Speaking to Gamezone.de (as translated by CVG), DICE Executive Producer Patrick Bach explained some of the changes made to Battlefield 3 multiplayer on consoles. According to Bach, compromises had to be made in order to create the best possible experience on consoles. One such compromise is the 24-player limit we learned about earlier this year.
Another compromise, he said, is the construction of more "compact" maps. Maps will be smaller than their PC counterparts, though he assures players "it's not that we have cut them in half," but rather compacted them "slightly to keep the action up."
Bach mentioned Battlefield Bad Company 2 as a point of reference, noting that its maps "weren't really small on console." Having spawned at the base with no vehicles many times, we'd be hard-pressed to disagree. Speaking of vehicles, Bach did confirm that jets will be available in the console version, so virtual pilots can rest easy.
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