NeverDead Message Board

Sign-in to post
Quick Look: NeverDead
Oh, you wanted a NeverDead Quick Look? Fine. FINE.
posted by Giant Bomb Jan 04 2013 14:00 GMT
Silver Lining: NeverDead's transforming man
'Silver Lining' is a new column from freelancer Taylor Cocke dedicated to pointing the pieces that showed the most potential in recently released, bad games. Even in the mediocre, we can find a silver lining. Games tend to take death rather lightly. Char...
joystiq.com posted by Joystiq May 08 2012 01:15 GMT
NeverDead gets Volume 2 DLC with another character, more challenges and skins
Konami's announced the second pack of downloadable content for NeverDead, continuing the trend of suitable titles with "Expansion Pack Volume 2." This pack also unlocks a new playable character (just like the first download), this time putting you behind...
joystiq.com posted by Joystiq Feb 22 2012 06:30 GMT
This Week in Evil DLC
#dlc Downloadable content. Everyone hates it—but everyone buys it. Here's a look at the latest package of extensions and pre-order bonuses designed to crowbar the last dollar out of your wallet. Can y...
kotaku.com posted by Kotaku Feb 18 2012 02:00 GMT
NeverDead: The Kotaku Review
#review At E3 in June, I watched Konami's Shinta Nojiri play NeverDead and struggle to reassemble his dismembered, immortal hero just to dispatch what looked like the game's run-of-the-mill enemies. These p...
deadspin.com posted by Kotaku Feb 10 2012 01:00 GMT
NeverDead DLC coming Feb. 21 with new playable character and modes
Konami's making sure NeverDead lives up to its name with the first downloadable content pack, available on February 21. "NeverDead Expansion Pack Volume 1" will let you try a new playable character and play co-op challenges with pop star Nikki Summerfiel...
joystiq.com posted by Joystiq Feb 08 2012 07:30 GMT
NeverDead Review
Only a few arduous hours into NeverDead's campaign, its title suddenly sounds much less like a potential boon than a veiled threat. By that point, the developers at Rebellion have long since shown their hand. You've seen every mechanic, concept, and joke ...
en.wikipedia.org posted by Giant Bomb Feb 02 2012 21:00 GMT
NeverDead Review
On the surface, NeverDead looks curiously interesting. Flaunting the garish appeal of a Suda 51 joint, and a potentially distinctive and cool hook macabre dismemberment and decapitation mechanics Konami's little-hyped new title has sleeper hit written a...
xbox360.ign.com posted by IGN Jan 31 2012 23:37 GMT
Neverdead review: Devil may try
Death and dismemberment are nothing new in the eternal battle between good and evil. As we are taught from a young age, the forces of evil are forever ravaged by those of good. Heads are severed, bodies split in twain, souls imprisoned. As a general rule...
joystiq.com posted by Joystiq Jan 31 2012 22:00 GMT
Neverdead: Fun Premise, Awkward Controls
It would be fine if I never played Neverdead again. Maybe that's a bit harsh because what I played was a pre-release build, but seeing that it comes out in less than two months, I doubt a lot of the issues I have with it will be addressed. While our own R...
xbox360.ign.com posted by IGN Dec 02 2011 01:29 GMT
Neverdead lives on retail shelves on January 31, 2012
Originally pegged for a February launch, Konami has pushed up the launch of Neverdead to January 31, 2012. The game, developed by Rebellion, was conceived by Shinta Nojiri, a game designer and director at Konami who has worked on several Metal Gear tit...
joystiq.com posted by Joystiq Dec 01 2011 19:00 GMT
Rebellion (Rogue Warrior, AvP) seeking to emphasize quality, rebuild reputation
Rebellion, the studio behind Rogue Warrior and Aliens vs Predator, is looking to change its reputation for less-than-average quality. Speaking to Edge (via MCV), CEO Jason Kingsley says the company is trying to turn things around. "It's now a deliberat...
mcvuk.com posted by Joystiq Nov 18 2011 19:45 GMT
TGS: NeverDead is Equal Parts Action and Absurdity
Haven't kept up with NeverDead? You're not alone the game was announced way back at E3 2010 but there hasn't exactly been a huge amount of hype for it. To recap, you play as demon hunter Bryce who after being cursed some 500 years ago is immortal, with t...
ps3.ign.com posted by IGN Sep 15 2011 13:34 GMT
NeverDead preview: Still alive
Developer Shinta Nojiri has said that he wanted to try and make NeverDead a game where the protagionist just couldn't die, and indeed, in my short time with the game here at Comic-Con, despite my best efforts, I just couldn't kill Bryce Boltzmann. Whic...
