Section 8: Prejudice Update Released
Posted by Valve Jun 01 2011 16:32 GMT in Section 8: Prejudice
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Updates to Section 8: Prejudice have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

STABILITY:
  • Fixed a crash that could occur when retrying to join a match after losing connection to LIVE
  • Fixed a crash that could occur when accepting an invite while a disconnection error message was displayed
  • Fixed a rare Lock-On crash that could occur during gameplay
  • Fixed a rare issue where player's controls could become unresponsive after performing a fatality
MATCHMAKING:
  • Fixed an issue with not being able to see some servers in Custom Match
  • Changed the Server Clan search to only list servers running the specified game mode
  • Fixed an issue with Server Clan search not listing SOD servers
  • Fixed an issue where Quick Match would sometimes join an empty SOD server when there were populated servers available
  • Changed Quick Match to prefer joining an empty SOD server of the same region/language before a populated server of a different region/language
  • Changed Custom Match to hide empty SOD servers when Hide Empty is selected
USABILITY
  • Fixed an issue with binding Shift as the Use key
  • Fixed an issue where the bot icon would be missing under System Link
  • Fixed an issue where the hintbar could disappear after disconnecting from the server
  • Fixed an issue where players would be unable to free spawn after cancelling a squad spawn
  • Improved the ability for the tank to fire over a slope
  • Added the ability for some Prejudice Online tweaks to be available when not connected to LIVE or Prejudice Online
AUTOBALANCE
  • Changed Autobalance to more aggressively place you with Friends
  • Changed Private servers to force Autobalance off
  • Changed Ranked servers to allow Autobalance off
  • Changed Autobalance to allow a team size discrepancy of 2 (to facilitate getting Friends on the same team)
GAMEPLAY
  • Changed the Friendly Fire to penalize napalm damage less than regular damage
  • Changed Overtime to constantly increase both team VP at the same rate (10% of maximum VP per minute)
  • Fixed an issue where the tank would fire an extra shot after exiting the driver seat
  • Fixed the Ball Hog achievement (Assault) to count CPs captured because of implicit turn end due to all defenders being killed
STATS
  • Changed Swarm to implicitly be Ranked for PC Listen servers (provided difficulty is at least Medium)
  • Changed Badges to only allow earning each 2 times per match
  • Changed Repair and Auto Repair ScoreEvents to have a maximum per match (200)
  • Changed Repair Feat to have a maximum per match (66)
  • Changed Ranked Swarm to only require two human players
  • Fixed an issue where players could host a Ranked Swarm match on Trivial Difficulty (Medium is the minimum requirement)
DEDICATED SERVER
  • Fixed an issue where the user configs would not work if there were trailing spaces on lines
  • Fixed an issue where SOD servers were not able to host certain game modes after rotating
  • Fixed some crashes related to hosting service server queries
  • Fixed an issue where the hosting service server query would return the incorrect max players for SOD servers
  • Fixed an issue starting SOD servers on virtual machines
  • Fixed an issue where SOD servers would become unplayable after being idle for more than a day



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