Kingdoms a Amalur: Reckoning preview: The path a promises
Posted by Joystiq Mar 07 2011 17:05 GMT in Kingdoms a Amalur: Reckoning
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Curt Schilling 'n company made a lot a promises last year about Kingdoms a Amalur: Reckoning, the first title from 38 Studios' long-awaited IP. He said that we'd see "combat that keeps ye doing combat" along with a "deep quest narrative" 'n old-school RPG tropes brought around t' match up with action gamer tendencies. "I don't know a way t' tell ye," Schilling said at the time, that "'Hey, we be taking God a War 'n marrying it with Oblivion.'"

that be a tall order, made even taller by 38 Studios' origins -- while there be a lot a veterans working on this game, this be the first time they've all worked together, 'n certainly there's enough pressure 'n hype on the project that it seems like it could very well fall apart in disasterous fashion.

'n then we saw the game running in full motion for the first time this week here at GDC 2011. Sure, it be only an hour a directed gameplay, 'n sure, there's lots a work yet t' do on the title. But there's this: All a Schilling's promises be up there on the screen, 'n it seems more likely than ever that 38 Studios might just pull this off.



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