The Legend of Zelda: Skyward Sword - Iwata Asks: Part 6 - The Dense Script and Direction
Posted by GoNintendo Nov 15 2011 02:05 GMT in Nintendo Stuff
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- Fujibayashi thought of a script that would roughly fit the framework of the game
- He then proposed the script to Aonuma
- Staff decided to tell the story of the Master Sword’s origin early on
- Talk began about how Skyward Sword would be the first story in the series
- Team wondered about involving the birth of Hyrule
- Floating island in the sky also raised questions about how it got there
- Started to knit together different elements, but this created contradictions
- Roughly two years ago, the staff were required to consider a number of elements at once, including the system, stages, and game fields
- Mori, Yoshida, and the cinematic scene staff were joining the team, so they needed to make the hakogaki soon
- Hakogaki: rough synopsis of the essential points of the script
- Because there was little time remaining, Fujibayashi siad he didn’t feel well, stayed home, and wrote for a full day
- Fujibayashi locked himself away, did nothing but write the synopsis from morning to evening
- Aonuma said the synopsis was fine after he read it
- Fujibayashi expected Aonuma to have a number of criticisms, but he actually seemed very understanding
- Aonuma acted this way because the key elements were there
- Aonuma wanted Fujibayashi to make The Legend of Zelda in line with what he thought it should be like; just didn’t want contradictions
- Mori was in charge of writing the dialogue based on the synopsis
- Mori often heard “That hasn’t been decided clearly yet”, which made his job tough
- Mori began creating the scenes even though he had to think about the fact that what he made could be wasted later on
- After Mori made the script, Yoshida and other staff drew storyboards and the motion designers made animation for the storyboards with 3D models

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