Back when the latest SSX was first introduced, players worried that this supposedly "grim, darker" take on the franchise would lose the goofy, colorful elements that made the series so popular. Most of those elements (the over-the-top tricks, the larger-than-life settings, and the extravagantly ramped and rail-equipped levels) have survived just fine according to what we've seen so far, but art director Geoff Coates does that some of the fun had to go.
"If you look at the character design [in previous versions]," he says, "it's characters that are wearing t-shirts and jeans, and dresses or whatever, and they're being thrown out on these mountains." So it's fair to say that we won't see jean shorts or bikinis on SSX's latest class. "The character design now is taking the characters, retaining their personality, but still giving them that survival aspect. You'll see they have backpacks, they have gear that's a little more appropriate."
"And the wingsuits," Coates continues, "are part of that." Yes, the wingsuits. Oh my, the wingsuits.
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