Remedy: LA Noire raises the bar for facial animation
Posted by Joystiq Apr 12 2011 03:30 GMT in L.A. Noire
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When we first saw the facial-mapping in LA Noire, we must admit we were taken aback. The level of realism is something amazing to behold, as we've said in the past, but we're not the only ones impressed. Edge toured Remedy Entertainment recently, sampling some of the developer's new motion-capture tech for it's next game, and the studio is apparently quite enamored with what they've seen in LA Noire.

Remedy CEO Matias Myllyrinne says Rockstar and Team Bondi has "set a bar" for facial animation. Further clarifying via Twitter, Myllyrinne says it's "the benchmark for emotional characters today." With Remedy's upcoming game, the studio hopes to raise the bar even further, hinting at a feature in the works that will allow developers to adjust coloring based on blood flow -- a furrowed brow would reflect the shift in blood flow through a change in coloring. Of course, Remedy didn't offer anything concrete on its upcoming game.

In the end, we're just glad that Remedy doesn't have any hard feelings toward Rockstar for that whole, you know, May 2010 thing.



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