Neverdead: Fun Premise, Awkward Controls
Posted by IGN Dec 02 2011 01:29 GMT in NeverDead
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It would be fine if I never played Neverdead again. Maybe that's a bit harsh because what I played was a pre-release build, but seeing that it comes out in less than two months, I doubt a lot of the issues I have with it will be addressed. While our own Ryan Clements compared its combat to "the acti...

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