joystiq.com posted by Joystiq Jul 23 2011 01:00 GMT
There’s Not Much Reason to Live in NeverDead
#impressions In video games, death is anything but final. We've been playing games with some form of immortality or reincarnation for decades, whether that's gamesaves, extra men, whatever. NeverDead enfor...
kotaku.com posted by Kotaku Jun 16 2011 22:00 GMT
E3 2011: A Simple Misunderstanding in NeverDead
NeverDead sounds like the kind of game I could get behind. In it, you rock and roll as Bryce, an immortal demon hunter with a gun in each hand, a folding sword on his back, and a glowing yellow eye that screams "badass." Bryce has been in the demon huntin...
ps3.ign.com posted by IGN Jun 09 2011 08:20 GMT
E3 2011: Museum Gameplay
Demons have taken over the museum and it's up to you to get rid of them.
posted by GameTrailers Jun 08 2011 11:50 GMT
E3 2011: Gameplay
Gameplay highlights this demo from the press conference!
posted by GameTrailers Jun 07 2011 17:20 GMT
Eight Minutes of NeverDead Lives!
#watchthis NeverDead is a tongue-in-cheek third person shooter in which you can rip off your head and THROW IT. More »
kotaku.com posted by Kotaku Jun 06 2011 12:30 GMT
E3 2011: Behind the Scenes Featurette
Lift the curtain on this upcoming action-packed game from Konami in this documentary video from their Press Conference at E3 2011!
posted by GameTrailers Jun 03 2011 01:37 GMT
NeverDead art shows off body parts
Rebellion's supernatural action title, NeverDead, has a unique hook: Its main character can fight even when his limbs have been severed. Part Devil May Cry, Bayonetta and even Dead to Rights, it also seems to share Splatterhouse's sphincter fixation. I...
joystiq.com posted by Joystiq Apr 13 2011 04:15 GMT
New NeverDead Screens Are Under Construction
#konami Konami offers a new look at the dismemberment-focused action adventure NeverDead today, this time featuring a level that looks a little brighter, a little unfinished. Look at all those tarps and th...
kotaku.com posted by Kotaku Apr 13 2011 02:00 GMT
Treat Yourself To New NeverDead Screens For Halloween
#screens Halloween weekend can only mean one thing—publishers remind us of the horror games on their slate, this time Konami and its mystical horror shooter NeverDead, starring the immortal, limb-tos...
kotaku.com posted by Kotaku Oct 30 2010 23:00 GMT
Never before seen NeverDead screens
We haven't seen hide nor hair nor severed chunk of Rebellion's wild-looking NeverDead for months. Now, on the eve (of the eve of) Halloween, we get a look at the game's lead, Bryce, using his arm as a club. We've gotta hand it to the guy: He's really ris...
joystiq.com posted by Joystiq Oct 30 2010 00:30 GMT
NeverDead Preview: Amputation Amplified
#tgs Describing Konami's new action-horror shoot 'em up NeverDead is something of a challenge for producer and game designer Shinta Nojiri. It's a game that might require some re-education, due to its rath...
kotaku.com posted by Kotaku Sep 20 2010 21:40 GMT
Another Look At NeverDead
#tgs Hey. It's been a while. Let's check in with NeverDead, the shoot 'em up that's chock full of self-inflicted dismemberment and decapitation. I think Konami's shoot-and-slice fest is looking rather prom...
kotaku.com posted by Kotaku Sep 17 2010 16:00 GMT
New NeverDead Trailer Adds Some Laughs To Tokyo Game Show
#tgs It may be a twin gun shooter featuring a quirky, scruffy hero battling hordes of demons, but there's something novel—something endearing—about Konami's NeverDead. It must be the immortal h...
kotaku.com posted by Kotaku Sep 16 2010 21:40 GMT
TGS: Heads Will Roll in NeverDead
I'm not quite dead yet.
ps3.ign.com posted by IGN Sep 16 2010 14:25 GMT
NeverDead coming to Xbox 360 and PS3; new screens available now
Konami has finally confirmed which platforms Rebellion's never-say-die action game, NeverDead, will launch on: Xbox 360 and PS3, unsurprisingly enough. Tucked within the announcement were some new screens, direct from Gamescom 2010. Feel free to head int...
joystiq.com posted by Joystiq Aug 20 2010 03:00 GMT