The following information comes from Nintendo CEO Satoru Iwata, Mistwalker CEO Hironobu Sakaguchi, and AQ Interactive’s Takuya Matsumoto…
- Sakaguchi and Matsumoto believe the game offers a lot of freedom when approaching situations
- event scenes don’t have a fixed camera.
- freely control the camera to a certain extent
- this was done on purpose for those that [...]
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