Indie Fighting Game Skullgirls Beats Lag With GGPO
Posted by Kotaku Apr 06 2011 00:30 GMT in Xbox Live Arcade
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The all-girl fighter Skullgirls will fight for lag-free online battles thanks to the implementation of latency-hiding networking code GGPO, which enables the play of classic, old-school fighting games over the internet. Developer Reverge Labs officially announced the inclusion of GGPO today on their blog. More »



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