upcoming Xbox Live Arcade fighter Skullgirls, I was all "Oh cute, a kitty girl." Then she ripped off her own head and threw i...
kotaku.com posted by Kotaku Nov 14 2011 22:20 GMT
A Peek Under the Hood of All-Girl Fighter Skullgirls
#skullgirls Pretty pictures and adorably odd characters are nice and all, but when it comes to fighting game fans it's the game mechanics that matter. This video primer for Skullgirls shows off some of th...
kotaku.com posted by Kotaku Nov 04 2011 22:20 GMT
Skullgirls 'Move Primer' trailer primes your eventual moves
From everything we've seen before, and from the contents of this latest trailer, it looks as though Skullgirls will attempt to solve universal genre issues that plague fighting game enthusiasts the world over. That's a pretty tall order, considering t...
joystiq.com posted by Joystiq Oct 30 2011 03:30 GMT
Skullgirls Dev Diary: Skullgirls’ Perfected Pugilism
A few weeks ago I gave you a run-down on our new 2D fighter, Skullgirls. Last time I discussed the game’s story and its characters, and exclusively revealed Ms. Fortune. This week we’ll be talking about the really important part: the gameplay. As I n...
blog.us.playstation.com posted by PlayStation Blog Oct 27 2011 17:59 GMT
Painwheel, Painwheel, Spinning Around, Skullgirls' Latest Fighter is a Spinning Tortured Soul
#skullgirls A scared schoolgirl trapped in a body fuelled by pain and fury, Painwheel dominates the air and pierces her foes with sharp spikes as the latest character introduced for Reverge Labs' all-girl ...
kotaku.com posted by Kotaku Oct 13 2011 18:40 GMT
Skullgirls trailer gives us a good look at Parasoul
Parasoul, the Skullgirls femme fatale shown in this trailer, is an umbrella-and-gun-wielding "crown princess of the Canopy Kingdom." She can also fight, but you probably already knew that considering this is a fighting game.
joystiq.com posted by Joystiq Sep 29 2011 06:00 GMT
Skullgirls Pushed Back into Early 2012
If Skullgirls is a success, hopefully it will encourage more to take a risk on fighters.Wholly original fighting games are few and far between, especially so when we're talking about fighting games developed outside Japan.Skullgirls has been generating po...
skullgirls.com posted by Giant Bomb Sep 28 2011 18:07 GMT
Skullgirls Delayed To Early 2012
The developer of Skullgirls has stated that the 2D fighting game won't be released until early 2012. The game was originally schedule for release towards the end of this year...
ps3.ign.com posted by IGN Sep 28 2011 13:43 GMT
Skullgirls delayed, cracking craniums in 2012
Downloadable fighter Skullgirls will launch in early 2012, Reverge Labs has announced. The key reason for the delay, according to the developer, is that the team is polishing the game's features, based on feedback it received while showing the game o...
xblafans.com posted by Joystiq Sep 27 2011 16:45 GMT
Meet the Skullgirls, The Next Generation of PSN Fighters
[img] A few weeks ago, you may have noticed that Street Fighter IV’s venerable producer Yoshinori Ono said he was looking forward to a new game called “Skullgirls.” A lot of you probably hadn’t even heard of the game before, so I’m here to remed...
revergelabs.com posted by PlayStation Blog Sep 02 2011 15:38 GMT
From Kuribo's Shoe to Requiem For A Dream's Fridge, Skullgirls' Great Visual Gags
#framecounting Fighting game Skullgirls recently unveiled one of its latest feminine fighters, the 1920s-inspired character Peacock, a Skullgirl stuffed with in-jokes, pop culture references and homages t...
kotaku.com posted by Kotaku Jun 29 2011 00:00 GMT
E3 2011: Skullgirls -- A Fighter With Character
Skullgirls. This 2D fighter's quirky title hides an incredible development story and a promising future. It all started with collaboration between Mike "Mike Z" Zaimont, a skilled competitor in Street Fighter tournaments, and artist Alex Ahad. Zaimont beg...
ps3.ign.com posted by IGN Jun 10 2011 02:08 GMT
E3 2011: Art Style Walkthrough Part II
Explore the inspirations for Skullgirls with a developer.
posted by GameTrailers Jun 04 2011 02:15 GMT
E3 2011: Art Style Walkthrough Part I
Take a tour through the art style of the 2D fighting video game Skullgirls.
posted by GameTrailers Jun 04 2011 02:14 GMT
E3 2011: Peacock Walkthrough
Meet Peacock, one of the newest girls in Skullgirls.
posted by GameTrailers Jun 04 2011 02:12 GMT
How Skullgirls Is Getting Animated
Get a sense of the blood, sweat, and tears going into the artwork in Reverge's downloadable 2D fighter.
posted by Giant Bomb Jun 03 2011 23:10 GMT
E3 2011: The Art Process
Go behind the scenes and see the art process behind Skullgirls!
posted by GameTrailers Jun 03 2011 21:56 GMT
Music Announcement
Michiru Yamane discusses her involvement composing for Skullgirls!
posted by GameTrailers Apr 23 2011 00:33 GMT
Castlevania's Michiru Yamane making the 'jazzy' sounds of Skullgirls
Composer Michiru Yamane is best known for her work on Castlevania: Symphony of the Night and other Castlevania games. She also recently contributed to the bouncy soundtrack of Cave's iPhone game Mushihimesama Bug Panic. And now she's working on her fir...
joystiq.com posted by Joystiq Apr 21 2011 05:15 GMT
Skullgirls, The All-Girl Fighting Game, Grabs Castlevania's Musical Maestro
#ost If you've played a Castlevania video game from the past decade, you've likely enjoyed the musical stylings of Japanese composer Michiru Yamane. She's the musician behind Castlevania: Symphony of the ...
kotaku.com posted by Kotaku Apr 20 2011 07:00 GMT
Skullgirls Tag-Teams with GGPO to K.O. Online Lag
Los Angeles - Get ready for the future of online play in console fighting games: Skullgirls is kicking slow connections to the curb! The highly anticipated 2D fighting game from Autumn Games and Reverge Labs will incorporate GroundStorm Studios' Good Game...
ps3.ign.com posted by IGN Apr 06 2011 15:12 GMT
PAX East 11: Vision Interview
Learn the designers' vision for a new stripe of fighting video game.
posted by GameTrailers Mar 15 2011 23:36 GMT
PAX East 11: Skull-Crushing Gameplay Part I (Cam)
The brawl begins with big arms and dangerous hairstyles.
posted by GameTrailers Mar 15 2011 03:03 GMT
PAX East 11: Skull-Crushing Gameplay Part II (Cam)
The contest continues with four tickets to a gun show.
posted by GameTrailers Mar 15 2011 03:02 GMT
PAX East 11: Infinite Walkthrough (Cam)
A tour through hits both finite and infinite at PAX East 2011.
posted by GameTrailers Mar 15 2011 02:59 GMT
PAX East 11: Official Trailer
All hearts can break, but the Skullgirls can break your face. Savagely.
posted by GameTrailers Mar 15 2011 02:53 GMT
Skullgirls preview: Strong foundation
Look past Skullgirls' big-breasted anime babes -- as seen in the announcement trailer -- and you'll find one of the most technical fighters out there. For fighting game fans, Skullgirls offers an interesting prospect: a predictive game engine designed ...
joystiq.com posted by Joystiq Mar 15 2011 00:00 GMT
GDC 11: Tag Team Walkthrough (Cam)
Will you play as two fatal femmes or one extra beastly bird? Lay down the smackdown at GDC 2011.
posted by GameTrailers Mar 04 2011 08:38 GMT

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