Hacking, slashing and indeed crawling through dungeons should get boring, shouldn’t it? Even when they’re randomly generated, aren’t they all the same? Dank, grimy, dim and claustrophobic. Rubbish places. If I came across one at the bottom of my street I’d complain to the council. But when Cardinal Quest invites me to go slay an evil minotaur I’m more than ready to trudge down, level by level, seeing what I can discover. Spruced up, streamlined Roguelikes are becoming more popular and this is a fine example.(more…)