You could rely on your friends, game critics or helpful GameStop sales associates to tell you which games are scary, but that's so two-thousand-and-late. We're sticking with science, thanks to this helpful feature from Gamasutra, which used player feedback and biometric data to rate not only the most frightening games, but their most horrifying moments.
A victor was picked, but some of the study's other conclusions were more interesting. For instance: The threat of combat was typically scarier than combat itself. Also, gore, while provocative, wasn't, particularly frightening. The game that understood those concepts the best? Well, that would be Dead Space 2, which took the brass ring over Condemned, Alan Wake and Resident Evil 5.
Presumably, Sherlock Holmes: Nemesis was not in the running.
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