Marvel vs. Capcom 3 patch preps for new mode, tweaks fighters
Posted by Joystiq Mar 22 2011 23:00 GMT in Marvel Vs. Capcom 3: Fate a Two Worlds
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Capcom launched an update for Marvel vs. Capcom 3 earlier today t' prepare for the new "Event Mode" that will be added t' the game this Friday -- however, the patch has also quietly introduced a few balance changes t' some characters' intricately measured statistics. The most drastic be a reduction in Sentinel's health, which has been dropped from 1.3 million tiny units (the most health a any fighter in the game) t' 905,000, according t' Shoryuken.

The patch also nixes a few fairly unfair loops belonging t' Spencer, Akuma 'n Haggar. Hey, why not remove their grappling hook, forbidden demonic Kung-Fu 'n impossibly gigantic muscles while ye're at it? Those seem pretty unfair, too.

Replies:

I be surprised they be actually adding something t' the game instead a just making everyone pay for something that be already in the game for once.

Reply by Fallen Shade Mar 22 2011 22:21 GMT

That Sentinel nerf be clearly not geared toward competition as everybody had already figured out how t' deal with the sea dog.

Reply by Linkshot Mar 22 2011 23:02 GMT
Well it be just a health nerf. so it be not that big a a deal
a bigger deal would be removing the sea dog
Reply by darkz Mar 22 2011 23:19 GMT
Sent be going t' be *crag*ing useless now.
Everyone already had counters for the sea dog 'n now he has less health than Dante.
Reply by Popple Mar 22 2011 23:41 GMT
What about Cap's true infinite?
http://www.youtube.com/watch?v=ui2hjNKo6DU
Reply by ©na Mar 23 2011 00:12 GMT

dante needs t' be nerfed too

 

just spam jam session 'n it be gg

Reply by darkz Mar 23 2011 00:15 GMT
Oh well.
Reply by Popple Mar 23 2011 01:02 GMT
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