Miyamoto - Devs struggling with 3DS, focus on Wii U and Skyward Sword, Virtual Boy content possibility for eShop, Wii U controller input, the importance of graphics and price balancing
GS: And so as someone who knows the hardware very well and has an eye for what would work on it, what do you think developers are struggling with right now on the 3DS?
SM: One thing that you often see with new hardware is that for any developer there can be challenges of how you [...]
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