SSX is a series that inspires fond memories in a lot of gamers, but those memories might be older than you think. The last entry in the series, a Wii exclusive called SSX Blur, came out five years ago, and SSX 3, the one-mountain classic, hit stores just two years shy of a decade ago. So EA's new version, with the back-to-basics title SSX, has the task of not only updating the series for the current generation of consoles, but also reminding gamers just what they enjoyed so much about SSX in the first place.
Based on my hands-on demo session at E3, it seems like things are progressing well. There are still quite a few questions about how the game will turn out -- EA showed off just one example of each of the game's three play types, and what we saw was far from a final version. But there's a solid plan for the game, and some interesting choices are already evident.
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