In the last decade, wrestling video games have done an exceptional job of recreating the dense rules, convoluted dramas and worn bodies that comprise the popular television enterprise that entertains the red meat-eating swath of America.
It is a strange, slightly silly pursuit: creating a realistic replica of a fantasy. And yet, developers and publishers have, without asking why, fed us real-fake wrestling games, where punches whiff and luchadores disappointingly obey the laws of gravity.
WWE All-Stars, the latest wrestling game from THQ, sounds, in name alone, like another addition to this long, dull line of reality-fantasy-simulators. It's not: Its wrestlers are brawny theme park caricatures; its drama is shallow and direct; and its rules are nonexistent.
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