Jurassic Park preview: Triceratops in the headlights
Posted by Joystiq Feb 18 2011 23:00 GMT in Jurassic Park
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Jurassic Park represents an obvious departure from the games regularly associated with Telltale. It's not humorous, the graphical style exchanges whimsy for something more realistic, and it's even driven by some action sequences. Having played a brief demo of the game (the first episode is due in April), I think Telltale can successfully break out of its pattern.

It's not hard to see the aforementioned influences from Quantic Dream's Heavy Rain in Jurassic Park's reliance on quick-time events and context-based interactions. However, unlike Heavy Rain, you don't march your character through the environment -- instead, you move the camera and highlight points of interaction within your field of view. Select one, and a small cutscene shows the result of your action.



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