Marvel vs. Capcom 3 patch preps for new mode, tweaks fighters
Posted by Joystiq Mar 22 2011 23:00 GMT in Marvel Vs. Capcom 3: Fate of Two Worlds
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Capcom launched an update for Marvel vs. Capcom 3 earlier today to prepare for the new "Event Mode" that will be added to the game this Friday -- however, the patch has also quietly introduced a few balance changes to some characters' intricately measured statistics. The most drastic is a reduction in Sentinel's health, which has been dropped from 1.3 million tiny units (the most health of any fighter in the game) to 905,000, according to Shoryuken.

The patch also nixes a few fairly unfair loops belonging to Spencer, Akuma and Haggar. Hey, why not remove their grappling hook, forbidden demonic Kung-Fu and impossibly gigantic muscles while you're at it? Those seem pretty unfair, too.

Replies:

I'm surprised they're actually adding something to the game instead of just making everyone pay for something that was already in the game for once.

Reply by Fallen Shade Mar 22 2011 22:21 GMT

That Sentinel nerf was clearly not geared toward competition as everybody had already figured out how to deal with him.

Reply by Linkshot Mar 22 2011 23:02 GMT
Well it was just a health nerf. so it's not that big of a deal
a bigger deal would be removing him
Reply by darkz Mar 22 2011 23:19 GMT
Sent is going to be *crag*ing useless now.
Everyone already had counters for him and now he has less health than Dante.
Reply by Popple Mar 22 2011 23:41 GMT
What about Cap's true infinite?
http://www.youtube.com/watch?v=ui2hjNKo6DU
Reply by ©na Mar 23 2011 00:12 GMT

dante needs to be nerfed too

 

just spam jam session and it's gg

Reply by darkz Mar 23 2011 00:15 GMT
Oh well.
Reply by Popple Mar 23 2011 01:02 GMT
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