Okamiden preview: Puppy power
Posted by Joystiq Feb 04 2011 20:00 GMT in Okamiden
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Okami, in addition to being a beautiful and technically impressive game, fulfilled the role of Zelda substitute for PS2 owners. The exploration and gradual acquisition of new abilities gave Clover Studios' adventure a similar feeling to 3D Zelda games, on a console that didn't have any Zelda games. By hewing to the same formula, Okamiden acts as a surrogate 3D Zelda for the DS, a system that has Zelda games, but only nontraditional, stylus-controlled ones.

I bring this up because it's a pretty simple shorthand for understanding how the game works: there are large field areas connecting towns, there are a series of upgradeable abilities, dungeons filled with puzzles that require the use of the abilities you just picked up, and partners who do all the talking for you.



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