The Art Of Hitting Stuff In The Witcher 2
Posted by Rock, Paper, Shotgun Apr 26 2011 17:47 GMT in The Witcher 2: Assassins of Kings
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We’ll have much more to say about the Witcher 2 in a short while – I’ve now also played the preview code Jim got all frothy about and can happily confirm that it’s awesome, so we’ll have a good old chinwag about it soon – but in the meantime allow me to point those pretty little eyes of yours at the latest dev diary video. It demonstrates one of the key differences between the first and second game: the fluidity, variance and satisfying crunch of the combat, as opposed to the rather unusual click-timing of the original (don’t say a bloody word, old magazine readers). Geralt’s a stone-cold killer this time around, a flurry of masterful violence pleasing to both the eyes and that mysterious link betwixt gamer’s hand and gamer’s brain.(more…)




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