Warrior: strong and proud, wear heavy armor, can wield two handed axes, not as agile as other classes, cannot cast spells
Wizard: Able to cast damaging spells based on fire and ice, lack of armor, if you change to another job you won’t be able to cast Wizard Spells
Priest: Able to heal and resurrect his companions, changing classes will prevent the character to cast Priest spells
Dancer: no heavy armor, very agile, can kill enemies quickly
Thieves: take advantage of their dexterity to perform the unique role of treasure hunters, cast limited healing spells
Bard: traveling entertainers, crowd control and recovery spells
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