July 2011 - NPD numbers (software, hardware, accessories, analysis)
Posted by GoNintendo Aug 11 2011 22:27 GMT in Nintendo Stuff
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- industry down 26% to $707.7 millio - software fell 17% to $336.2 million - hardware dropped 29% to $229 million - accessories fell 8% to $127.8 million “There is no getting around the fact that video game sales in the new physical retail channel suffered its lowest month since October 200. Despite the very rough month, new physical retail sales are down just 4% year-to-date and based on seasonality trends observed over the last 10 years, which have been remarkably stable year-in, year-out, industry sales in this particular channel are poised to land in the flat to -2% range once the total year is completed. New physical retail sales of hardware, software and accessories accounted for 69% of the total consumer spend on the industry in Q1. We have measured some remarkable growth in other ways that consumers are acquiring content, including digital sales of full games and add-on content, mobile games, and social network gaming. Growth in these areas, combined with a flat to modest decline in new physical sales should result in 2011 showing growth over 2010. NCAA 12 was the best-selling title for the month, realizing a 15% increase in unit sales versus NCAA 11 in July 2010. The increase in sales could have been fueled by ardent football fans who have to wait a little longer to get their hands on Madden this year. This was the first month that the Xbox 360 saw a year-over-year decline since December 2009. This is more of a reflection of robust sales last July, which was the biggest month for unit sales of the 360 in 2010 outside the holiday months (November and December). Last year’s sales of the 360 hardware platform were driven by the introduction of the Kinect-ready slim form factor SKU.” - NPD analyst Anita Frazier

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