Deja Review: Ultimate Marvel Vs. Capcom 3
Posted by Joystiq Nov 23 2011 18:30 GMT in Ultimate Marvel Vs. Capcom 3
- Like?
We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review: A quick look at the new features and relative agelessness of remade, revived and re-released games. There are certain prerequisites that simply come with being a Capcom fighting game enthusiast. Alongside the need to recognize and understand various fundamentals (mostly in the form of now standardized button combinations), there's also the acceptance that game X will be regularly updated, and largely at the cost of the player.

Most revisions bring with them various tweaks to the formula, fixes for flaws that were only discovered once the completed game was in the hands of experts on the tournament circuit. Beefier updates add fighters new and old to the fray, while slightly less substantial but nonetheless obligatory cosmetic enhancements fall closer to the realm of shameless nickel and diming.

Most of Capcom's updates have been no-brainers, but in the case of the not-yet-one-year-old Marvel vs. Capcom 3, there is enough cause for trepidation. Could the expanded offerings of Ultimate Marvel vs. Capcom 3 not be added as DLC? More pressing: Is UMvC3 worth the $40 price of admission? Not surprisingly, it depends entirely upon how much you loved the first edition.



Sign-in to post a reply.