Fortune Street - impressions
Posted by GoNintendo Dec 08 2011 02:08 GMT in Fortune Street
- Like?

Yeah, I know Fortune Street is supposed to be a "party" game. It’s designed to be played with friends (the option that reads "play alone" in the beginning is rather depressing), but I ground through the tours to unlock everything. Even as a "party" game, Fortune Street moves at a glacial pace. Most of the time, you’re watching other players move the Dragonlord around and buying lands. The arcade breaks up the monotony with passive mini-games. There is Round the Blocks, which is essentially a slot machine, a dart throwing game (where you just press A), and slime races… that you watch. Fortune Street can be frustrating in a group too because one player can be so far in the lead it’s impossible for anyone else to catch up. The game just doesn’t feel fun when player one is rolling in gold coins and everyone else is just rolling the dice waiting for him or her to win.

Get the full hands-on impressions at the source link

Source: Siliconera


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