Obsidian Aims to Fix Dungeon Siege III's PC Controls
Posted by Giant Bomb Jun 23 2011 18:20 GMT in Dungeon Siege III
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Much as the blooming of the crocuses signals the arrival of Spring, so too does the blooming of complaint-filled forum threads seem to signal the arrival of a new Obsidian-developed game.

All this man wanted was proper mouse-and-keyboard controls in Dungeon Siege III. Now, just look what he's been reduced to: A stock photograph of a man angry at a computer.

In this case, the complaints pertain to Dungeon Siege III, Obsidian's take on the classic dungeon crawling RPG series that saw release earlier this week. While the general response to the game has been mostly decent, many PC players reported dissatisfaction with the PC version's mouse-and-keyboard control scheme, which eschews many of the dungeon crawling genre standards to the point where some purists deemed the situation untenable, and just picked up a gamepad (which, by all accounts, works far better).

Lead designer Nathan Chapman is apparently well aware of players' issues with the control scheme, and in talking to Eurogamer this morning, explained that Obsidian plans to update the control scheme in the near future to something more traditional.

Actually this is one thing I would have liked to have spent more time on, and we are actually spending time on now. Basically, I think as long as PC gamers have a good way to control the combat they will enjoy it. One review - I can't remember which - said if you play with a game pad the combat is great, so right now we're working on improving the PC controls through an update.

Though there's no immediate timetable for this update's release, it sounds like Obsidian is already hard at work on it. What say you, Giant Bomb PC community? Are you looking forward to a new mouse-and-keyboard scheme? Or were you okay with what was originally offered?


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