Haunt preview: Spirited entertainment
Posted by Joystiq Sep 23 2011 09:00 GMT in Kinect
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During a visit to NanaOn-Sha's Tokyo headquarters, I had the opportunity to try Haunt, the company's new XBLA Kinect game. And despite the superficial, high-level similarity to Rise of Nightmares -- both are "scary" Kinect games in which you can walk around freely -- Haunt couldn't be a more different experience. NanaOn-Sha founder Masaya Matsuura classified it as more of a "haunted house" experience. Think Casper. Think profoundly charming.

The Haunt demo begins on rails -- like, literally on a cart guided down a railway, like a haunted house ride -- but that's just to ease you into the game. And, like any good haunted house, as you're slowly clack-clacking your way through the halls, spooooooky ghosts and skellingtons jump out to scare you. You dodge by moving your body to one side, in order to avoid taking damage.



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