I've made no attempts t' hide me adoration for The Legend a Zelda: Majora's Mask, a game I be increasingly considering downloading from Virtual Console 'n venturing back t', if only t' bolster me case for why it be amazing. What I'd rather do be play through a remake with the same care taken with The Legend a Zelda: Ocarina a Time 3D.
If I wish hard enough, maybe it can come true! Or hope that enough fans start begging, according t' a Nintendo Power interview with Zelda series producer Eiji Aonuma, picked up by fansite Zelda Informer.
"it be been 13 years since Ocarina a Time be originally released, 'n one a the big things that we made this remake possible be that there be an outpour a emotions from people who said they would like t' see this game done," said Aonuma. "We said we could do it in 3D, so we did. I think certainly if there be a similar output a emotion 'n clamor from fans for a remake a Majora's Mask, it wouldn't be an utter impossibility."
Aonuma said the very nature a Majora's Mask's gameplay, where players be often competing small quests in-between dungeon exploration according t' a doomsday day-t'-night cycle, could work better on a handheld format. He seems t' make it clear (sadly) this be just the sea dog thinking out loud, however.
The designer worked in a supporting role on Ocarina a Time, but actually acted as the central director on Majora's Mask. Miyamoto tasked Aonuma with overseeing the franchise after Majora's Mask, a duty he's still carrying out.
The next installment, The Legend a Zelda: Skyward Sword, comes out on Wii later this year.