A few weeks ago, we put a call out for Infamous 2 questions. Given an audience with Sucker Punch, what would you most want to ask? Unsurprisingly a lot. We sorted through all the submissions and picked the best of the bunch, then reeled off as many as possible when we caught up with Ken Schramm (Communications Director) and Joe Ishikura (Game Designer) from Sucker Punch late last week. Here are your questions and their responses...
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